Player Matchup

Izanami
Izanami
FateFulWeeb
Izanami
Level 16
God Stats
5W - 4L
1,348 SR
Queue Stats
111W - 156L
1,319 Elo+
Solo
Aphrodite
Aphrodite
FruitSnack320
Aphrodite
Level 25
God Stats
2W - 0L
1,657 SR
Queue Stats
25W - 31L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
RNA_Beto
Sun Wukong
Level 10
God Stats
3W - 2L
1,465 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 1
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 28
God Stats
46W - 55L
1,391 SR
Queue Stats
129W - 129L
1,325 Elo+
Solo
Neith
Neith
tong_the_god58
Neith
Level 26
God Stats
44W - 56L
1,427 SR
Queue Stats
64W - 79L
1,344 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,296 Elo+

VS

Team Averages
Level 10
1,415 SR
1,388 Elo+
Kukulkan
Kukulkan
DlaZchef
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
ERR0R3880
Tiamat
Level 6
God Stats
2W - 3L
1,397 SR
Queue Stats
2W - 4L
1,320 Elo+
Solo
Thor
Thor
Mike_Black14
Thor
Level 7
God Stats
0W - 4L
1,285 SR
Queue Stats
6W - 12L
1,345 Elo+
Solo
Mulan
Mulan
Wolf of Stark
Mulan
Level 17
God Stats
5W - 13L
1,394 SR
Queue Stats
267W - 281L
1,276 Elo+
Solo
Cernunnos
Cernunnos
bigimus_penimus
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FateFulWeeb
Izanami
20
15 / 10 / 1
14,363
552
25,611
19,087
8,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
FruitSnack320
Aphrodite
18
1 / 0 / 5
11,829
455
10,534
15,369
13,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
RNA_Beto
Sun Wukong
17
4 / 2 / 0
11,480
442
10,207
21,382
12,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
oddSOUNDZ
Nemesis
20
6 / 2 / 2
13,701
527
13,355
22,178
9,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 5 / 1
13,403
516
11,182
18,012
7,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DlaZchef
Kukulkan
20
5 / 4 / 3
14,647
563
16,909
15,701
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ERR0R3880
Tiamat
18
2 / 4 / 3
11,455
441
17,830
16,647
12,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 15 / 7
10,169
391
8,169
21,615
7,400
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 5 / 1
13,415
516
21,126
31,892
32,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
bigimus_penimus
Cernunnos
2
0 / 1 / 0
6,544
252
547
629
232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
27
Kills
19
19
Deaths
29
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DlaZchef
Kukulkan
5
4
3
1.63
L
Tiamat
ERR0R3880
Tiamat
2
4
3
0.88
W
Izanami
FateFulWeeb
Izanami
15
10
1
1.55
W
Aphrodite
FruitSnack320
Aphrodite
1
0
5
3.5
L
2
15
7
0.37
W
Sun Wukong
RNA_Beto
Sun Wukong
4
2
0
2
L
10
5
1
2.1
L
Cernunnos
bigimus_penimus
Cernunnos
0
1
0
0
W
Nemesis
oddSOUNDZ
Nemesis
6
2
2
3.5
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,889
Damage
64,581
96,028
Taken
86,484
51,141
Mitigated
59,779
34,755
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DlaZchef
Kukulkan
16,909
2,448
0
0
15,701
7,455
2,476
399
15,302
125,039
0
L
Tiamat
ERR0R3880
Tiamat
17,830
1,683
484
3,317
16,647
12,420
194
3,402
13,245
69,587
0
W
Izanami
FateFulWeeb
Izanami
25,611
20,535
0
3,175
19,087
8,062
5,045
4,391
14,636
0
91,260
W
Aphrodite
FruitSnack320
Aphrodite
10,534
1,329
5,204
8,537
15,369
13,105
1,950
6,118
8,409
49,184
0
L
8,169
3,024
0
0
21,615
7,400
201
2,107
19,508
0
29,515
W
Sun Wukong
RNA_Beto
Sun Wukong
10,207
3,854
0
277
21,382
12,881
1,321
6,576
14,392
0
63,713
L
21,126
1,416
469
11,024
31,892
32,272
162
4,599
27,293
0
73,537
L
Cernunnos
bigimus_penimus
Cernunnos
547
349
0
0
629
232
0
27
602
0
2,057
W
Nemesis
oddSOUNDZ
Nemesis
13,355
7,437
0
12,175
22,178
9,842
0
5,038
17,064
0
104,477
W
11,182
4,498
0
5,387
18,012
7,251
5,183
11,138
6,788
0
105,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,776
Gold Earned
56,230
676
Minions Killed
526
0
Camps Cleared
0
2,174,720
Distance Traveled
1,757,358
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,647
563
228
9
0
430,716
0
L
Tiamat
11,455
441
126
5
0
467,173
1
W
Izanami
14,363
552
150
6
0
380,599
1
W
Aphrodite
11,829
455
104
4
0
455,109
0
L
Thor
10,169
391
36
1
0
388,315
2
W
Sun Wukong
11,480
442
113
4
0
496,053
0
L
Mulan
13,415
516
132
5
0
451,343
0
L
Cernunnos
6,544
252
4
0
0
19,811
0
W
Nemesis
13,701
527
128
5
0
475,799
7
W
Neith
13,403
516
181
7
0
367,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role