Player Matchup

Sylvanus
Sylvanus
DBock1
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 190L
1,508 Elo+
Party 2
Hades
Hades
ForgetMyKD6172
Hades
Level 106
God Stats
1W - 5L
1,268 SR
Queue Stats
57W - 85L
1,425 Elo+
Party 3
Artemis
Artemis
Il-Elias-lI
Artemis
Level 149
God Stats
22W - 13L
1,630 SR
Queue Stats
317W - 401L
1,495 Elo+
Solo
Yemoja
Yemoja
LazyFufs
Yemoja
Level 124
God Stats
1W - 4L
1,481 SR
Queue Stats
134W - 182L
1,452 Elo+
Party 3
Fenrir
Fenrir
sportyjdog
Fenrir
Level 75
God Stats
24W - 25L
1,480 SR
Queue Stats
398W - 407L
1,557 Elo+
Party 2
Team Averages
Level 111
1,472 SR
1,487 Elo+

VS

Team Averages
Level 110
1,566 SR
1,494 Elo+
Anhur
Anhur
FritzX
Anhur
Level 160
God Stats
12W - 12L
1,509 SR
Queue Stats
297W - 338L
1,456 Elo+
Solo
Tiamat
Tiamat
KuzenboThicc
Tiamat
Level 129
God Stats
6W - 2L
1,609 SR
Queue Stats
222W - 215L
1,498 Elo+
Party 1
Agni
Agni
ObitusMors
Agni
Level 146
God Stats
5W - 4L
1,588 SR
Queue Stats
377W - 326L
1,482 Elo+
Party 1
Achilles
Achilles
Spitdiggedy
Achilles
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 101L
1,484 Elo+
Party 1
Thanatos
Thanatos
XxRekthHimxX
Thanatos
Level 86
God Stats
31W - 18L
1,623 SR
Queue Stats
398W - 317L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DBock1
Sylvanus
17
0 / 7 / 2
10,587
441
9,062
23,864
20,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 11 / 3
10,432
435
11,323
26,625
17,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Il-Elias-lI
Artemis
20
7 / 7 / 0
13,559
565
18,971
20,750
7,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
LazyFufs
Yemoja
12
0 / 8 / 2
8,429
351
4,421
20,278
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
sportyjdog
Fenrir
16
3 / 11 / 3
10,585
441
8,711
22,234
9,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FritzX
Anhur
20
5 / 4 / 8
13,334
556
9,105
22,715
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
2 / 1 / 6
14,333
597
16,100
17,982
20,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 4 / 12
14,065
586
19,263
15,591
6,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Spitdiggedy
Achilles
17
0 / 2 / 19
12,135
506
6,432
19,548
28,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
XxRekthHimxX
Thanatos
20
31 / 2 / 7
16,748
698
39,307
21,456
11,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
12
Kills
44
44
Deaths
13
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DBock1
Sylvanus
0
7
2
0.14
L
2
11
3
0.32
W
Anhur
FritzX
Anhur
5
4
8
2.25
L
Artemis
Il-Elias-lI
Artemis
7
7
0
1
W
Tiamat
2
1
6
5
L
Yemoja
LazyFufs
Yemoja
0
8
2
0.13
W
6
4
12
3
W
Achilles
Spitdiggedy
Achilles
0
2
19
4.75
W
Thanatos
XxRekthHimxX
Thanatos
31
2
7
17.25
L
Fenrir
sportyjdog
Fenrir
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
90,207
113,751
Taken
97,292
76,657
Mitigated
73,474
29,713
Healing
55,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DBock1
Sylvanus
9,062
3,512
486
6,270
23,864
20,697
0
11,486
12,378
54,006
14,222
L
11,323
1,094
512
7,692
26,625
17,260
205
7,792
18,833
72,997
0
W
Anhur
FritzX
Anhur
9,105
3,694
0
9,627
22,715
7,467
1,023
3,664
19,051
0
121,183
L
Artemis
Il-Elias-lI
Artemis
18,971
9,419
0
7,818
20,750
7,234
915
3,167
17,583
0
97,318
W
Tiamat
16,100
2,415
106
9,559
17,982
20,030
1,629
6,447
9,936
103,076
0
L
Yemoja
LazyFufs
Yemoja
4,421
832
666
1,154
20,278
22,444
0
6,026
14,252
26,326
0
W
19,263
2,652
160
4,179
15,591
6,252
1,124
4,774
10,817
114,163
0
W
Achilles
Spitdiggedy
Achilles
6,432
1,174
0
4,548
19,548
28,232
322
5,092
13,655
355
38,083
W
Thanatos
XxRekthHimxX
Thanatos
39,307
16,411
0
27,623
21,456
11,493
3,683
6,998
14,458
0
119,099
L
Fenrir
sportyjdog
Fenrir
8,711
1,625
0
5,115
22,234
9,022
0
6,892
15,342
0
80,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,592
Gold Earned
70,615
587
Minions Killed
720
0
Camps Cleared
0
1,870,626
Distance Traveled
2,314,011
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,587
441
136
6
0
374,233
2
L
Hades
10,432
435
143
6
0
371,278
5
W
Anhur
13,334
556
162
7
0
436,662
0
L
Artemis
13,559
565
149
6
0
374,165
3
W
Tiamat
14,333
597
205
9
0
427,405
5
L
Yemoja
8,429
351
31
1
0
333,936
9
W
Agni
14,065
586
190
8
0
471,289
8
W
Achilles
12,135
506
41
2
0
435,627
10
W
Thanatos
16,748
698
122
5
0
543,028
3
L
Fenrir
10,585
441
128
5
0
417,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role