Player Matchup

Chaac
Chaac
ImKloetsch
Chaac
Level 29
God Stats
39W - 31L
1,513 SR
Queue Stats
78W - 87L
1,377 Elo+
Party 1
Bakasura
Bakasura
Pieopian
Bakasura
Level 26
God Stats
2W - 4L
1,353 SR
Queue Stats
134W - 158L
1,427 Elo+
Party 1
Apollo
Apollo
Stonewall05
Apollo
Level 69
God Stats
32W - 32L
1,548 SR
Queue Stats
127W - 146L
1,406 Elo+
Party 1
Raijin
Raijin
TOXICLAB
Raijin
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 139L
1,375 Elo+
Solo
Neith
Neith
quinnycat
Neith
Level 28
God Stats
51W - 61L
1,440 SR
Queue Stats
95W - 121L
1,404 Elo+
Party 1
Team Averages
Level 37
1,471 SR
1,398 Elo+

VS

Team Averages
Level 51
1,584 SR
1,418 Elo+
Hercules
Hercules
AntiDramatic
Hercules
Level 64
God Stats
13W - 18L
1,534 SR
Queue Stats
715W - 746L
1,433 Elo+
Party 2
Sol
Sol
GothGirlPainal
Sol
Level 93
God Stats
23W - 25L
1,596 SR
Queue Stats
37W - 46L
1,417 Elo+
Party 3
Ares
Ares
KtDolos
Ares
Level 29
God Stats
6W - 3L
1,759 SR
Queue Stats
33W - 39L
1,439 Elo+
Party 3
Thanatos
Thanatos
PBnCrack402
Thanatos
Level 45
God Stats
87W - 62L
1,485 SR
Queue Stats
436W - 436L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
StrictlyCrying
Danzaburou
Level 25
God Stats
30W - 25L
1,547 SR
Queue Stats
53W - 73L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 5 / 3
6,647
443
8,931
11,465
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Pieopian
Bakasura
14
2 / 3 / 3
8,394
560
7,411
10,323
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
11
3 / 6 / 2
7,284
486
6,920
10,944
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
TOXICLAB
Raijin
11
2 / 5 / 1
7,170
478
5,267
8,419
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
quinnycat
Neith
10
0 / 4 / 4
6,100
407
4,963
8,379
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntiDramatic
Hercules
15
3 / 1 / 3
8,536
569
5,473
9,687
7,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 4 / 3
8,695
580
10,890
14,155
6,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
KtDolos
Ares
13
1 / 2 / 9
8,156
544
4,001
8,846
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
PBnCrack402
Thanatos
16
9 / 1 / 6
9,500
633
11,439
11,189
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
StrictlyCrying
Danzaburou
13
3 / 3 / 7
8,318
555
5,699
10,048
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
22
23
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
AntiDramatic
Hercules
3
1
3
4.5
W
6
4
3
1.88
L
Chaac
3
5
3
0.9
W
Ares
KtDolos
Ares
1
2
9
2.75
W
Thanatos
PBnCrack402
Thanatos
9
1
6
12
L
Bakasura
Pieopian
Bakasura
2
3
3
1.17
L
Apollo
3
6
2
0.67
W
Danzaburou
StrictlyCrying
Danzaburou
3
3
7
2.17
L
Raijin
TOXICLAB
Raijin
2
5
1
0.5
L
Neith
quinnycat
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
37,502
49,530
Taken
53,925
22,082
Mitigated
33,242
11,211
Healing
26,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AntiDramatic
Hercules
5,473
1,956
0
4,531
9,687
7,565
266
0
9,057
84
40,859
W
10,890
4,979
0
5,619
14,155
6,637
2,309
3,211
10,421
58,255
0
L
Chaac
8,931
730
336
3,218
11,465
8,703
32
4,913
6,552
0
26,266
W
Ares
KtDolos
Ares
4,001
171
0
0
8,846
8,159
436
570
7,699
15,809
0
W
Thanatos
PBnCrack402
Thanatos
11,439
3,591
0
12,622
11,189
6,534
0
462
10,339
0
56,086
L
Bakasura
Pieopian
Bakasura
7,411
4,968
0
2,362
10,323
4,435
502
2,147
8,176
0
41,691
L
Apollo
6,920
3,625
0
958
10,944
4,776
761
737
10,207
0
34,471
W
Danzaburou
StrictlyCrying
Danzaburou
5,699
2,376
0
3,286
10,048
4,347
2,365
1,024
8,541
0
41,854
L
Raijin
TOXICLAB
Raijin
5,267
297
0
1,820
8,419
2,131
798
5,031
3,388
34,491
0
L
Neith
quinnycat
Neith
4,963
1,801
0
2,517
8,379
2,037
231
2,004
6,247
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
43,205
304
Minions Killed
387
0
Camps Cleared
0
1,328,005
Distance Traveled
1,377,404
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,536
569
95
6
0
295,591
3
W
Sol
8,695
580
98
7
0
266,785
2
L
Chaac
6,647
443
34
2
0
274,465
0
W
Ares
8,156
544
20
1
0
278,686
2
W
Thanatos
9,500
633
85
6
0
306,565
5
L
Bakasura
8,394
560
108
7
0
320,178
3
L
Apollo
7,284
486
67
4
0
245,607
6
W
Danzaburou
8,318
555
89
6
0
229,777
1
L
Raijin
7,170
478
49
3
0
249,918
6
L
Neith
6,100
407
46
3
0
237,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role