Player Matchup

Nu Wa
Nu Wa
Bozgrove_VAG
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 1
Pele
Pele
CrumplyRelic29
Pele
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 154L
1,362 Elo+
Solo
Athena
Athena
InaneOrpheus704
Athena
Level 69
God Stats
3W - 2L
1,607 SR
Queue Stats
163W - 184L
1,396 Elo+
Party 2
Loki
Loki
handgunsammich
Loki
Level 125
God Stats
3W - 4L
1,393 SR
Queue Stats
109W - 124L
1,405 Elo+
Party 2
Khepri
Khepri
minicozplays
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,365 Elo+

VS

Team Averages
Level 82
1,501 SR
1,356 Elo+
Hera
Hera
BobertRoshington
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Solo
Tiamat
Tiamat
GuruCOACH87
Tiamat
Level 94
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 90L
1,377 Elo+
Party 3
Izanami
Izanami
MAT3NCUL3R 3
Izanami
Level 67
God Stats
4W - 5L
1,505 SR
Queue Stats
376W - 380L
1,355 Elo+
Solo
Thoth
Thoth
SMITTYJ3D1
Thoth
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,462 Elo+
Party 3
The Morrigan
The Morrigan
aDivineDelirium
The Morrigan
Level 84
God Stats
3W - 7L
1,500 SR
Queue Stats
141W - 165L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 15
11,323
755
11,517
11,527
4,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 3 / 13
12,200
813
12,569
20,286
9,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 15
10,991
733
10,396
21,132
21,430
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 5 / 11
11,724
782
9,087
13,640
6,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
19
7 / 3 / 12
11,298
753
9,215
14,902
10,678
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 10
10,698
713
14,951
14,055
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
17
2 / 3 / 8
10,086
672
7,721
10,085
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MAT3NCUL3R 3
Izanami
18
5 / 7 / 11
11,309
754
20,763
16,332
6,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
5 / 7 / 10
11,096
740
10,859
11,806
4,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
aDivineDelirium
The Morrigan
18
7 / 3 / 5
10,918
728
13,336
8,522
3,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
30
Kills
21
21
Deaths
30
66
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
10
10
0.7
W
4
5
15
2.3
W
6
3
13
4.17
L
Tiamat
2
3
8
2
W
5
5
15
2.5
L
Izanami
MAT3NCUL3R 3
Izanami
5
7
11
1.5
L
Thoth
5
7
10
1.43
L
The Morrigan
aDivineDelirium
The Morrigan
7
3
5
3.17
W
8
5
11
2.7
W
Khepri
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,784
Damage
67,630
81,487
Taken
60,800
53,039
Mitigated
25,205
24,186
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,951
4,168
375
435
14,055
5,081
289
7,018
7,037
28,333
0
W
11,517
1,584
1,326
836
11,527
4,483
2,188
8,837
2,690
36,456
0
W
12,569
1,978
1,979
9,435
20,286
9,750
1,382
10,973
9,313
0
50,583
L
Tiamat
7,721
931
595
3,447
10,085
5,704
192
4,660
5,425
18,131
0
W
10,396
2,385
1,707
2,754
21,132
21,430
273
12,150
8,982
13,890
0
L
Izanami
MAT3NCUL3R 3
Izanami
20,763
11,596
1,614
3,783
16,332
6,721
1,299
7,714
8,618
0
42,585
L
Thoth
10,859
842
256
1,191
11,806
4,331
600
6,227
5,579
21,823
0
L
The Morrigan
aDivineDelirium
The Morrigan
13,336
2,616
1,862
1,107
8,522
3,368
678
5,509
3,013
24,878
0
W
9,087
866
2,551
2,739
13,640
6,698
1,460
9,507
4,133
216
25,767
W
Khepri
9,215
440
46
813
14,902
10,678
342
9,284
5,618
18,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,536
Gold Earned
54,107
174
Minions Killed
154
0
Camps Cleared
0
1,405,455
Distance Traveled
1,249,034
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,698
713
28
2
0
260,932
0
W
Nu Wa
11,323
755
61
4
0
269,601
0
W
Pele
12,200
813
62
4
0
236,492
1
L
Tiamat
10,086
672
12
1
0
279,921
0
W
Athena
10,991
733
10
1
0
307,124
0
L
Izanami
11,309
754
49
3
0
240,070
0
L
Thoth
11,096
740
38
3
0
236,034
1
L
The Morrigan
10,918
728
27
2
0
232,077
0
W
Loki
11,724
782
29
2
0
283,402
0
W
Khepri
11,298
753
12
1
0
308,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role