Player Matchup

Sylvanus
Sylvanus
Ahbruzencab2238
Sylvanus
Level 26
God Stats
13W - 4L
1,793 SR
Queue Stats
124W - 63L
1,647 Elo+
Solo
Jormungandr
Jormungandr
Amorles
Jormungandr
Level 8
God Stats
2W - 2L
1,515 SR
Queue Stats
8W - 7L
1,637 Elo+
Solo
Da Ji
Da Ji
VikingRazor
Da Ji
Level 29
God Stats
6W - 3L
1,638 SR
Queue Stats
37W - 26L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
iXXXt
Erlang Shen
Level 29
God Stats
4W - 2L
1,483 SR
Queue Stats
63W - 63L
1,534 Elo+
Solo
Neith
Neith
iamliveD
Neith
Level 29
God Stats
1W - 0L
1,480 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,568 Elo+

VS

Team Averages
Level 22
1,494 SR
1,607 Elo+
Arachne
Arachne
Azrealdabold
Arachne
Level 8
God Stats
4W - 8L
1,459 SR
Queue Stats
15W - 17L
1,602 Elo+
Solo
Neith
Neith
Blitzbur
Neith
Level 28
God Stats
22W - 27L
1,462 SR
Queue Stats
131W - 130L
1,486 Elo+
Solo
Sol
Sol
Skylines___
Sol
Level 29
God Stats
3W - 8L
1,346 SR
Queue Stats
42W - 82L
1,421 Elo+
Solo
Chang'e
Chang'e
beniz_1312
Chang'e
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
19W - 7L
1,716 Elo+
Party 1
Achilles
Achilles
brabik6765
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
10 / 2 / 8
13,215
629
17,921
19,476
12,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Amorles
Jormungandr
15
3 / 2 / 9
10,914
520
5,908
13,305
14,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 3 / 12
10,385
495
12,408
15,316
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
iXXXt
Erlang Shen
17
5 / 3 / 6
11,721
558
12,931
21,530
20,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
iamliveD
Neith
19
9 / 1 / 7
12,243
583
11,686
12,938
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azrealdabold
Arachne
18
4 / 4 / 0
11,033
525
4,794
17,438
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Blitzbur
Neith
14
1 / 6 / 4
9,090
433
13,204
13,445
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 1
9,207
438
11,399
15,185
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
beniz_1312
Chang'e
13
1 / 7 / 2
8,398
400
9,497
15,477
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
brabik6765
Achilles
15
4 / 5 / 2
10,076
480
16,288
23,610
33,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
30
Kills
11
11
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
10
2
8
7
W
Jormungandr
Amorles
Jormungandr
3
2
9
3.75
L
Arachne
Azrealdabold
Arachne
4
4
0
1
L
Neith
Blitzbur
Neith
1
6
4
0.5
L
1
8
1
0.19
W
3
3
12
3
L
Chang'e
beniz_1312
Chang'e
1
7
2
0.29
L
Achilles
brabik6765
Achilles
4
5
2
1
W
Erlang Shen
iXXXt
Erlang Shen
5
3
6
2.67
W
Neith
iamliveD
Neith
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,854
Damage
55,182
82,565
Taken
85,155
62,449
Mitigated
54,674
31,570
Healing
25,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
17,921
4,582
4,490
9,459
19,476
12,840
845
6,983
12,229
105,953
0
W
Jormungandr
Amorles
Jormungandr
5,908
932
0
1,617
13,305
14,953
160
4,371
8,840
33,939
0
L
Arachne
Azrealdabold
Arachne
4,794
2,938
0
7,611
17,438
7,738
0
2,859
14,579
0
84,841
L
Neith
Blitzbur
Neith
13,204
6,329
33
2,669
13,445
4,405
371
3,133
10,312
0
52,163
L
11,399
1,482
0
2,623
15,185
4,506
1,118
6,302
8,883
60,114
0
W
12,408
2,722
0
3,097
15,316
8,189
0
1,324
13,972
0
68,146
L
Chang'e
beniz_1312
Chang'e
9,497
827
2,686
4,159
15,477
4,930
0
4,834
10,643
43,537
0
L
Achilles
brabik6765
Achilles
16,288
6,390
0
6,182
23,610
33,095
84
6,701
16,909
0
55,025
W
Erlang Shen
iXXXt
Erlang Shen
12,931
6,758
0
6,540
21,530
20,492
1,543
3,915
17,502
0
55,203
W
Neith
iamliveD
Neith
11,686
5,435
0
6,367
12,938
5,975
2,564
3,736
9,126
0
91,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,478
Gold Earned
47,804
565
Minions Killed
510
0
Camps Cleared
0
2,009,156
Distance Traveled
1,933,071
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,215
629
190
9
0
360,220
5
W
Jormungandr
10,914
520
42
2
0
412,209
4
L
Arachne
11,033
525
149
7
0
472,665
2
L
Neith
9,090
433
83
4
0
371,323
2
L
Sol
9,207
438
102
5
0
331,321
3
W
Da Ji
10,385
495
89
4
0
432,664
5
L
Chang'e
8,398
400
73
3
0
346,172
8
L
Achilles
10,076
480
103
5
0
411,590
2
W
Erlang Shen
11,721
558
101
5
0
437,701
2
W
Neith
12,243
583
143
7
0
366,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role