Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Girkk
Bacchus
Silver II
Level 67
God Stats
25W - 20L
1,632 SR
Queue Stats
46W - 53L
1,355 MMR
Party 1
Tyr
Tyr
Silver V
KiIIerB
Tyr
Silver V
Level 42
God Stats
5W - 5L
1,574 SR
Queue Stats
81W - 99L
1,282 MMR
Party 1
Hachiman
Hachiman
Silver I
SCharlesG
Hachiman
Silver I
Level 127
God Stats
4W - 0L
1,929 SR
Queue Stats
147W - 151L
1,095 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,627 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,525 SR
1,273 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
ChrisCzrs
Gilgamesh
Silver II
Level 76
God Stats
8W - 9L
1,619 SR
Queue Stats
239W - 243L
1,081 MMR
Solo
He Bo
He Bo
Silver V
Fuzzworld
He Bo
Silver V
Level 111
God Stats
0W - 2L
1,547 SR
Queue Stats
26W - 58L
1,245 MMR
Solo
Yemoja
Yemoja
Gold III
Lalande
Yemoja
Gold III
Level 121
God Stats
0W - 3L
1,305 SR
Queue Stats
45W - 56L
1,247 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Mefaru
Zhong Kui
Gold V
Level 160
God Stats
4W - 4L
1,655 SR
Queue Stats
82W - 91L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 2 / 6
10,555
621
19,392
10,143
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
 
Hun Batz
16
2 / 2 / 5
9,743
573
4,915
13,070
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bacchus
Girkk
Bacchus
12
3 / 4 / 6
9,571
563
6,421
13,533
14,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
14
1 / 0 / 4
9,019
531
3,837
13,122
9,980
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
SCharlesG
Hachiman
17
6 / 1 / 4
10,592
623
11,216
13,353
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FaySetArtemisTsukuyomiAthena

VS

Bans
ApolloIzanamiTiamatSolSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 2 / 3
7,624
448
5,788
11,130
2,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ChrisCzrs
Gilgamesh
13
5 / 4 / 3
8,726
513
10,344
15,288
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Fuzzworld
He Bo
10
1 / 10 / 4
6,991
411
7,234
12,843
2,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Lalande
Yemoja
11
0 / 4 / 6
7,798
459
4,543
13,221
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mefaru
Zhong Kui
16
0 / 1 / 2
9,264
545
8,856
9,741
10,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
21
Kills
9
9
Deaths
21
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
6
6
W
Hun Batz
 
Hun Batz
2
2
5
2.25
L
Anhur
 
Anhur
3
2
3
2.25
L
Gilgamesh
ChrisCzrs
Gilgamesh
5
4
3
1.63
L
He Bo
Fuzzworld
He Bo
1
10
4
0.3
W
Bacchus
Girkk
Bacchus
3
4
6
1.5
W
Tyr
1
0
4
3
L
Yemoja
Lalande
Yemoja
0
4
6
0.75
L
Zhong Kui
Mefaru
Zhong Kui
0
1
2
1
W
Hachiman
SCharlesG
Hachiman
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,781
Damage
36,765
63,221
Taken
62,223
35,761
Mitigated
30,304
18,998
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,392
2,114
0
2,428
10,143
3,038
1,040
3,663
6,480
65,702
0
W
Hun Batz
 
Hun Batz
4,915
805
0
2,311
13,070
4,270
1,025
2,399
10,671
0
87,985
L
Anhur
 
Anhur
5,788
2,923
0
2,037
11,130
2,539
0
6,200
4,930
0
28,837
L
Gilgamesh
ChrisCzrs
Gilgamesh
10,344
2,560
0
3,589
15,288
5,880
0
4,496
10,792
0
49,623
L
He Bo
Fuzzworld
He Bo
7,234
194
0
1,894
12,843
2,997
0
5,554
7,289
33,146
0
W
Bacchus
Girkk
Bacchus
6,421
731
0
2,010
13,533
14,091
568
2,868
10,665
26,153
0
W
Tyr
3,837
865
0
6,279
13,122
9,980
643
5,895
7,227
0
38,763
L
Yemoja
Lalande
Yemoja
4,543
942
2,304
1,246
13,221
8,383
0
7,178
6,043
15,310
0
L
Zhong Kui
Mefaru
Zhong Kui
8,856
1,274
0
4,676
9,741
10,505
804
2,385
7,356
62,572
0
W
Hachiman
SCharlesG
Hachiman
11,216
5,707
0
5,970
13,353
4,382
4,217
5,922
7,431
0
73,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,480
Gold Earned
40,403
477
Minions Killed
369
0
Camps Cleared
0
1,693,560
Distance Traveled
1,651,487
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,555
621
98
6
0
345,288
3
W
Hun Batz
9,743
573
135
8
0
342,860
5
L
Anhur
7,624
448
44
3
0
345,511
3
L
Gilgamesh
8,726
513
80
5
0
368,277
1
L
He Bo
6,991
411
53
3
0
318,556
2
W
Bacchus
9,571
563
42
2
0
314,119
5
W
Tyr
9,019
531
88
5
0
358,064
5
L
Yemoja
7,798
459
24
1
0
295,010
1
L
Zhong Kui
9,264
545
168
10
0
324,133
5
W
Hachiman
10,592
623
114
7
0
333,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role