Player Matchup

Cthulhu
Cthulhu
MonkeyVerse
Cthulhu
Level 27
God Stats
2W - 6L
1,383 SR
Queue Stats
42W - 90L
1,236 Elo+
Party 1
Discordia
Discordia
barriiee
Discordia
Level 11
God Stats
2W - 12L
1,219 SR
Queue Stats
3W - 20L
1,128 Elo+
Party 1
Da Ji
Da Ji
ffiinn
Da Ji
Level 18
God Stats
4W - 7L
1,162 SR
Queue Stats
23W - 43L
1,249 Elo+
Party 1
Team Averages
Level 19
1,255 SR
1,204 Elo+

VS

Team Averages
Level 115
1,611 SR
1,546 Elo+
Chiron
Chiron
NaiDanac
Chiron
Level 153
God Stats
7W - 1L
1,592 SR
Queue Stats
223W - 234L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
patmath
Baron Samedi
Level 73
God Stats
8W - 4L
1,792 SR
Queue Stats
8W - 4L
1,705 Elo+
Party 2
Ares
Ares
yosoyn1
Ares
Level 120
God Stats
7W - 4L
1,449 SR
Queue Stats
46W - 49L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonkeyVerse
Cthulhu
13
6 / 6 / 2
9,851
758
12,993
17,573
14,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
barriiee
Discordia
10
0 / 9 / 4
7,515
578
6,064
10,303
3,195
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
ffiinn
Da Ji
12
2 / 9 / 5
8,589
661
9,331
14,427
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NaiDanac
Chiron
15
15 / 4 / 6
11,376
875
19,861
12,505
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Baron Samedi
patmath
Baron Samedi
14
5 / 0 / 17
9,982
768
8,676
10,548
7,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
yosoyn1
Ares
12
3 / 5 / 15
9,601
739
5,902
16,465
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
23
24
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MonkeyVerse
Cthulhu
6
6
2
1.17
W
Chiron
NaiDanac
Chiron
15
4
6
4.5
L
Discordia
barriiee
Discordia
0
9
4
0.22
L
Da Ji
ffiinn
Da Ji
2
9
5
0.5
W
Baron Samedi
patmath
Baron Samedi
5
0
17
13.5
W
Ares
yosoyn1
Ares
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
34,439
42,303
Taken
39,518
22,751
Mitigated
27,316
8,347
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MonkeyVerse
Cthulhu
12,993
709
872
4,342
17,573
14,087
0
5,542
12,031
31,020
0
W
Chiron
NaiDanac
Chiron
19,861
10,605
706
4,955
12,505
4,482
1,322
5,227
7,278
0
56,141
L
Discordia
barriiee
Discordia
6,064
253
0
785
10,303
3,195
180
4,304
5,999
21,858
0
L
Da Ji
ffiinn
Da Ji
9,331
1,557
735
1,613
14,427
5,469
0
4,732
9,695
0
17,860
W
Baron Samedi
patmath
Baron Samedi
8,676
1,256
1,805
4,876
10,548
7,280
475
6,725
3,823
27,617
0
W
Ares
yosoyn1
Ares
5,902
167
0
4,495
16,465
15,554
440
7,105
9,360
17,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
30,959
102
Minions Killed
133
0
Camps Cleared
0
606,784
Distance Traveled
665,080
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,851
758
46
4
0
236,688
3
W
Chiron
11,376
875
64
5
0
214,548
1
L
Discordia
7,515
578
35
3
0
178,204
0
L
Da Ji
8,589
661
21
2
0
191,892
3
W
Baron Samedi
9,982
768
41
3
0
229,185
0
W
Ares
9,601
739
28
2
0
221,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role