Player Matchup

Anhur
Anhur
KA1OKXN
Anhur
Level 40
God Stats
5W - 9L
1,518 SR
Queue Stats
329W - 297L
1,527 Elo+
Solo
Osiris
Osiris
KdotDT
Osiris
Level 41
God Stats
13W - 13L
1,587 SR
Queue Stats
244W - 245L
1,508 Elo+
Party 2
Tiamat
Tiamat
Keyyn
Tiamat
Level 48
God Stats
3W - 4L
1,242 SR
Queue Stats
317W - 327L
1,490 Elo+
Party 2
Hel
Hel
Kitalle
Hel
Level 26
God Stats
54W - 45L
1,648 SR
Queue Stats
167W - 159L
1,498 Elo+
Party 2
Loki
Loki
henagar
Loki
Level 48
God Stats
1W - 3L
1,529 SR
Queue Stats
27W - 26L
1,595 Elo+
Solo
Team Averages
Level 41
1,505 SR
1,524 Elo+

VS

Team Averages
Level 104
1,561 SR
1,645 Elo+
Danzaburou
Danzaburou
Big_Nasty408
Danzaburou
Level 47
God Stats
21W - 14L
1,634 SR
Queue Stats
134W - 109L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
CHUCHO511
Nu Wa
Level 68
God Stats
22W - 11L
1,672 SR
Queue Stats
204W - 173L
1,567 Elo+
Party 1
Bellona
Bellona
N7 Gorf
Bellona
Level 134
God Stats
1W - 0L
1,113 SR
Queue Stats
198W - 166L
1,631 Elo+
Party 1
Pele
Pele
N7 Landeezy
Pele
Level 141
God Stats
13W - 5L
1,697 SR
Queue Stats
263W - 180L
1,699 Elo+
Party 1
Artio
Artio
RollingAnkles
Artio
Level 131
God Stats
5W - 1L
1,688 SR
Queue Stats
309W - 221L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KA1OKXN
Anhur
20
5 / 8 / 13
13,150
1,012
25,480
25,379
8,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
KdotDT
Osiris
20
4 / 13 / 15
13,456
1,035
20,163
33,309
33,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Keyyn
Tiamat
20
3 / 9 / 14
12,708
978
22,688
24,318
18,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
19
4 / 10 / 11
12,870
990
15,518
26,667
10,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
henagar
Loki
19
5 / 3 / 12
13,155
1,012
14,823
16,565
6,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Nasty408
Danzaburou
20
10 / 3 / 26
15,001
1,154
24,416
16,311
6,824
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
CHUCHO511
Nu Wa
20
4 / 3 / 29
13,412
1,032
23,527
8,189
3,222
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
N7 Gorf
Bellona
20
9 / 6 / 22
14,945
1,150
19,159
23,902
29,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 6 / 24
14,553
1,119
32,691
27,821
14,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 21
14,117
1,086
22,050
29,169
37,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
165
21
Kills
43
43
Deaths
21
65
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big_Nasty408
Danzaburou
10
3
26
7.67
W
Nu Wa
CHUCHO511
Nu Wa
4
3
29
6.17
L
Anhur
KA1OKXN
Anhur
5
8
13
1.44
L
Osiris
KdotDT
Osiris
4
13
15
0.88
L
Tiamat
Keyyn
Tiamat
3
9
14
1.11
L
Hel
4
10
11
0.95
W
Bellona
N7 Gorf
Bellona
9
6
22
3.33
W
9
6
24
3.5
W
11
3
21
7.17
L
Loki
henagar
Loki
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,672
Damage
121,843
126,238
Taken
105,392
76,518
Mitigated
91,380
28,934
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big_Nasty408
Danzaburou
24,416
11,693
0
2,506
16,311
6,824
0
4,556
11,755
0
49,873
W
Nu Wa
CHUCHO511
Nu Wa
23,527
7,757
134
755
8,189
3,222
0
1,811
6,378
48,956
0
L
Anhur
KA1OKXN
Anhur
25,480
18,813
0
4,814
25,379
8,686
0
9,675
15,610
0
47,904
L
Osiris
KdotDT
Osiris
20,163
9,516
502
1,787
33,309
33,106
0
13,865
18,959
0
46,355
L
Tiamat
Keyyn
Tiamat
22,688
2,020
123
2,383
24,318
18,552
0
8,661
15,401
44,409
0
L
Hel
15,518
1,627
11,387
7,006
26,667
10,150
0
8,738
17,623
46,999
0
W
Bellona
N7 Gorf
Bellona
19,159
3,111
0
1,408
23,902
29,376
0
9,940
13,962
1,966
25,316
W
32,691
5,671
0
7,792
27,821
14,612
0
10,350
17,471
0
61,676
W
22,050
1,367
4,089
10,864
29,169
37,346
0
11,549
17,620
35,422
0
L
Loki
henagar
Loki
14,823
2,517
475
457
16,565
6,024
0
4,355
12,112
0
38,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,339
Gold Earned
72,028
274
Minions Killed
213
8
Camps Cleared
6
1,194,079
Distance Traveled
1,151,805
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,001
1,154
52
4
2
235,590
0
W
Nu Wa
13,412
1,032
64
5
1
225,987
0
L
Anhur
13,150
1,012
42
3
2
217,965
0
L
Osiris
13,456
1,035
48
4
2
233,747
0
L
Tiamat
12,708
978
55
4
2
255,764
0
L
Hel
12,870
990
88
7
0
206,833
0
W
Bellona
14,945
1,150
21
2
0
195,219
1
W
Pele
14,553
1,119
57
4
3
238,896
3
W
Artio
14,117
1,086
19
1
0
256,113
0
L
Loki
13,155
1,012
41
3
2
279,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role