Player Matchup

Sylvanus
Sylvanus
BigChubSupreme
Sylvanus
Level 28
God Stats
6W - 4L
1,512 SR
Queue Stats
95W - 79L
1,492 Elo+
Solo
Cabrakan
Cabrakan
cow12
Cabrakan
Level 17
God Stats
11W - 7L
1,627 SR
Queue Stats
90W - 97L
1,403 Elo+
Solo
Hera
Hera
dragon04boy
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,496 Elo+
Party 2
Susano
Susano
gio-be-simping
Susano
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 2
Artemis
Artemis
langamagi
Artemis
Level 29
God Stats
28W - 29L
1,525 SR
Queue Stats
146W - 148L
1,465 Elo+
Solo
Team Averages
Level 38
1,533 SR
1,445 Elo+

VS

Team Averages
Level 31
1,558 SR
1,476 Elo+
Tyr
Tyr
EZIDAZIT
Tyr
Level 67
God Stats
18W - 22L
1,420 SR
Queue Stats
658W - 720L
1,308 Elo+
Party 1
The Morrigan
The Morrigan
FacingComp
The Morrigan
Level 6
God Stats
1W - 1L
1,751 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 1
Fenrir
Fenrir
Fenix1691
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 112L
1,321 Elo+
Solo
Medusa
Medusa
GrudgingStatue1
Medusa
Level 24
God Stats
8W - 9L
1,519 SR
Queue Stats
12W - 15L
1,630 Elo+
Solo
Ganesha
Ganesha
PopeOfShweg
Ganesha
Level 27
God Stats
19W - 12L
1,601 SR
Queue Stats
24W - 19L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
9 / 2 / 0
8,543
712
9,377
11,313
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
cow12
Cabrakan
9
2 / 0 / 5
6,644
554
2,537
5,968
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 2 / 3
8,160
680
5,875
5,942
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 6
6,802
567
3,781
4,693
1,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
langamagi
Artemis
13
6 / 0 / 2
7,596
633
4,870
5,716
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,670
473
4,091
10,049
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
FacingComp
The Morrigan
10
3 / 8 / 1
6,697
558
5,039
7,854
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Fenix1691
Fenrir
3
0 / 5 / 0
3,998
333
1,143
3,596
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
5,202
434
3,315
7,086
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
PopeOfShweg
Ganesha
9
1 / 2 / 1
6,226
519
2,087
6,496
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
28
Kills
5
5
Deaths
28
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
9
2
0
4.5
L
1
8
0
0.13
L
The Morrigan
FacingComp
The Morrigan
3
8
1
0.44
L
Fenrir
Fenix1691
Fenrir
0
5
0
0
L
0
5
0
0
L
Ganesha
PopeOfShweg
Ganesha
1
2
1
0.75
W
Cabrakan
cow12
Cabrakan
2
0
5
4.5
W
8
2
3
4.75
W
3
1
6
6
W
Artemis
langamagi
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
15,675
33,632
Taken
35,081
15,692
Mitigated
10,620
15,573
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,377
3,271
0
6,194
11,313
5,843
918
3,963
7,350
45,005
11,515
L
4,091
393
0
1,582
10,049
2,682
0
6,816
3,233
0
20,985
L
The Morrigan
FacingComp
The Morrigan
5,039
1,377
0
1,083
7,854
2,045
300
3,898
3,956
27,413
52
L
Fenrir
Fenix1691
Fenrir
1,143
791
0
188
3,596
1,289
0
1,351
2,245
0
4,564
L
3,315
1,463
0
779
7,086
1,195
0
1,622
5,464
0
21,882
L
Ganesha
PopeOfShweg
Ganesha
2,087
210
0
0
6,496
3,409
0
3,043
3,453
16,517
0
W
Cabrakan
cow12
Cabrakan
2,537
345
0
2,700
5,968
4,501
552
308
5,660
13,064
0
W
5,875
1,575
0
2,215
5,942
1,859
1,880
2,623
3,319
48,567
0
W
3,781
953
0
250
4,693
1,416
0
928
3,765
0
25,732
W
Artemis
langamagi
Artemis
4,870
2,508
0
4,214
5,716
2,073
2,442
0
5,716
0
41,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
27,793
340
Minions Killed
156
0
Camps Cleared
0
958,864
Distance Traveled
929,837
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,543
712
111
9
0
174,638
0
L
Tyr
5,670
473
30
3
0
217,530
1
L
The Morrigan
6,697
558
52
4
0
190,707
0
L
Fenrir
3,998
333
11
1
0
108,686
2
L
Medusa
5,202
434
50
4
0
200,429
2
L
Ganesha
6,226
519
13
1
0
212,485
0
W
Cabrakan
6,644
554
18
2
0
159,577
0
W
Hera
8,160
680
88
7
0
203,352
3
W
Susano
6,802
567
46
4
0
239,389
1
W
Artemis
7,596
633
77
6
0
181,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role