Player Matchup

Awilix
Awilix
ReeReeReeRee
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,604 Elo+
Party 2
Fafnir
Fafnir
idiotwithpower
Fafnir
Level 65
God Stats
15W - 7L
1,598 SR
Queue Stats
107W - 88L
1,564 Elo+
Party 2
Olorun
Olorun
imchillendood
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,706 Elo+
Party 2
Team Averages
Level 42
1,533 SR
1,625 Elo+

VS

Team Averages
Level 33
1,674 SR
1,585 Elo+
Nemesis
Nemesis
BioHasword781
Nemesis
Level 21
God Stats
3W - 2L
1,699 SR
Queue Stats
157W - 111L
1,586 Elo+
Solo
Hades
Hades
SizzlinBean
Hades
Level 49
God Stats
6W - 2L
1,677 SR
Queue Stats
47W - 38L
1,606 Elo+
Party 1
Ares
Ares
SteamyStanley
Ares
Level 29
God Stats
17W - 8L
1,647 SR
Queue Stats
33W - 23L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
0 / 5 / 0
5,839
584
3,386
8,161
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
6,372
637
3,043
9,852
8,583
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 3 / 0
5,758
576
6,026
5,285
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 0 / 5
7,393
739
8,670
6,579
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 6
7,027
703
5,733
6,393
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 5
7,781
778
5,254
6,637
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
0
5
5.5
L
Awilix
0
5
0
0
W
2
0
6
5
W
3
0
5
5.5
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,455
Damage
19,657
23,298
Taken
19,609
12,862
Mitigated
13,856
6,250
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,670
4,035
0
2,111
6,579
4,775
0
2,748
3,679
0
31,538
L
Awilix
3,386
1,179
0
621
8,161
2,545
0
2,750
5,068
0
18,080
W
5,733
692
1,106
3,377
6,393
3,942
425
2,659
3,605
27,821
0
W
5,254
194
0
1,647
6,637
5,139
202
3,171
3,256
9,654
0
L
3,043
594
546
3,905
9,852
8,583
44
5,460
4,149
4,619
0
L
6,026
2,220
487
691
5,285
1,734
123
2,777
2,260
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
22,201
85
Minions Killed
116
0
Camps Cleared
0
515,485
Distance Traveled
558,739
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,393
739
45
5
0
190,013
4
L
Awilix
5,839
584
39
4
0
177,604
0
W
Hades
7,027
703
64
6
0
183,588
1
W
Ares
7,781
778
7
1
0
185,138
0
L
Fafnir
6,372
637
5
1
0
193,860
1
L
Olorun
5,758
576
41
4
0
144,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role