Player Matchup

Olorun
Olorun
MrChris999
Olorun
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,119 Elo+
Party 3
Yemoja
Yemoja
Souttto
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,660 Elo+
Solo
Nu Wa
Nu Wa
ToxicTatorTot
Nu Wa
Level 30
God Stats
2W - 6L
1,328 SR
Queue Stats
83W - 91L
1,440 Elo+
Party 1
Bastet
Bastet
chickenchowmatt
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,457 Elo+
Party 1
Skadi
Skadi
slushyman102
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 3
Team Averages
Level 12
1,418 SR
1,359 Elo+

VS

Team Averages
Level 15
1,503 SR
1,427 Elo+
Guan Yu
Guan Yu
Dethemper
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,401 Elo+
Party 2
Arachne
Arachne
MiNiZoKiM
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,290 Elo+
Solo
Fenrir
Fenrir
delaex1
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,284 Elo+
Party 2
Chaac
Chaac
okjujube
Chaac
Level 12
God Stats
2W - 2L
1,523 SR
Queue Stats
25W - 19L
1,617 Elo+
Solo
Artemis
Artemis
sshaffeR
Artemis
Level 23
God Stats
30W - 27L
1,490 SR
Queue Stats
152W - 182L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrChris999
Olorun
14
2 / 9 / 4
9,715
389
8,960
18,682
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Souttto
Yemoja
16
1 / 6 / 9
12,311
492
8,315
18,487
29,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 6 / 5
12,733
509
23,472
14,075
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 6 / 6
13,968
559
15,747
19,173
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 16 / 3
8,295
332
2,245
18,439
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dethemper
Guan Yu
18
4 / 3 / 9
13,149
526
9,394
23,942
17,696
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
MiNiZoKiM
Arachne
19
7 / 5 / 4
14,154
566
7,347
18,807
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
delaex1
Fenrir
20
4 / 3 / 1
14,030
561
4,913
15,940
6,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
okjujube
Chaac
20
19 / 6 / 7
15,736
629
29,869
28,547
14,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
sshaffeR
Artemis
20
8 / 4 / 13
14,940
598
16,983
15,040
4,680
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
20
Kills
42
43
Deaths
21
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dethemper
Guan Yu
4
3
9
2.83
W
Arachne
MiNiZoKiM
Arachne
7
5
4
1.8
L
Olorun
MrChris999
Olorun
2
9
4
0.44
L
Yemoja
Souttto
Yemoja
1
6
9
0.92
L
9
6
5
1.92
L
8
6
6
1.83
W
Fenrir
delaex1
Fenrir
4
3
1
1.5
W
Chaac
okjujube
Chaac
19
6
7
3.75
L
0
16
3
0.09
W
Artemis
sshaffeR
Artemis
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,739
Damage
68,506
88,856
Taken
102,276
52,701
Mitigated
51,142
11,098
Healing
39,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dethemper
Guan Yu
9,394
897
1,661
7,067
23,942
17,696
460
9,716
14,226
0
64,261
W
Arachne
MiNiZoKiM
Arachne
7,347
4,930
0
6,626
18,807
7,884
3,417
6,899
11,908
0
87,634
L
Olorun
MrChris999
Olorun
8,960
4,381
218
5,178
18,682
6,932
2,278
0
18,682
49,691
0
L
Yemoja
Souttto
Yemoja
8,315
2,403
1,237
248
18,487
29,233
623
0
18,237
42,721
0
L
23,472
7,064
0
835
14,075
5,279
994
0
14,075
69,654
0
L
15,747
6,952
0
3,382
19,173
7,254
0
0
19,173
0
94,664
W
Fenrir
delaex1
Fenrir
4,913
924
0
6,411
15,940
6,490
7,147
3,549
12,391
0
78,254
W
Chaac
okjujube
Chaac
29,869
9,031
0
13,818
28,547
14,392
442
14,280
14,267
0
131,581
L
2,245
1,405
0
0
18,439
4,003
141
191
18,248
0
20,938
W
Artemis
sshaffeR
Artemis
16,983
8,565
0
4,264
15,040
4,680
3,322
7,776
7,264
0
93,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,022
Gold Earned
72,009
415
Minions Killed
666
0
Camps Cleared
0
1,928,433
Distance Traveled
2,342,310
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,149
526
92
4
0
501,726
2
W
Arachne
14,154
566
111
4
0
451,671
3
L
Olorun
9,715
389
101
4
0
353,483
0
L
Yemoja
12,311
492
60
2
0
387,879
0
L
Nu Wa
12,733
509
93
4
0
408,189
1
L
Bastet
13,968
559
139
6
0
446,327
2
W
Fenrir
14,030
561
132
5
0
480,233
0
W
Chaac
15,736
629
191
8
0
462,292
1
L
Skadi
8,295
332
22
1
0
332,555
0
W
Artemis
14,940
598
140
6
0
446,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role