Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
ROYLEGENDSR
Hachiman
Silver I
Level 160
God Stats
53W - 82L
1,437 SR
Queue Stats
1,012W - 1,034L
1,105 MMR
Solo
Achilles
Achilles
Gold II
RuinedHex
Achilles
Gold II
Level 153
God Stats
17W - 18L
1,534 SR
Queue Stats
176W - 180L
1,275 MMR
Solo
Yemoja
Yemoja
Silver V
The4dversary
Yemoja
Silver V
Level 158
God Stats
0W - 5L
1,568 SR
Queue Stats
33W - 40L
1,220 MMR
Solo
Nu Wa
Nu Wa
Bronze III
katyperry12
Nu Wa
Bronze III
Level 67
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 9L
1,253 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,477 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,586 SR
1,225 MMR
Terra
Terra
Gold V
CubeProductions0
Terra
Gold V
Level 102
God Stats
4W - 6L
1,534 SR
Queue Stats
240W - 235L
1,329 MMR
Solo
Kukulkan
Kukulkan
Silver I
Past Vex
Kukulkan
Silver I
Level 98
God Stats
7W - 4L
1,556 SR
Queue Stats
129W - 137L
1,208 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Rigby0307
Tsukuyomi
Silver I
Level 153
God Stats
47W - 30L
1,644 SR
Queue Stats
365W - 384L
1,170 MMR
Solo
Set
Set
Gold V
TTV-MellSoClutch
Set
Gold V
Level 84
God Stats
24W - 36L
1,457 SR
Queue Stats
444W - 454L
1,214 MMR
Solo
Sol
Sol
Silver I
ccbxboxing
Sol
Silver I
Level 86
God Stats
3W - 3L
1,739 SR
Queue Stats
118W - 121L
1,206 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 4 / 0
7,716
454
4,001
10,413
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
ROYLEGENDSR
Hachiman
14
0 / 2 / 0
8,339
491
4,099
9,566
2,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RuinedHex
Achilles
15
4 / 3 / 0
9,491
558
10,365
13,748
16,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
11
0 / 2 / 1
7,997
470
2,253
8,478
5,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,853
403
4,796
6,548
1,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMorgan Le FayScyllaApolloGilgamesh

VS

Bans
Cu ChulainnZhong KuiDanzaburouYmirChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,688
511
2,609
10,663
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Past Vex
Kukulkan
15
1 / 1 / 5
9,164
539
7,177
7,285
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Rigby0307
Tsukuyomi
17
2 / 2 / 3
9,907
583
6,552
11,729
6,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 1 / 2
10,244
603
5,353
14,035
6,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 0 / 3
9,441
555
7,630
8,310
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
12
13
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
W
1
0
6
4
W
Kukulkan
Past Vex
Kukulkan
1
1
5
3.5
L
Hachiman
ROYLEGENDSR
Hachiman
0
2
0
0
W
Tsukuyomi
Rigby0307
Tsukuyomi
2
2
3
1.75
L
Achilles
RuinedHex
Achilles
4
3
0
1.33
W
7
1
2
8
L
Yemoja
0
2
1
0.25
W
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
29,321
48,753
Taken
52,022
29,916
Mitigated
26,403
15,176
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,001
1,330
0
4,592
10,413
3,502
0
2,373
7,940
0
53,313
W
2,609
557
772
3,236
10,663
8,227
189
2,142
8,403
22,670
0
W
Kukulkan
Past Vex
Kukulkan
7,177
739
0
687
7,285
2,848
252
1,757
5,528
69,940
0
L
Hachiman
ROYLEGENDSR
Hachiman
4,099
2,816
0
2,884
9,566
2,694
1,312
4,966
4,458
0
56,480
W
Tsukuyomi
Rigby0307
Tsukuyomi
6,552
1,229
0
4,146
11,729
6,604
465
987
10,742
0
65,230
L
Achilles
RuinedHex
Achilles
10,365
2,872
0
4,516
13,748
16,145
0
2,026
11,642
0
64,045
W
5,353
2,295
0
6,318
14,035
6,133
371
1,287
12,748
0
87,419
L
Yemoja
2,253
692
1,045
641
8,478
5,718
0
4,453
3,757
24,793
0
W
7,630
4,261
0
5,744
8,310
2,591
890
1,150
7,160
68,560
0
L
4,796
142
0
1,498
6,548
1,857
0
2,828
3,540
34,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
47,444
448
Minions Killed
558
0
Camps Cleared
0
1,472,989
Distance Traveled
1,704,567
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,716
454
105
6
0
341,195
1
W
Terra
8,688
511
35
2
0
339,530
0
W
Kukulkan
9,164
539
120
7
0
328,710
5
L
Hachiman
8,339
491
125
7
0
273,187
2
W
Tsukuyomi
9,907
583
125
7
0
361,035
2
L
Achilles
9,491
558
119
7
0
324,969
2
W
Set
10,244
603
140
8
0
360,886
2
L
Yemoja
7,997
470
41
2
0
268,556
3
W
Sol
9,441
555
138
8
0
314,406
6
L
Nu Wa
6,853
403
58
3
0
265,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role