Player Matchup

Erlang Shen
Erlang Shen
CommanderCapri
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,649 Elo+
Solo
Tsukuyomi
Tsukuyomi
JTSupers
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,750 Elo+
Party 1
Sobek
Sobek
LChevy12
Sobek
Level 156
God Stats
12W - 7L
1,795 SR
Queue Stats
194W - 212L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
RGRV1031
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,561 Elo+
Party 1
Ra
Ra
UncorkedGlue
Ra
Level 4
God Stats
0W - 3L
1,247 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 2
Team Averages
Level 53
1,509 SR
1,570 Elo+

VS

Team Averages
Level 27
1,631 SR
1,621 Elo+
Ymir
Ymir
BlaineAnglebane
Ymir
Level 8
God Stats
10W - 4L
1,797 SR
Queue Stats
10W - 4L
1,815 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
Level 85
God Stats
14W - 24L
1,447 SR
Queue Stats
314W - 289L
1,546 Elo+
Party 3
Neith
Neith
TtvMoparClown
Neith
Level 8
God Stats
20W - 11L
1,563 SR
Queue Stats
37W - 29L
1,608 Elo+
Party 3
Susano
Susano
okjujube
Susano
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
soonerprooph
Baron Samedi
Level 24
God Stats
19W - 9L
1,846 SR
Queue Stats
373W - 353L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CommanderCapri
Erlang Shen
12
2 / 5 / 0
6,793
566
6,247
12,078
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
JTSupers
Tsukuyomi
8
1 / 8 / 0
6,133
511
5,010
10,245
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
LChevy12
Sobek
8
1 / 5 / 1
5,900
492
2,140
11,688
5,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
RGRV1031
Jing Wei
9
1 / 5 / 1
5,762
480
3,021
9,007
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
4,806
401
1,720
6,266
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
8,283
690
6,573
8,574
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
12
10 / 2 / 5
8,056
671
12,542
6,059
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 2
7,231
603
4,587
5,685
1,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
okjujube
Susano
14
7 / 1 / 3
8,090
674
8,649
9,882
4,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
soonerprooph
Baron Samedi
11
1 / 1 / 17
7,284
607
5,278
6,493
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
5
Kills
29
29
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Erlang Shen
CommanderCapri
Erlang Shen
2
5
0
0.4
W
Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
10
2
5
6.25
L
Tsukuyomi
JTSupers
Tsukuyomi
1
8
0
0.13
L
Sobek
LChevy12
Sobek
1
5
1
0.3
L
Jing Wei
RGRV1031
Jing Wei
1
5
1
0.3
W
3
1
2
4
L
0
6
0
0
W
Susano
okjujube
Susano
7
1
3
8.5
W
Baron Samedi
soonerprooph
Baron Samedi
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
37,629
49,284
Taken
36,693
16,412
Mitigated
18,206
12,178
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,573
2,164
0
3,354
8,574
4,834
62
724
7,758
47,524
0
L
Erlang Shen
CommanderCapri
Erlang Shen
6,247
3,747
0
5,228
12,078
3,904
0
3,793
8,285
0
40,152
W
Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
12,542
556
0
1,720
6,059
2,422
0
720
5,299
45,060
0
L
Tsukuyomi
JTSupers
Tsukuyomi
5,010
1,257
0
2,514
10,245
2,843
0
4,998
5,112
0
29,757
L
Sobek
LChevy12
Sobek
2,140
281
0
1,762
11,688
5,119
0
6,982
4,706
7,431
0
L
Jing Wei
RGRV1031
Jing Wei
3,021
2,419
0
1,973
9,007
2,521
0
3,416
5,591
0
24,122
W
4,587
2,193
0
3,181
5,685
1,541
2,636
278
5,329
0
40,453
L
1,720
130
21
680
6,266
2,025
0
5,043
1,197
9,494
0
W
Susano
okjujube
Susano
8,649
2,325
0
3,957
9,882
4,971
0
745
9,089
0
47,209
W
Baron Samedi
soonerprooph
Baron Samedi
5,278
1,534
253
1,617
6,493
4,438
0
1,049
5,358
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
38,944
226
Minions Killed
337
0
Camps Cleared
0
1,076,151
Distance Traveled
1,169,653
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,283
690
101
8
0
229,332
0
L
Erlang Shen
6,793
566
86
7
0
200,124
0
W
Morgan Le Fay
8,056
671
61
5
0
260,786
2
L
Tsukuyomi
6,133
511
59
5
0
207,361
0
L
Sobek
5,900
492
7
1
0
247,969
1
L
Jing Wei
5,762
480
50
4
0
223,144
1
W
Neith
7,231
603
73
6
0
198,697
4
L
Ra
4,806
401
24
2
0
197,553
0
W
Susano
8,090
674
90
8
0
250,889
1
W
Baron Samedi
7,284
607
12
1
0
229,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role