Player Matchup

Cabrakan
Cabrakan
Bronze III
Aim Kazzy
Cabrakan
Bronze III
Level 108
God Stats
26W - 11L
1,647 SR
Queue Stats
45W - 31L
1,312 MMR
Party 1
Arachne
Arachne
Silver II
Dat Boi Lou
Arachne
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,345 MMR
Party 1
Sylvanus
Sylvanus
Gold V
IPoison G
Sylvanus
Gold V
Level 101
God Stats
2W - 1L
1,621 SR
Queue Stats
130W - 139L
1,331 MMR
Solo
Anhur
Anhur
Gold II
ItzKoala1
Anhur
Gold II
Level 70
God Stats
22W - 20L
1,534 SR
Queue Stats
144W - 143L
1,475 MMR
Solo
Merlin
Merlin
Bronze III
joshi251362
Merlin
Bronze III
Level 61
God Stats
1W - 2L
1,404 SR
Queue Stats
17W - 14L
1,489 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,541 SR
1,390 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,479 SR
1,392 MMR
Tyr
Tyr
Gold V
HarryPorker--
Tyr
Gold V
Level 105
God Stats
10W - 11L
1,533 SR
Queue Stats
419W - 405L
1,345 MMR
Solo
Apollo
Apollo
Gold IV
The88Man
Apollo
Gold IV
Level 160
God Stats
96W - 85L
1,604 SR
Queue Stats
317W - 318L
1,459 MMR
Solo
Kali
Kali
Platinum IV
Warlock1818
Kali
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 145L
1,484 MMR
Solo
Hades
Hades
Bronze III
lvkd410clinton
Hades
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Nox
Nox
Gold III
spookie time
Nox
Gold III
Level 66
God Stats
1W - 8L
1,260 SR
Queue Stats
226W - 234L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aim Kazzy
Cabrakan
20
7 / 2 / 8
14,320
597
23,271
20,661
32,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Dat Boi Lou
Arachne
20
8 / 1 / 6
13,681
570
12,413
22,098
11,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
IPoison G
Sylvanus
18
3 / 4 / 11
13,456
561
7,483
24,765
24,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
ItzKoala1
Anhur
20
4 / 4 / 10
13,009
542
15,869
17,803
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
19
7 / 2 / 8
13,730
572
19,610
12,177
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaGilgameshMorgan Le FayLokiCerberus

VS

Bans
TiamatCu ChulainnScyllaKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 1
11,474
478
6,858
22,248
25,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
The88Man
Apollo
18
3 / 6 / 5
11,833
493
16,604
18,928
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 5 / 5
12,300
513
13,814
28,323
10,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 10 / 3
9,640
402
10,627
20,373
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 3
10,136
422
11,479
14,750
11,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
29
Kills
13
13
Deaths
29
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aim Kazzy
Cabrakan
7
2
8
5.5
W
Arachne
Dat Boi Lou
Arachne
8
1
6
11
L
2
5
1
0.5
W
Sylvanus
IPoison G
Sylvanus
3
4
11
2.13
W
Anhur
ItzKoala1
Anhur
4
4
10
2.25
L
Apollo
The88Man
Apollo
3
6
5
0.92
L
3
5
5
1.1
W
Merlin
7
2
8
5.5
L
2
10
3
0.35
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,646
Damage
59,382
97,504
Taken
104,622
81,395
Mitigated
61,422
41,387
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aim Kazzy
Cabrakan
23,271
2,166
0
4,914
20,661
32,131
736
3,502
16,719
104,796
0
W
Arachne
Dat Boi Lou
Arachne
12,413
7,411
0
12,510
22,098
11,235
2,673
5,201
16,856
0
87,753
L
6,858
373
0
6,968
22,248
25,689
864
12,168
10,080
0
71,700
W
Sylvanus
IPoison G
Sylvanus
7,483
2,243
3,857
9,309
24,765
24,510
891
9,375
15,126
43,874
0
W
Anhur
ItzKoala1
Anhur
15,869
7,353
0
6,439
17,803
7,476
3,170
2,847
14,956
0
104,286
L
Apollo
The88Man
Apollo
16,604
8,701
0
3,220
18,928
5,645
1,328
7,361
11,567
0
78,611
L
13,814
6,142
0
5,360
28,323
10,151
0
7,593
20,730
0
103,218
W
Merlin
19,610
1,107
632
3,726
12,177
6,043
1,527
2,591
9,402
100,283
0
L
10,627
337
0
3,247
20,373
8,842
350
15,763
4,610
37,832
0
L
11,479
746
574
4,680
14,750
11,095
0
7,479
7,271
61,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,196
Gold Earned
55,383
638
Minions Killed
626
0
Camps Cleared
0
2,158,107
Distance Traveled
2,085,614
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,320
597
184
8
0
383,749
3
W
Arachne
13,681
570
114
5
0
495,984
6
L
Tyr
11,474
478
144
6
0
430,733
4
W
Sylvanus
13,456
561
45
2
0
421,355
3
W
Anhur
13,009
542
133
6
0
415,103
10
L
Apollo
11,833
493
144
6
0
359,371
2
L
Kali
12,300
513
159
7
0
470,546
0
W
Merlin
13,730
572
162
7
0
441,916
6
L
Hades
9,640
402
78
3
0
368,343
0
L
Nox
10,136
422
101
4
0
456,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role