Player Matchup

King Arthur
King Arthur
Nerf0his
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Hades
Hades
glcann
Hades
Level 155
God Stats
27W - 27L
1,704 SR
Queue Stats
426W - 396L
1,520 Elo+
Solo
Anubis
Anubis
jero cota
Anubis
Level 72
God Stats
13W - 9L
1,570 SR
Queue Stats
36W - 39L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
sus_Yermingt0n
Danzaburou
Level 95
God Stats
24W - 13L
1,653 SR
Queue Stats
450W - 416L
1,511 Elo+
Solo
Arachne
Arachne
vDaSmokeDogv
Arachne
Level 68
God Stats
86W - 51L
1,679 SR
Queue Stats
175W - 167L
1,554 Elo+
Solo
Team Averages
Level 96
1,621 SR
1,498 Elo+

VS

Team Averages
Level 113
1,572 SR
1,521 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ASESINO_9284
Chiron
Level 124
God Stats
17W - 15L
1,576 SR
Queue Stats
30W - 28L
1,580 Elo+
Solo
Chaac
Chaac
HopedSpider6617
Chaac
Level 93
God Stats
14W - 17L
1,484 SR
Queue Stats
68W - 94L
1,461 Elo+
Solo
Arachne
Arachne
SilentWar07
Arachne
Level 102
God Stats
8W - 1L
1,584 SR
Queue Stats
231W - 228L
1,533 Elo+
Solo
Cabrakan
Cabrakan
sweetllew
Cabrakan
Level 116
God Stats
14W - 7L
1,714 SR
Queue Stats
149W - 119L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nerf0his
King Arthur
15
4 / 9 / 3
9,543
454
9,502
17,010
14,041
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
glcann
Hades
15
3 / 6 / 2
10,400
495
12,037
19,198
14,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
jero cota
Anubis
15
2 / 8 / 2
9,270
441
6,039
15,037
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
sus_Yermingt0n
Danzaburou
3
0 / 1 / 0
5,942
283
429
1,014
186
Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
vDaSmokeDogv
Arachne
17
2 / 1 / 2
10,375
494
5,626
11,589
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 4 / 11
10,891
519
8,162
10,606
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
17
7 / 0 / 9
11,464
546
8,000
8,340
2,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 10
10,134
483
5,671
14,674
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SilentWar07
Arachne
20
13 / 2 / 10
13,699
652
9,628
16,157
7,576
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
sweetllew
Cabrakan
18
3 / 2 / 8
11,878
566
15,937
12,599
11,448
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
11
Kills
25
25
Deaths
11
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
4
11
1.63
W
Chiron
7
0
9
11.5
W
1
3
10
2
L
King Arthur
Nerf0his
King Arthur
4
9
3
0.61
W
Arachne
SilentWar07
Arachne
13
2
10
9
L
Hades
glcann
Hades
3
6
2
0.67
L
Anubis
jero cota
Anubis
2
8
2
0.38
L
Danzaburou
sus_Yermingt0n
Danzaburou
0
1
0
0
W
Cabrakan
sweetllew
Cabrakan
3
2
8
3.5
L
Arachne
vDaSmokeDogv
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
47,398
63,848
Taken
62,376
41,235
Mitigated
41,375
18,468
Healing
22,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,162
227
0
971
10,606
3,418
1,258
3,249
7,357
63,370
0
W
Chiron
8,000
2,637
834
4,852
8,340
2,781
1,341
996
7,344
0
61,682
W
5,671
877
0
6,547
14,674
16,152
256
3,230
11,444
0
48,797
L
King Arthur
Nerf0his
King Arthur
9,502
1,214
0
250
17,010
14,041
0
5,733
11,168
1,477
41,110
W
Arachne
SilentWar07
Arachne
9,628
7,357
0
4,567
16,157
7,576
589
3,023
13,134
0
130,898
L
Hades
glcann
Hades
12,037
895
248
7,867
19,198
14,742
148
8,425
10,615
60,203
0
L
Anubis
jero cota
Anubis
6,039
146
0
4,028
15,037
6,408
58
6,892
7,765
55,862
0
L
Danzaburou
sus_Yermingt0n
Danzaburou
429
107
0
206
1,014
186
0
0
1,014
0
3,991
W
Cabrakan
sweetllew
Cabrakan
15,937
1,766
0
4,979
12,599
11,448
0
7,578
5,021
79,592
0
L
Arachne
vDaSmokeDogv
Arachne
5,626
3,709
0
5,869
11,589
5,858
0
2,418
9,121
0
75,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
58,066
446
Minions Killed
641
0
Camps Cleared
0
1,519,634
Distance Traveled
2,050,675
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,891
519
99
5
0
373,224
4
W
Chiron
11,464
546
111
5
0
419,842
0
W
Chaac
10,134
483
76
4
0
444,113
12
L
King Arthur
9,543
454
56
3
0
372,505
0
W
Arachne
13,699
652
189
9
0
454,446
3
L
Hades
10,400
495
136
6
0
345,453
1
L
Anubis
9,270
441
103
5
0
292,565
0
L
Danzaburou
5,942
283
14
1
0
36,893
0
W
Cabrakan
11,878
566
166
8
0
359,050
5
L
Arachne
10,375
494
137
7
0
472,218
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role