Player Matchup

Sun Wukong
Sun Wukong
ButtholeBruiser
Sun Wukong
Level 27
God Stats
24W - 27L
1,705 SR
Queue Stats
225W - 219L
1,408 Elo+
Solo
Discordia
Discordia
Stiner11
Discordia
Level 7
God Stats
12W - 18L
1,284 SR
Queue Stats
175W - 257L
1,178 Elo+
Party 1
Khepri
Khepri
ThatOregonian45
Khepri
Level 77
God Stats
19W - 10L
1,562 SR
Queue Stats
149W - 183L
1,415 Elo+
Party 1
Team Averages
Level 37
1,517 SR
1,334 Elo+

VS

Team Averages
Level 26
1,561 SR
1,413 Elo+
Hachiman
Hachiman
GoSilly-AH
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LordRamuel
Jormungandr
Level 27
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
maxsin120
Da Ji
Level 24
God Stats
2W - 2L
1,424 SR
Queue Stats
13W - 19L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ButtholeBruiser
Sun Wukong
16
4 / 3 / 6
13,273
603
13,875
24,583
28,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Stiner11
Discordia
17
5 / 5 / 6
13,724
624
22,448
15,748
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 7
12,827
583
10,957
24,452
41,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GoSilly-AH
Hachiman
20
9 / 3 / 2
15,380
699
35,493
21,440
9,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LordRamuel
Jormungandr
18
1 / 3 / 9
13,185
599
11,584
21,951
22,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
maxsin120
Da Ji
16
1 / 6 / 6
12,708
578
7,183
19,299
8,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
11
11
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ButtholeBruiser
Sun Wukong
4
3
6
2.33
W
Hachiman
GoSilly-AH
Hachiman
9
3
2
3.33
W
Jormungandr
LordRamuel
Jormungandr
1
3
9
1.83
L
Discordia
Stiner11
Discordia
5
5
6
1.6
L
3
3
7
2.17
W
Da Ji
maxsin120
Da Ji
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,280
Damage
54,260
64,783
Taken
62,690
77,137
Mitigated
41,036
11,523
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ButtholeBruiser
Sun Wukong
13,875
3,021
0
3,910
24,583
28,339
1,117
4,198
20,385
0
41,552
W
Hachiman
GoSilly-AH
Hachiman
35,493
27,164
0
4,309
21,440
9,792
3,020
11,180
10,260
0
144,211
W
Jormungandr
LordRamuel
Jormungandr
11,584
2,767
0
1,745
21,951
22,442
0
12,584
9,367
29,913
0
L
Discordia
Stiner11
Discordia
22,448
2,422
1,195
4,221
15,748
7,099
632
2,716
13,032
65,604
0
L
10,957
434
792
1,405
24,452
41,699
216
4,670
19,782
34,300
0
W
Da Ji
maxsin120
Da Ji
7,183
1,355
0
4,267
19,299
8,802
101
9,641
9,658
0
35,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
41,273
192
Minions Killed
251
0
Camps Cleared
0
1,096,386
Distance Traveled
1,067,630
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,273
603
51
2
0
400,241
5
W
Hachiman
15,380
699
194
9
0
378,315
2
W
Jormungandr
13,185
599
23
1
0
342,998
0
L
Discordia
13,724
624
102
5
0
337,168
0
L
Khepri
12,827
583
39
2
0
358,977
0
W
Da Ji
12,708
578
34
2
0
346,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role