Player Matchup

Loki
Loki
CaptainMalia
Loki
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 63L
1,339 Elo+
Party 1
Chaac
Chaac
Jamaicanmcqueezy
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,336 Elo+
Party 1
Ra
Ra
SlabWizard
Ra
Level 4
God Stats
5W - 0L
1,829 SR
Queue Stats
11W - 16L
1,263 Elo+
Party 1
Neith
Neith
TheMatician246
Neith
Level 11
God Stats
14W - 12L
1,640 SR
Queue Stats
17W - 15L
1,598 Elo+
Solo
Hachiman
Hachiman
VanBallin
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 1
Team Averages
Level 29
1,594 SR
1,405 Elo+

VS

Team Averages
Level 13
1,508 SR
1,402 Elo+
Izanami
Izanami
IGufSa
Izanami
Level 14
God Stats
3W - 3L
1,552 SR
Queue Stats
12W - 12L
1,478 Elo+
Solo
Discordia
Discordia
INSANE2241
Discordia
Level 28
God Stats
4W - 3L
1,516 SR
Queue Stats
83W - 77L
1,433 Elo+
Solo
Merlin
Merlin
SunWhet2099
Merlin
Level 13
God Stats
8W - 12L
1,379 SR
Queue Stats
26W - 30L
1,403 Elo+
Solo
Neith
Neith
WANAN1
Neith
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Vamana
Vamana
collindvis
Vamana
Level 4
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 13
16,061
1,147
26,983
19,087
6,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 4 / 20
13,434
960
13,166
24,028
17,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 6 / 19
13,720
980
8,249
14,156
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 3 / 13
17,299
1,236
30,887
22,441
8,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
VanBallin
Hachiman
20
1 / 4 / 12
12,497
893
8,216
12,798
5,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IGufSa
Izanami
20
9 / 8 / 9
17,284
1,235
28,784
30,619
12,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
INSANE2241
Discordia
20
11 / 11 / 9
16,797
1,200
35,497
21,042
7,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
4 / 11 / 11
14,063
1,005
17,641
18,938
15,863
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
WANAN1
Neith
16
0 / 0 / 0
8,810
629
0
0
0
Vamana
collindvis
Vamana
19
0 / 9 / 11
12,357
883
5,804
19,394
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
64
39
Kills
24
24
Deaths
39
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
16
7
13
3.21
L
Izanami
IGufSa
Izanami
9
8
9
1.69
L
Discordia
INSANE2241
Discordia
11
11
9
1.41
W
2
4
20
3
W
3
6
19
2.08
L
Merlin
4
11
11
0.86
W
17
3
13
7.83
W
Hachiman
VanBallin
Hachiman
1
4
12
1.75
L
Neith
WANAN1
Neith
0
0
0
0
L
Vamana
collindvis
Vamana
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,501
Damage
87,726
92,510
Taken
89,993
43,142
Mitigated
49,430
16,649
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,983
8,709
0
0
19,087
6,213
0
7,357
11,589
0
35,482
L
Izanami
IGufSa
Izanami
28,784
21,509
0
3,081
30,619
12,526
0
2,685
27,934
0
98,660
L
Discordia
INSANE2241
Discordia
35,497
2,309
0
682
21,042
7,695
0
2,221
18,821
64,446
0
W
13,166
1,916
0
4,902
24,028
17,748
0
15,343
8,403
0
27,611
W
8,249
1,638
917
2,806
14,156
5,518
0
10,077
3,890
19,827
0
L
Merlin
17,641
3,014
0
587
18,938
15,863
0
1,761
17,177
27,055
0
W
30,887
20,475
304
7,601
22,441
8,081
0
12,406
9,767
0
77,798
W
Hachiman
VanBallin
Hachiman
8,216
3,817
0
119
12,798
5,582
0
7,955
4,702
0
38,412
L
Neith
WANAN1
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
collindvis
Vamana
5,804
2,541
0
3,193
19,394
13,346
0
1,582
17,812
0
7,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,011
Gold Earned
69,311
264
Minions Killed
264
5
Camps Cleared
6
1,274,876
Distance Traveled
984,654
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,061
1,147
7
1
1
273,082
0
L
Izanami
17,284
1,235
164
12
4
255,659
1
L
Discordia
16,797
1,200
70
5
0
275,057
1
W
Chaac
13,434
960
36
3
0
313,181
0
W
Ra
13,720
980
40
3
0
245,052
0
L
Merlin
14,063
1,005
26
2
1
213,827
0
W
Neith
17,299
1,236
108
8
4
253,029
2
W
Hachiman
12,497
893
73
5
0
190,532
0
L
Neith
8,810
629
0
0
0
0
0
L
Vamana
12,357
883
4
0
1
240,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role