Player Matchup

Loki
Loki
Elconerecargado
Loki
Level 16
God Stats
2W - 3L
1,253 SR
Queue Stats
16W - 23L
1,340 Elo+
Solo
Yemoja
Yemoja
FabianSM94
Yemoja
Level 26
God Stats
8W - 5L
1,547 SR
Queue Stats
248W - 239L
1,526 Elo+
Solo
Nox
Nox
Kueriseu
Nox
Level 27
God Stats
15W - 11L
1,638 SR
Queue Stats
135W - 103L
1,661 Elo+
Solo
Bakasura
Bakasura
Mimicbc
Bakasura
Level 4
God Stats
9W - 6L
1,500 SR
Queue Stats
19W - 24L
1,325 Elo+
Solo
Serqet
Serqet
QueenKait1434
Serqet
Level 26
God Stats
5W - 6L
1,341 SR
Queue Stats
287W - 380L
1,333 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,437 Elo+

VS

Team Averages
Level 12
1,500 SR
1,630 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AXLEMEDI
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,698 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Retroxsway_YT
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,922 Elo+
Party 1
Chaac
Chaac
khaoskris34
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,334 Elo+
Solo
Artemis
Artemis
savigelass02
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 10
11,729
902
1,391
8,628
3,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
FabianSM94
Yemoja
20
4 / 0 / 21
14,722
1,132
10,541
15,606
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
23 / 1 / 8
16,869
1,298
35,726
12,740
5,864
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Mimicbc
Bakasura
19
3 / 8 / 14
12,425
956
10,928
18,731
8,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 1 / 16
13,122
1,009
11,525
15,768
10,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
2 / 0 / 0
11,081
852
4,031
5,071
4,136
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
AXLEMEDI
Kukulkan
19
4 / 12 / 3
12,525
963
17,125
20,087
6,205
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Retroxsway_YT
Tsukuyomi
18
4 / 9 / 2
12,348
950
12,505
16,770
5,695
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 6
12,432
956
15,730
22,974
22,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
savigelass02
Artemis
18
0 / 9 / 5
11,489
884
11,664
14,847
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
35
Kills
12
12
Deaths
35
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
0
0
2
L
Kukulkan
AXLEMEDI
Kukulkan
4
12
3
0.46
W
0
2
10
2.5
W
Yemoja
FabianSM94
Yemoja
4
0
21
14.5
W
23
1
8
27
W
Bakasura
Mimicbc
Bakasura
3
8
14
1.25
W
5
1
16
13
L
Tsukuyomi
Retroxsway_YT
Tsukuyomi
4
9
2
0.56
L
2
5
6
1
L
Artemis
savigelass02
Artemis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,111
Damage
61,055
71,473
Taken
79,749
45,360
Mitigated
42,772
12,327
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,031
194
0
0
5,071
4,136
0
1,139
3,577
15,039
0
L
Kukulkan
AXLEMEDI
Kukulkan
17,125
3,263
0
780
20,087
6,205
0
12,036
7,070
40,134
0
W
1,391
0
0
0
8,628
3,618
0
1,564
6,975
0
28,650
W
Yemoja
FabianSM94
Yemoja
10,541
2,664
3,629
4,966
15,606
16,851
0
5,743
9,435
35,829
0
W
35,726
4,543
321
2,211
12,740
5,864
0
3,376
9,221
55,585
0
W
Bakasura
Mimicbc
Bakasura
10,928
8,941
0
266
18,731
8,567
0
5,968
12,390
0
21,528
W
11,525
3,268
0
934
15,768
10,460
0
4,505
10,758
0
26,001
L
Tsukuyomi
Retroxsway_YT
Tsukuyomi
12,505
4,668
9
467
16,770
5,695
0
10,949
5,353
0
29,041
L
15,730
1,387
0
5,695
22,974
22,115
0
13,886
8,167
0
40,841
L
Artemis
savigelass02
Artemis
11,664
4,785
0
796
14,847
4,621
0
8,257
6,515
0
31,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,867
Gold Earned
59,875
233
Minions Killed
207
5
Camps Cleared
7
1,285,687
Distance Traveled
917,532
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,081
852
14
1
0
123,256
0
L
Kukulkan
12,525
963
60
5
0
168,143
1
W
Loki
11,729
902
61
5
0
232,127
0
W
Yemoja
14,722
1,132
54
4
0
216,678
3
W
Nox
16,869
1,298
51
4
4
279,376
0
W
Bakasura
12,425
956
22
2
1
259,109
0
W
Serqet
13,122
1,009
45
3
0
298,397
0
L
Tsukuyomi
12,348
950
36
3
5
197,098
2
L
Chaac
12,432
956
67
5
0
279,480
2
L
Artemis
11,489
884
30
2
2
149,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role