Player Matchup

King Arthur
King Arthur
ImDroopy-
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 1
Tiamat
Tiamat
Insane_King_21
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
PapiMcdooferson
Thor
Level 4
God Stats
0W - 3L
1,220 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 1
Olorun
Olorun
SAWZYisCOMP
Olorun
Level 4
God Stats
0W - 3L
1,220 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 1
Serqet
Serqet
its-_-dami
Serqet
Level 25
God Stats
1W - 4L
1,371 SR
Queue Stats
9W - 11L
1,350 Elo+
Solo
Team Averages
Level 13
1,362 SR
1,238 Elo+

VS

Team Averages
Level 18
1,521 SR
1,336 Elo+
Cerberus
Cerberus
Bangkok_666
Cerberus
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 80L
1,503 Elo+
Solo
Thanatos
Thanatos
Gibytudo
Thanatos
Level 29
God Stats
5W - 3L
1,569 SR
Queue Stats
30W - 34L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rata777OMGREX11
Cu Chulainn
Level 6
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 4L
1,099 Elo+
Solo
Cthulhu
Cthulhu
XxminicheifxX
Cthulhu
Level 12
God Stats
16W - 18L
1,453 SR
Queue Stats
20W - 25L
1,420 Elo+
Solo
Fenrir
Fenrir
Zaqour
Fenrir
Level 25
God Stats
6W - 2L
1,805 SR
Queue Stats
100W - 110L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImDroopy-
King Arthur
17
1 / 13 / 10
10,205
1,021
10,838
31,501
21,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 11 / 6
10,286
1,029
11,056
18,553
8,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 15 / 9
10,170
1,017
14,101
21,378
6,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
17
3 / 11 / 9
11,527
1,153
15,425
21,250
7,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
its-_-dami
Serqet
17
9 / 5 / 5
12,685
1,269
11,711
14,552
5,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bangkok_666
Cerberus
19
11 / 1 / 24
12,412
1,241
18,337
14,213
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Gibytudo
Thanatos
19
14 / 5 / 15
12,484
1,248
23,958
11,991
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Rata777OMGREX11
Cu Chulainn
19
8 / 5 / 23
11,622
1,162
17,904
16,173
13,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
20
14 / 3 / 26
13,284
1,328
18,447
16,192
14,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Zaqour
Fenrir
19
8 / 1 / 27
11,989
1,199
16,511
13,115
7,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
170
15
Kills
55
55
Deaths
15
39
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bangkok_666
Cerberus
11
1
24
23
W
Thanatos
Gibytudo
Thanatos
14
5
15
4.3
L
King Arthur
ImDroopy-
King Arthur
1
13
10
0.46
L
1
11
6
0.36
L
1
15
9
0.37
W
Cu Chulainn
Rata777OMGREX11
Cu Chulainn
8
5
23
3.9
L
Olorun
3
11
9
0.68
W
Cthulhu
14
3
26
9
W
Fenrir
Zaqour
Fenrir
8
1
27
21.5
L
Serqet
its-_-dami
Serqet
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,131
Damage
95,157
107,234
Taken
71,684
50,180
Mitigated
47,275
10,206
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bangkok_666
Cerberus
18,337
1,011
841
4,355
14,213
6,724
0
4,733
9,276
38,501
0
W
Thanatos
Gibytudo
Thanatos
23,958
12,881
382
8,260
11,991
4,912
0
3,403
8,391
0
35,322
L
King Arthur
ImDroopy-
King Arthur
10,838
1,163
0
3,584
31,501
21,771
0
13,243
16,496
184
23,226
L
11,056
2,828
450
2,664
18,553
8,999
0
5,439
13,114
34,374
0
L
14,101
5,172
0
0
21,378
6,526
0
10,133
11,245
0
18,178
W
Cu Chulainn
Rata777OMGREX11
Cu Chulainn
17,904
4,505
211
180
16,173
13,454
0
9,055
6,308
11,131
17,794
L
Olorun
15,425
9,406
1,216
2,292
21,250
7,719
0
8,646
12,152
26,067
0
W
Cthulhu
18,447
922
2,479
4,604
16,192
14,984
0
5,268
10,775
28,587
0
W
Fenrir
Zaqour
Fenrir
16,511
6,430
0
1,378
13,115
7,201
0
4,142
8,973
0
22,994
L
Serqet
its-_-dami
Serqet
11,711
3,213
0
0
14,552
5,165
0
5,117
9,435
0
27,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
61,791
120
Minions Killed
144
4
Camps Cleared
4
960,053
Distance Traveled
1,011,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,412
1,241
65
7
0
211,116
0
W
Thanatos
12,484
1,248
19
2
4
175,139
0
L
King Arthur
10,205
1,021
16
2
1
211,186
1
L
Tiamat
10,286
1,029
47
5
1
150,524
0
L
Thor
10,170
1,017
11
1
0
176,466
1
W
Cu Chulainn
11,622
1,162
14
1
0
180,427
0
L
Olorun
11,527
1,153
17
2
2
185,200
0
W
Cthulhu
13,284
1,328
32
3
0
212,591
3
W
Fenrir
11,989
1,199
14
1
0
232,053
0
L
Serqet
12,685
1,269
29
3
0
236,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role