Player Matchup

Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Platinum V
 
Odin
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum V
JollyJoey123083
Medusa
Platinum V
Level 159
God Stats
22W - 7L
1,831 SR
Queue Stats
47W - 15L
2,002 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,610 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,637 SR
1,822 MMR
Cabrakan
Cabrakan
Platinum II
GMBushidoBr0wn
Cabrakan
Platinum II
Level 156
God Stats
7W - 8L
1,539 SR
Queue Stats
156W - 169L
1,852 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
VividVictor
Jing Wei
Platinum III
Level 125
God Stats
0W - 1L
1,632 SR
Queue Stats
27W - 27L
1,841 MMR
Party 1
Thoth
Thoth
Gold V
Wife of Kyle
Thoth
Gold V
Level 64
God Stats
17W - 15L
1,741 SR
Queue Stats
62W - 55L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 0 / 4
10,827
722
8,335
15,123
14,347
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
 
Odin
14
1 / 1 / 5
9,381
625
3,971
12,244
11,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 5
10,066
671
7,231
4,314
1,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayGilgameshAthenaVamanaCerberus

VS

Bans
TiamatSolScyllaChronosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 4 / 1
7,991
533
3,312
7,964
8,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
VividVictor
Jing Wei
12
0 / 2 / 1
8,355
557
4,957
7,108
2,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 0
8,572
571
11,768
7,216
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
4
6
W
Odin
 
Odin
1
1
5
3.5
L
Cabrakan
0
4
1
0.13
W
3
0
5
5.5
L
Jing Wei
VividVictor
Jing Wei
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,537
Damage
20,037
31,681
Taken
22,288
27,201
Mitigated
13,405
7,250
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,335
318
655
5,894
15,123
14,347
0
6,238
8,530
62,907
0
W
Odin
 
Odin
3,971
326
0
296
12,244
11,154
35
6,361
5,321
0
21,558
L
Cabrakan
3,312
386
0
130
7,964
8,082
0
3,245
4,719
5,541
0
W
7,231
2,139
0
405
4,314
1,700
3,016
1,466
2,750
0
48,990
L
Jing Wei
VividVictor
Jing Wei
4,957
3,104
0
330
7,108
2,803
170
1,920
5,188
0
28,652
L
11,768
305
0
500
7,216
2,520
0
3,170
4,046
48,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
24,918
207
Minions Killed
157
0
Camps Cleared
0
898,368
Distance Traveled
839,904
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,827
722
88
6
0
289,659
4
W
Odin
9,381
625
30
2
0
295,892
5
L
Cabrakan
7,991
533
1
0
0
256,635
5
W
Medusa
10,066
671
89
6
0
312,817
1
L
Jing Wei
8,355
557
76
5
0
308,615
3
L
Thoth
8,572
571
80
5
0
274,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role