Player Matchup

Arachne
Arachne
AGameee
Arachne
Level 22
God Stats
3W - 2L
1,388 SR
Queue Stats
48W - 33L
1,610 Elo+
Party 3
Scylla
Scylla
Proginee
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,536 Elo+
Party 3
Medusa
Medusa
docfimbres
Medusa
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 160L
1,052 Elo+
Party 2
Fenrir
Fenrir
reinbold4445
Fenrir
Level 27
God Stats
6W - 6L
1,608 SR
Queue Stats
213W - 257L
1,291 Elo+
Party 2
Tyr
Tyr
zekethegeek816
Tyr
Level 69
God Stats
34W - 27L
1,551 SR
Queue Stats
553W - 579L
1,487 Elo+
Party 2
Team Averages
Level 29
1,509 SR
1,395 Elo+

VS

Team Averages
Level 30
1,370 SR
1,345 Elo+
Izanami
Izanami
ASYEZ-TOROMBOLO
Izanami
Level 29
God Stats
33W - 37L
1,426 SR
Queue Stats
132W - 137L
1,337 Elo+
Solo
Sobek
Sobek
Axelrod1300
Sobek
Level 18
God Stats
11W - 15L
1,454 SR
Queue Stats
82W - 96L
1,363 Elo+
Party 1
Scylla
Scylla
ChileRelleno045
Scylla
Level 15
God Stats
0W - 3L
1,094 SR
Queue Stats
43W - 63L
1,322 Elo+
Party 1
Bakasura
Bakasura
ErickChaine
Bakasura
Level 62
God Stats
5W - 6L
1,405 SR
Queue Stats
238W - 255L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Kucunbat
Danzaburou
Level 27
God Stats
14W - 20L
1,472 SR
Queue Stats
109W - 150L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AGameee
Arachne
12
5 / 0 / 5
7,292
608
5,205
6,051
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Proginee
Scylla
11
3 / 0 / 4
6,934
578
3,776
4,237
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
docfimbres
Medusa
9
1 / 2 / 4
5,390
449
4,073
5,612
2,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
9
2 / 2 / 5
6,360
530
4,233
8,520
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
7 / 0 / 3
7,976
665
8,014
5,979
4,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,964
497
1,916
6,678
1,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 2
5,695
475
2,297
8,005
5,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 0
5,658
472
297
5,854
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ErickChaine
Bakasura
8
1 / 5 / 2
5,368
447
4,003
8,477
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Kucunbat
Danzaburou
8
3 / 3 / 1
5,816
485
5,138
6,986
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
4
4
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AGameee
Arachne
5
0
5
7.5
L
0
3
0
0
L
0
2
2
0.5
L
0
6
0
0
L
Bakasura
ErickChaine
Bakasura
1
5
2
0.4
L
Danzaburou
Kucunbat
Danzaburou
3
3
1
1.17
W
Scylla
Proginee
Scylla
3
0
4
5
W
Medusa
docfimbres
Medusa
1
2
4
1.5
W
Fenrir
2
2
5
2.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
13,651
30,399
Taken
36,000
13,560
Mitigated
13,298
7,983
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AGameee
Arachne
5,205
3,018
0
3,701
6,051
2,443
0
523
5,528
0
45,571
L
1,916
1,462
0
1,265
6,678
1,796
1,054
1,154
5,524
0
28,712
L
2,297
240
0
1,589
8,005
5,150
161
314
7,691
11,118
0
L
297
0
0
0
5,854
1,665
0
1,815
4,039
20,391
0
L
Bakasura
ErickChaine
Bakasura
4,003
2,879
0
903
8,477
2,730
0
493
7,984
0
16,253
L
Danzaburou
Kucunbat
Danzaburou
5,138
1,245
0
1,454
6,986
1,957
711
0
6,986
0
21,307
W
Scylla
Proginee
Scylla
3,776
330
0
1,352
4,237
997
492
275
3,940
30,860
0
W
Medusa
docfimbres
Medusa
4,073
2,293
0
12
5,612
2,952
590
680
4,932
0
19,211
W
Fenrir
4,233
383
0
120
8,520
2,607
140
760
7,707
0
14,617
W
8,014
2,452
0
2,798
5,979
4,561
406
334
5,470
0
49,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
28,501
294
Minions Killed
209
0
Camps Cleared
0
1,258,031
Distance Traveled
1,084,001
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,292
608
81
7
0
288,884
5
L
Izanami
5,964
497
59
5
0
199,187
0
L
Sobek
5,695
475
18
2
0
236,061
2
L
Scylla
5,658
472
57
5
0
212,561
2
L
Bakasura
5,368
447
44
4
0
240,645
0
L
Danzaburou
5,816
485
31
3
0
195,547
1
W
Scylla
6,934
578
58
5
0
228,084
2
W
Medusa
5,390
449
28
2
0
236,197
0
W
Fenrir
6,360
530
20
2
0
251,525
0
W
Tyr
7,976
665
107
9
0
253,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role