Player Matchup

Ra
Ra
Silver II
Donatella7670
Ra
Silver II
Level 36
God Stats
1W - 0L
1,437 SR
Queue Stats
67W - 79L
1,395 MMR
Party 1
Loki
Loki
Gold V
TMK Magical
Loki
Gold V
Level 156
God Stats
9W - 3L
1,727 SR
Queue Stats
46W - 38L
1,578 MMR
Party 1
Cthulhu
Cthulhu
Silver III
V2Cosby
Cthulhu
Silver III
Level 100
God Stats
2W - 0L
1,549 SR
Queue Stats
11W - 25L
782 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,571 SR
1,252 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,423 SR
732 MMR
Neith
Neith
Silver III
Deathwithinu709
Neith
Silver III
Level 122
God Stats
12W - 32L
1,384 SR
Queue Stats
179W - 268L
791 MMR
Solo
Thoth
Thoth
Bronze I
HennyCsippin
Thoth
Bronze I
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 294L
440 MMR
Party 2
Bellona
Bellona
Silver II
ratdreamflores
Bellona
Silver II
Level 115
God Stats
0W - 2L
1,385 SR
Queue Stats
95W - 148L
965 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,571
757
4,820
4,760
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 4
7,715
772
4,102
7,980
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
V2Cosby
Cthulhu
12
3 / 0 / 7
8,121
812
7,569
8,365
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaZeusMorgan Le FayVulcanSkadi

VS

Bans
GilgameshPoseidonMedusaHadesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,466
647
4,777
4,743
1,624
9
1 / 5 / 1
6,334
633
4,244
6,520
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 2
6,131
613
6,046
11,302
6,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
3
1
5
5.5
L
1
5
1
0.3
W
5
1
4
7
W
Cthulhu
V2Cosby
Cthulhu
3
0
7
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
15,067
21,105
Taken
22,565
12,835
Mitigated
10,393
6,997
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
1,319
265
1,732
4,743
1,624
0
2,603
2,140
0
20,417
W
4,820
91
1,136
1,502
4,760
1,847
462
1,540
3,220
24,422
0
L
4,244
688
0
460
6,520
2,522
0
4,042
2,478
13,114
583
W
4,102
707
0
980
7,980
2,568
331
752
7,228
0
22,326
W
Cthulhu
V2Cosby
Cthulhu
7,569
226
136
3,243
8,365
8,420
276
1,880
6,485
21,435
0
L
6,046
1,208
0
2,174
11,302
6,247
0
5,744
5,558
192
20,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
18,931
118
Minions Killed
93
0
Camps Cleared
0
582,773
Distance Traveled
439,024
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,466
647
41
4
0
125,621
0
W
Ra
7,571
757
59
6
0
174,196
3
L
Thoth
6,334
633
27
3
0
137,030
1
W
Loki
7,715
772
34
3
0
214,298
2
W
Cthulhu
8,121
812
25
3
0
194,279
2
L
Bellona
6,131
613
25
3
0
176,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role