Player Matchup

Scylla
Scylla
DrSlimhammer
Scylla
Level 69
God Stats
3W - 6L
1,293 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Artemis
Artemis
Shrigmah
Artemis
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 35L
1,500 Elo+
Party 2
Odin
Odin
Val Nylo
Odin
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 184L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
WhiteChris1
Aphrodite
Level 82
God Stats
6W - 4L
1,756 SR
Queue Stats
13W - 13L
1,739 Elo+
Party 2
Sylvanus
Sylvanus
subparpercs
Sylvanus
Level 140
God Stats
6W - 6L
1,511 SR
Queue Stats
169W - 165L
1,554 Elo+
Party 2
Team Averages
Level 86
1,512 SR
1,552 Elo+

VS

Team Averages
Level 68
1,693 SR
1,434 Elo+
Anhur
Anhur
Bullat7u7
Anhur
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
440W - 484L
1,424 Elo+
Party 1
Ares
Ares
ChilyAG
Ares
Level 138
God Stats
19W - 9L
1,622 SR
Queue Stats
380W - 438L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mackornik
Cu Chulainn
Level 107
God Stats
5W - 0L
1,956 SR
Queue Stats
657W - 694L
1,448 Elo+
Party 1
Merlin
Merlin
NWLT Un4GivN
Merlin
Level 39
God Stats
13W - 19L
1,911 SR
Queue Stats
250W - 289L
1,420 Elo+
Party 1
Set
Set
NWLT Zero
Set
Level 29
God Stats
35W - 40L
1,448 SR
Queue Stats
534W - 605L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 12 / 8
12,232
453
16,996
20,241
8,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Shrigmah
Artemis
18
4 / 10 / 7
11,235
416
24,056
23,099
8,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
20
4 / 4 / 4
13,323
493
23,797
38,833
33,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
WhiteChris1
Aphrodite
18
2 / 8 / 9
11,409
423
13,153
22,629
13,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
subparpercs
Sylvanus
18
7 / 6 / 7
12,721
471
19,307
33,616
15,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bullat7u7
Anhur
18
5 / 6 / 9
12,688
470
10,794
24,322
9,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
ChilyAG
Ares
20
13 / 3 / 19
16,291
603
28,642
30,436
37,685
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Mackornik
Cu Chulainn
20
4 / 4 / 8
14,542
539
31,661
42,655
45,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
20
10 / 2 / 11
14,522
538
29,259
14,063
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 9
14,063
521
13,028
24,486
17,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
19
Kills
40
40
Deaths
19
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bullat7u7
Anhur
5
6
9
1.58
W
Ares
ChilyAG
Ares
13
3
19
7.5
L
Scylla
2
12
8
0.5
W
Cu Chulainn
Mackornik
Cu Chulainn
4
4
8
2
W
Merlin
10
2
11
7.75
W
8
4
9
3.13
L
Artemis
Shrigmah
Artemis
4
10
7
0.75
L
Odin
4
4
4
1.5
L
Aphrodite
WhiteChris1
Aphrodite
2
8
9
0.81
L
Sylvanus
subparpercs
Sylvanus
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,309
Damage
113,384
138,418
Taken
135,962
79,860
Mitigated
116,020
51,507
Healing
35,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bullat7u7
Anhur
10,794
6,533
0
8,972
24,322
9,904
2,640
11,185
13,137
0
60,042
W
Ares
ChilyAG
Ares
28,642
843
946
3,189
30,436
37,685
144
9,986
20,450
60,575
0
L
Scylla
16,996
1,516
374
3,740
20,241
8,928
162
10,659
9,161
62,851
0
W
Cu Chulainn
Mackornik
Cu Chulainn
31,661
5,968
0
13,491
42,655
45,615
281
10,620
32,035
28,740
94,361
W
Merlin
29,259
1,412
784
3,100
14,063
5,694
2,384
9,196
4,867
102,101
0
W
13,028
8,010
0
5,035
24,486
17,122
564
8,469
15,896
0
105,400
L
Artemis
Shrigmah
Artemis
24,056
14,265
0
1,374
23,099
8,908
618
11,161
11,822
0
59,388
L
Odin
23,797
5,140
0
10,826
38,833
33,403
0
16,538
22,173
0
101,674
L
Aphrodite
WhiteChris1
Aphrodite
13,153
1,924
6,531
9,026
22,629
13,126
678
10,876
11,541
67,167
0
L
Sylvanus
subparpercs
Sylvanus
19,307
1,614
4,140
15,496
33,616
15,495
0
16,107
17,032
82,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,920
Gold Earned
72,106
535
Minions Killed
629
0
Camps Cleared
0
2,138,463
Distance Traveled
2,440,965
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,688
470
105
4
0
416,124
4
W
Ares
16,291
603
59
2
0
530,936
4
L
Scylla
12,232
453
94
3
0
430,587
0
W
Cu Chulainn
14,542
539
184
7
0
493,063
5
W
Merlin
14,522
538
150
6
0
489,058
3
W
Set
14,063
521
131
5
0
511,784
1
L
Artemis
11,235
416
57
2
0
395,912
0
L
Odin
13,323
493
175
6
0
432,088
6
L
Aphrodite
11,409
423
106
4
0
435,350
0
L
Sylvanus
12,721
471
103
4
0
444,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role