Player Matchup

Kuzenbo
Kuzenbo
Anime_Slayer789
Kuzenbo
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LILwanton07
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 2
Ao Kuang
Ao Kuang
ShadowDemon6663
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,420 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,395 Elo+

VS

Team Averages
Level 52
1,550 SR
1,390 Elo+
Bacchus
Bacchus
ClumpyComic72
Bacchus
Level 69
God Stats
2W - 2L
1,344 SR
Queue Stats
54W - 70L
1,410 Elo+
Party 1
Discordia
Discordia
Raccoonboof
Discordia
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 157L
1,364 Elo+
Party 1
Chaac
Chaac
mfbullies1
Chaac
Level 25
God Stats
17W - 10L
1,806 SR
Queue Stats
22W - 21L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
8,940
639
8,816
13,914
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
LILwanton07
Tsukuyomi
10
0 / 6 / 4
8,027
573
5,681
11,650
4,842
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
11
2 / 7 / 3
8,363
597
3,694
14,072
5,257
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
7 / 1 / 8
10,969
784
9,390
9,667
7,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Raccoonboof
Discordia
14
7 / 2 / 9
10,518
751
12,771
6,440
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
3 / 2 / 13
9,737
696
8,911
9,304
5,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
17
17
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Bacchus
7
1
8
11
L
Tsukuyomi
LILwanton07
Tsukuyomi
0
6
4
0.33
W
Discordia
Raccoonboof
Discordia
7
2
9
5.75
L
Ao Kuang
2
7
3
0.5
W
Chaac
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
31,072
39,636
Taken
25,411
28,203
Mitigated
14,836
7,742
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,816
2,408
243
1,653
13,914
18,104
0
8,377
5,537
22,951
0
W
Bacchus
9,390
988
209
1,335
9,667
7,561
0
2,399
7,268
37,104
0
L
Tsukuyomi
LILwanton07
Tsukuyomi
5,681
1,394
383
2,431
11,650
4,842
0
6,087
5,563
0
24,427
W
Discordia
Raccoonboof
Discordia
12,771
1,327
0
1,619
6,440
1,945
800
3,850
2,590
39,600
0
L
Ao Kuang
3,694
1,079
0
3,032
14,072
5,257
0
7,697
6,375
24,450
0
W
Chaac
8,911
1,940
0
4,415
9,304
5,330
618
6,261
3,043
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
31,224
89
Minions Killed
130
0
Camps Cleared
0
676,770
Distance Traveled
733,747
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,940
639
19
1
0
234,205
0
W
Bacchus
10,969
784
46
3
0
252,042
2
L
Tsukuyomi
8,027
573
33
2
0
238,270
0
W
Discordia
10,518
751
49
4
0
257,959
1
L
Ao Kuang
8,363
597
37
3
0
204,295
2
W
Chaac
9,737
696
35
3
0
223,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role