Player Matchup

Sol
Sol
Cinimaz3x
Sol
Level 29
God Stats
7W - 5L
1,431 SR
Queue Stats
10W - 9L
1,378 Elo+
Party 2
Achilles
Achilles
Clutchz LTs
Achilles
Level 63
God Stats
8W - 2L
1,665 SR
Queue Stats
62W - 51L
1,562 Elo+
Party 2
Fenrir
Fenrir
Lux Murhz
Fenrir
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,365 Elo+
Party 2
Team Averages
Level 52
1,532 SR
1,435 Elo+

VS

Team Averages
Level 49
1,278 SR
1,257 Elo+
Janus
Janus
Eternal_X_ikki
Janus
Level 57
God Stats
0W - 3L
1,244 SR
Queue Stats
126W - 122L
1,400 Elo+
Party 1
Neith
Neith
pop_a_perky_bro
Neith
Level 84
God Stats
0W - 3L
1,456 SR
Queue Stats
170W - 168L
1,419 Elo+
Party 1
Khepri
Khepri
zenkoi769
Khepri
Level 5
God Stats
5W - 13L
1,134 SR
Queue Stats
12W - 24L
952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 14
10,819
721
16,535
13,719
4,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Clutchz LTs
Achilles
16
10 / 3 / 13
12,036
802
11,100
13,377
12,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Lux Murhz
Fenrir
16
11 / 1 / 12
12,449
830
11,904
12,801
6,254
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
10,378
692
12,615
12,283
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 8 / 1
10,104
674
13,517
13,938
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
zenkoi769
Khepri
12
0 / 9 / 4
9,144
610
2,769
19,603
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
25
Kills
7
8
Deaths
25
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Achilles
Clutchz LTs
Achilles
10
3
13
5.5
L
3
8
3
0.56
W
Fenrir
Lux Murhz
Fenrir
11
1
12
17
L
4
8
1
0.56
L
Khepri
zenkoi769
Khepri
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,539
Damage
28,901
39,897
Taken
45,824
23,148
Mitigated
27,896
10,521
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,535
7,007
0
4,848
13,719
4,667
1,338
5,805
7,560
47,762
0
W
Achilles
Clutchz LTs
Achilles
11,100
3,958
0
3,344
13,377
12,227
157
3,976
9,113
88
37,346
L
12,615
284
408
1,243
12,283
4,633
116
4,940
7,324
49,780
0
W
Fenrir
Lux Murhz
Fenrir
11,904
3,075
318
2,011
12,801
6,254
885
4,745
7,840
0
28,204
L
13,517
6,403
0
2,988
13,938
4,265
302
3,106
10,788
0
46,208
L
Khepri
zenkoi769
Khepri
2,769
988
0
506
19,603
18,998
107
8,577
10,983
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
29,626
156
Minions Killed
161
0
Camps Cleared
0
846,122
Distance Traveled
626,324
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,819
721
68
5
0
239,492
2
W
Achilles
12,036
802
50
3
0
297,784
4
L
Janus
10,378
692
81
5
0
205,401
0
W
Fenrir
12,449
830
38
3
0
308,846
0
L
Neith
10,104
674
58
4
0
216,380
1
L
Khepri
9,144
610
22
1
0
204,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role