Player Matchup

Danzaburou
Danzaburou
Masters
ICA Paragon
Danzaburou
Masters
Level 157
God Stats
1W - 2L
1,817 SR
Queue Stats
244W - 163L
2,575 MMR
Party 4
Zhong Kui
Zhong Kui
Masters
Issa Legend
Zhong Kui
Masters
Level 157
God Stats
1W - 2L
1,667 SR
Queue Stats
331W - 299L
2,612 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
JoshUGFx2
Cthulhu
Diamond II
Level 127
God Stats
0W - 3L
1,296 SR
Queue Stats
103W - 83L
2,406 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
YaBoyAdriel
Kuzenbo
Diamond I
Level 160
God Stats
12W - 6L
1,784 SR
Queue Stats
638W - 593L
2,525 MMR
Party 1
Osiris
Osiris
Masters
furbaII
Osiris
Masters
Level 157
God Stats
8W - 8L
1,309 SR
Queue Stats
211W - 133L
2,577 MMR
Party 4
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,575 SR
2,539 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,635 SR
2,566 MMR
Arachne
Arachne
Masters
AnbuCptnJuan
Arachne
Masters
Level 154
God Stats
3W - 0L
1,831 SR
Queue Stats
158W - 134L
2,641 MMR
Party 3
Chang'e
Chang'e
Masters
Erothicc
Chang'e
Masters
Level 160
God Stats
11W - 9L
1,599 SR
Queue Stats
402W - 356L
2,656 MMR
Party 2
Loki
Loki
Masters
GrootiFruiti
Loki
Masters
Level 141
God Stats
15W - 10L
1,729 SR
Queue Stats
240W - 213L
2,751 MMR
Party 3
Sobek
Sobek
Diamond III
MadaraUltraMD
Sobek
Diamond III
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 53L
2,653 MMR
Party 2
Apollo
Apollo
Diamond IV
iwontgank4u
Apollo
Diamond IV
Level 105
God Stats
14W - 11L
1,518 SR
Queue Stats
184W - 170L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ICA Paragon
Danzaburou
20
7 / 3 / 2
13,948
581
17,402
17,021
7,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Issa Legend
Zhong Kui
18
3 / 4 / 5
12,334
514
13,787
13,022
13,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
JoshUGFx2
Cthulhu
20
3 / 2 / 1
13,083
545
11,154
21,354
29,002
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
YaBoyAdriel
Kuzenbo
15
0 / 2 / 12
12,192
508
9,733
19,659
20,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
furbaII
Osiris
20
9 / 3 / 3
13,424
559
19,032
18,049
12,727
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GilgameshMorgan Le FayAthenaTiamatFenrir

VS

Bans
SetTsukuyomiArtemisKhepriNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnbuCptnJuan
Arachne
19
5 / 4 / 5
13,299
554
14,398
20,726
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Erothicc
Chang'e
20
2 / 3 / 7
12,814
534
13,434
13,547
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 4 / 5
12,379
516
8,407
15,800
9,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 6
12,740
531
9,766
32,603
37,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
20
3 / 5 / 6
15,683
653
14,596
17,463
8,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
22
Kills
14
14
Deaths
22
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnbuCptnJuan
Arachne
5
4
5
1.88
W
Chang'e
Erothicc
Chang'e
2
3
7
1.83
W
2
4
5
1.13
L
Danzaburou
ICA Paragon
Danzaburou
7
3
2
2.67
L
Zhong Kui
Issa Legend
Zhong Kui
3
4
5
1.38
L
Cthulhu
JoshUGFx2
Cthulhu
3
2
1
1.75
W
2
6
6
0.83
L
Kuzenbo
YaBoyAdriel
Kuzenbo
0
2
12
3
L
Osiris
furbaII
Osiris
9
3
3
3.5
W
Apollo
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,108
Damage
60,601
89,105
Taken
100,139
83,578
Mitigated
69,415
21,325
Healing
40,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnbuCptnJuan
Arachne
14,398
7,682
0
8,375
20,726
8,941
2,578
8,465
12,261
0
103,041
W
Chang'e
Erothicc
Chang'e
13,434
1,242
5,789
6,730
13,547
5,228
1,523
6,640
6,799
93,214
0
W
8,407
2,107
0
4,253
15,800
9,476
1,827
5,268
10,532
0
80,138
L
Danzaburou
ICA Paragon
Danzaburou
17,402
12,092
0
5,864
17,021
7,744
1,958
3,275
13,746
0
132,025
L
Zhong Kui
Issa Legend
Zhong Kui
13,787
1,046
0
3,637
13,022
13,367
115
4,931
7,929
92,217
0
L
Cthulhu
JoshUGFx2
Cthulhu
11,154
1,394
969
6,343
21,354
29,002
48
2,761
18,566
92,289
0
W
9,766
544
0
8,142
32,603
37,038
260
11,063
21,341
23,395
0
L
Kuzenbo
YaBoyAdriel
Kuzenbo
9,733
3,113
0
1,130
19,659
20,738
304
7,079
12,430
35,318
0
L
Osiris
furbaII
Osiris
19,032
8,018
0
3,382
18,049
12,727
2,099
6,023
12,026
0
111,541
W
Apollo
14,596
8,648
0
7,521
17,463
8,732
9,042
3,546
13,917
0
145,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,981
Gold Earned
66,915
743
Minions Killed
692
0
Camps Cleared
0
2,413,739
Distance Traveled
2,496,594
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,299
554
116
5
0
525,264
6
W
Chang'e
12,814
534
166
7
0
479,833
6
W
Loki
12,379
516
133
6
0
514,620
3
L
Danzaburou
13,948
581
187
8
0
441,456
5
L
Zhong Kui
12,334
514
181
8
0
471,421
3
L
Cthulhu
13,083
545
190
8
0
463,485
7
W
Sobek
12,740
531
18
1
0
488,631
15
L
Kuzenbo
12,192
508
29
1
0
503,403
8
L
Osiris
13,424
559
156
7
0
533,974
9
W
Apollo
15,683
653
259
11
0
488,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role