Player Matchup

Raijin
Raijin
Hiromazu
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,507 Elo+
Party 1
Fenrir
Fenrir
Nonoalgo
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,436 Elo+
Party 2
Ares
Ares
UoNori
Ares
Level 41
God Stats
4W - 6L
1,307 SR
Queue Stats
20W - 30L
1,355 Elo+
Solo
Chang'e
Chang'e
mrsmajima
Chang'e
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 15L
1,522 Elo+
Party 1
Medusa
Medusa
outsider261
Medusa
Level 68
God Stats
0W - 1L
1,705 SR
Queue Stats
19W - 33L
1,358 Elo+
Party 2
Team Averages
Level 51
1,502 SR
1,436 Elo+

VS

Team Averages
Level 87
1,515 SR
1,397 Elo+
Nu Wa
Nu Wa
Kabbi20
Nu Wa
Level 142
God Stats
14W - 4L
1,625 SR
Queue Stats
68W - 50L
1,451 Elo+
Solo
Arachne
Arachne
Me4oka999
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,205 Elo+
Solo
Cthulhu
Cthulhu
MrKeepItPetty
Cthulhu
Level 126
God Stats
123W - 110L
1,580 SR
Queue Stats
2,659W - 2,732L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slavja
Ah Muzen Cab
Level 83
God Stats
5W - 10L
1,330 SR
Queue Stats
256W - 273L
1,410 Elo+
Solo
Tiamat
Tiamat
famoqaq
Tiamat
Level 46
God Stats
71W - 61L
1,542 SR
Queue Stats
113W - 102L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hiromazu
Raijin
20
6 / 6 / 10
14,600
973
23,677
32,999
13,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Nonoalgo
Fenrir
20
4 / 12 / 10
14,088
939
10,580
36,393
13,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
UoNori
Ares
20
2 / 1 / 13
14,060
937
10,759
24,987
40,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
mrsmajima
Chang'e
20
1 / 4 / 14
13,723
915
9,449
38,041
21,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
7 / 11 / 10
15,315
1,021
17,493
39,378
13,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kabbi20
Nu Wa
20
15 / 3 / 17
17,470
1,165
58,865
13,925
6,351
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Me4oka999
Arachne
20
1 / 9 / 18
13,180
879
9,856
17,381
7,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
20
4 / 1 / 22
15,014
1,001
23,909
19,789
32,641
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Slavja
Ah Muzen Cab
20
5 / 4 / 18
15,082
1,005
35,070
13,146
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
famoqaq
Tiamat
20
9 / 3 / 18
16,346
1,090
37,313
14,674
15,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
20
Kills
34
34
Deaths
20
57
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Raijin
Hiromazu
Raijin
6
6
10
1.83
W
Nu Wa
Kabbi20
Nu Wa
15
3
17
7.83
W
Arachne
Me4oka999
Arachne
1
9
18
1.11
W
Cthulhu
4
1
22
15
L
Fenrir
Nonoalgo
Fenrir
4
12
10
0.75
W
Ah Muzen Cab
Slavja
Ah Muzen Cab
5
4
18
3.5
L
Ares
UoNori
Ares
2
1
13
8.5
W
Tiamat
famoqaq
Tiamat
9
3
18
6
L
Chang'e
mrsmajima
Chang'e
1
4
14
2
L
Medusa
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,958
Damage
165,013
171,798
Taken
78,915
102,672
Mitigated
68,022
16,822
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Hiromazu
Raijin
23,677
2,703
0
95
32,999
13,205
0
22,292
10,707
57,406
0
W
Nu Wa
Kabbi20
Nu Wa
58,865
10,551
423
3,160
13,925
6,351
0
5,769
8,156
90,039
0
W
Arachne
Me4oka999
Arachne
9,856
6,918
0
1,853
17,381
7,682
0
10,608
6,773
0
14,625
W
Cthulhu
23,909
815
947
0
19,789
32,641
0
12,719
7,070
40,556
0
L
Fenrir
Nonoalgo
Fenrir
10,580
2,549
208
1,322
36,393
13,952
0
24,835
11,558
0
35,096
W
Ah Muzen Cab
Slavja
Ah Muzen Cab
35,070
10,916
0
3,219
13,146
6,239
0
6,482
6,664
0
68,139
L
Ares
UoNori
Ares
10,759
143
272
382
24,987
40,813
0
13,634
11,353
28,884
0
W
Tiamat
famoqaq
Tiamat
37,313
1,347
653
4,331
14,674
15,109
0
8,307
6,367
70,879
0
L
Chang'e
mrsmajima
Chang'e
9,449
1,074
5,525
3,832
38,041
21,098
0
28,030
10,011
46,330
0
L
Medusa
17,493
9,811
1,028
4,158
39,378
13,604
0
31,296
8,082
0
65,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,786
Gold Earned
77,092
336
Minions Killed
279
9
Camps Cleared
14
1,348,171
Distance Traveled
1,490,383
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,600
973
69
5
0
243,745
1
W
Nu Wa
17,470
1,165
70
5
5
307,845
1
W
Arachne
13,180
879
12
1
0
236,303
1
W
Cthulhu
15,014
1,001
38
3
1
334,029
0
L
Fenrir
14,088
939
65
4
2
266,754
0
W
Ah Muzen Cab
15,082
1,005
70
5
3
304,050
0
L
Ares
14,060
937
37
2
2
278,648
0
W
Tiamat
16,346
1,090
89
6
5
308,156
3
L
Chang'e
13,723
915
54
4
1
292,113
0
L
Medusa
15,315
1,021
111
7
4
266,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role