Player Matchup

Chaac
Chaac
BFMShaolinStyle
Chaac
Level 63
God Stats
3W - 8L
1,620 SR
Queue Stats
115W - 138L
1,435 Elo+
Party 1
He Bo
He Bo
Ovi Wan Kenobii
He Bo
Level 79
God Stats
6W - 11L
1,274 SR
Queue Stats
237W - 250L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
PregoPigeon
Nu Wa
Level 18
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 7L
1,393 Elo+
Party 1
Ra
Ra
SDSOVEREIGN
Ra
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 332L
1,488 Elo+
Solo
Neith
Neith
ScalNJ
Neith
Level 42
God Stats
51W - 55L
1,521 SR
Queue Stats
63W - 77L
1,407 Elo+
Party 1
Team Averages
Level 70
1,466 SR
1,431 Elo+

VS

Team Averages
Level 67
1,646 SR
1,526 Elo+
Mercury
Mercury
H diddy20
Mercury
Level 101
God Stats
22W - 23L
1,550 SR
Queue Stats
364W - 367L
1,480 Elo+
Party 2
Osiris
Osiris
IIlHazardllI
Osiris
Level 24
God Stats
9W - 6L
1,901 SR
Queue Stats
104W - 56L
1,675 Elo+
Party 3
Jing Wei
Jing Wei
JB0W IV
Jing Wei
Level 69
God Stats
5W - 5L
1,523 SR
Queue Stats
376W - 389L
1,481 Elo+
Party 2
Athena
Athena
KRAZYxDAxKING
Athena
Level 126
God Stats
8W - 4L
1,700 SR
Queue Stats
183W - 152L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
xBigReck
Baron Samedi
Level 16
God Stats
5W - 8L
1,558 SR
Queue Stats
89W - 87L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,016
502
3,320
7,827
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,067
507
4,932
6,425
2,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 2
4,210
421
1,147
6,336
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 3 / 2
5,223
522
3,213
5,441
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ScalNJ
Neith
9
2 / 3 / 2
5,475
548
5,276
5,474
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
H diddy20
Mercury
10
3 / 3 / 4
6,142
614
2,208
7,434
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
11
4 / 0 / 2
6,821
682
6,276
6,576
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
JB0W IV
Jing Wei
11
3 / 1 / 1
5,969
597
4,925
4,545
1,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 2 / 3
6,191
619
2,586
8,124
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xBigReck
Baron Samedi
11
6 / 0 / 3
6,713
671
6,837
3,967
1,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
20
20
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Mercury
H diddy20
Mercury
3
3
4
1.67
W
Osiris
4
0
2
5
W
Jing Wei
JB0W IV
Jing Wei
3
1
1
3.5
W
4
2
3
2.75
L
0
2
1
0.25
L
0
7
2
0.14
L
2
3
2
1
L
Neith
ScalNJ
Neith
2
3
2
1
W
Baron Samedi
xBigReck
Baron Samedi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
22,832
31,503
Taken
30,646
13,927
Mitigated
15,309
6,806
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
362
0
2,083
7,827
4,232
0
1,470
6,357
0
24,907
W
Mercury
H diddy20
Mercury
2,208
745
0
888
7,434
2,020
96
1,489
5,901
0
39,313
W
Osiris
6,276
1,718
0
3,271
6,576
5,029
0
2,189
3,875
8,936
28,795
W
Jing Wei
JB0W IV
Jing Wei
4,925
4,008
0
2,417
4,545
1,208
602
960
3,585
0
38,332
W
2,586
668
0
2,182
8,124
5,172
0
2,347
5,777
12,175
0
L
4,932
253
0
1,764
6,425
2,296
0
1,961
4,464
28,730
0
L
1,147
525
0
32
6,336
1,935
0
5,040
1,296
7,366
0
L
3,213
860
119
1,894
5,441
3,950
0
1,267
4,174
20,055
0
L
Neith
ScalNJ
Neith
5,276
2,859
0
914
5,474
1,514
25
1,182
4,292
0
25,792
W
Baron Samedi
xBigReck
Baron Samedi
6,837
403
33
2,627
3,967
1,880
660
2,307
1,660
34,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
31,836
212
Minions Killed
317
0
Camps Cleared
0
876,528
Distance Traveled
970,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,016
502
53
5
0
188,787
0
W
Mercury
6,142
614
76
8
0
240,451
1
W
Osiris
6,821
682
81
8
0
220,152
3
W
Jing Wei
5,969
597
78
8
0
182,753
0
W
Athena
6,191
619
21
2
0
158,624
1
L
He Bo
5,067
507
55
6
0
201,399
2
L
Nu Wa
4,210
421
13
1
0
160,049
0
L
Ra
5,223
522
31
3
0
161,062
0
L
Neith
5,475
548
60
6
0
165,231
1
W
Baron Samedi
6,713
671
61
6
0
168,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role