Player Matchup

Yemoja
Yemoja
FabianSM94
Yemoja
Level 25
God Stats
8W - 5L
1,329 SR
Queue Stats
248W - 239L
1,508 Elo+
Solo
Ra
Ra
Joystickeroo
Ra
Level 18
God Stats
1W - 1L
1,213 SR
Queue Stats
18W - 21L
1,654 Elo+
Solo
Bellona
Bellona
Kamppy-
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,460 Elo+
Party 1
Chaac
Chaac
goldring360
Chaac
Level 6
God Stats
5W - 2L
1,629 SR
Queue Stats
24W - 23L
1,544 Elo+
Solo
Cabrakan
Cabrakan
valleyram84
Cabrakan
Level 124
God Stats
1W - 0L
1,550 SR
Queue Stats
2W - 1L
1,460 Elo+
Party 1
Team Averages
Level 35
1,444 SR
1,525 Elo+

VS

Team Averages
Level 21
1,537 SR
1,453 Elo+
Thanatos
Thanatos
Killwithskil812
Thanatos
Level 17
God Stats
17W - 22L
1,505 SR
Queue Stats
315W - 442L
1,380 Elo+
Party 2
Bakasura
Bakasura
SupremeJ777
Bakasura
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
416W - 518L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
T_kast
Kumbhakarna
Level 26
God Stats
32W - 40L
1,680 SR
Queue Stats
247W - 246L
1,479 Elo+
Solo
Arachne
Arachne
VeliKanHD
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 174L
1,547 Elo+
Solo
Olorun
Olorun
Yt ez snipez
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FabianSM94
Yemoja
19
2 / 0 / 20
12,289
1,024
7,740
15,737
19,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 0 / 18
11,668
972
11,267
4,707
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kamppy-
Bellona
19
5 / 1 / 19
11,440
953
16,226
9,872
8,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 2 / 20
11,470
956
14,645
10,020
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
valleyram84
Cabrakan
20
20 / 0 / 11
13,627
1,136
29,626
9,440
11,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 7 / 0
10,191
849
13,857
16,272
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
SupremeJ777
Bakasura
15
0 / 13 / 2
9,716
810
17,275
23,573
9,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
T_kast
Kumbhakarna
15
0 / 1 / 0
9,200
767
58
12,307
6,523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
VeliKanHD
Arachne
17
0 / 10 / 2
10,927
911
10,485
27,805
10,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
15
0 / 8 / 1
9,555
796
3,561
10,651
5,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
8
39
Kills
3
3
Deaths
39
88
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FabianSM94
Yemoja
2
0
20
12
W
5
0
18
14
W
Bellona
Kamppy-
Bellona
5
1
19
14.5
L
Thanatos
3
7
0
0.43
L
Bakasura
SupremeJ777
Bakasura
0
13
2
0.08
L
Kumbhakarna
T_kast
Kumbhakarna
0
1
0
0
L
Arachne
VeliKanHD
Arachne
0
10
2
0.1
L
Olorun
0
8
1
0.06
W
7
2
20
8.5
W
Cabrakan
valleyram84
Cabrakan
20
0
11
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,504
Damage
45,236
49,776
Taken
90,608
51,243
Mitigated
38,544
16,326
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FabianSM94
Yemoja
7,740
2,925
2,384
3,252
15,737
19,384
0
225
14,296
22,113
0
W
11,267
2,893
2,611
615
4,707
2,199
0
0
4,299
35,938
0
W
Bellona
Kamppy-
Bellona
16,226
6,035
0
342
9,872
8,813
0
865
8,839
0
28,170
L
Thanatos
13,857
4,401
42
3,706
16,272
6,240
0
8,435
6,378
0
15,331
L
Bakasura
SupremeJ777
Bakasura
17,275
9,363
61
927
23,573
9,367
0
12,767
10,358
0
25,302
L
Kumbhakarna
T_kast
Kumbhakarna
58
0
0
0
12,307
6,523
0
6,717
5,257
4,166
0
L
Arachne
VeliKanHD
Arachne
10,485
8,502
124
5,016
27,805
10,786
0
16,526
11,078
0
40,247
L
Olorun
3,561
2,348
146
669
10,651
5,628
0
4,188
6,021
16,887
0
W
14,645
5,826
0
3,187
10,020
9,837
0
1,537
8,209
0
26,184
W
Cabrakan
valleyram84
Cabrakan
29,626
3,494
0
3,935
9,440
11,010
0
992
8,376
37,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
49,589
188
Minions Killed
93
2
Camps Cleared
12
1,167,935
Distance Traveled
969,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,289
1,024
34
3
1
205,166
2
W
Ra
11,668
972
73
6
0
236,470
1
W
Bellona
11,440
953
33
3
1
256,447
0
L
Thanatos
10,191
849
3
0
0
236,953
0
L
Bakasura
9,716
810
27
2
0
186,917
0
L
Kumbhakarna
9,200
767
3
0
0
259,199
1
L
Arachne
10,927
911
44
4
12
193,286
0
L
Olorun
9,555
796
16
1
0
93,018
2
W
Chaac
11,470
956
23
2
0
240,591
0
W
Cabrakan
13,627
1,136
25
2
0
229,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role