Player Matchup

Medusa
Medusa
 
Medusa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Johnny Toxic
Hercules
Level 72
God Stats
4W - 6L
1,421 SR
Queue Stats
716W - 829L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
livelyreaper
Baron Samedi
Level 146
God Stats
17W - 12L
1,685 SR
Queue Stats
178W - 136L
1,669 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,567 Elo+

VS

Team Averages
Level 118
1,672 SR
1,643 Elo+
Cupid
Cupid
Jdogg619
Cupid
Level 159
God Stats
4W - 3L
1,605 SR
Queue Stats
834W - 558L
1,666 Elo+
Solo
Hades
Hades
Jygaloo
Hades
Level 106
God Stats
4W - 0L
1,606 SR
Queue Stats
15W - 5L
1,636 Elo+
Party 2
Zeus
Zeus
starquez
Zeus
Level 88
God Stats
10W - 4L
1,804 SR
Queue Stats
146W - 110L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 5 / 2
5,679
710
2,975
6,234
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Johnny Toxic
Hercules
7
1 / 6 / 2
5,685
711
2,607
9,192
5,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
livelyreaper
Baron Samedi
8
1 / 1 / 2
5,704
713
2,681
5,884
4,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jdogg619
Cupid
11
3 / 1 / 7
7,331
916
4,883
4,576
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Jygaloo
Hades
9
2 / 1 / 9
6,631
829
4,131
7,355
6,003
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
11
7 / 1 / 4
7,421
928
8,187
3,835
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Cupid
Jdogg619
Cupid
3
1
7
6.5
L
Hercules
Johnny Toxic
Hercules
1
6
2
0.33
W
Hades
Jygaloo
Hades
2
1
9
6.5
L
Baron Samedi
livelyreaper
Baron Samedi
1
1
2
2
W
Zeus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,263
Damage
17,201
21,310
Taken
15,766
12,324
Mitigated
8,969
2,472
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,975
1,091
0
0
6,234
2,021
0
2,873
3,361
0
16,643
W
Cupid
Jdogg619
Cupid
4,883
2,628
127
994
4,576
1,875
1,468
366
4,210
0
29,333
L
Hercules
Johnny Toxic
Hercules
2,607
567
0
1,273
9,192
5,717
0
5,939
3,253
0
6,802
W
Hades
Jygaloo
Hades
4,131
643
0
1,559
7,355
6,003
289
1,599
5,756
12,441
0
L
Baron Samedi
livelyreaper
Baron Samedi
2,681
131
247
952
5,884
4,586
0
3,506
2,378
13,294
0
W
Zeus
8,187
956
52
1,568
3,835
1,091
817
716
3,119
31,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,068
Gold Earned
21,383
61
Minions Killed
118
0
Camps Cleared
0
467,975
Distance Traveled
472,123
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,679
710
39
5
0
152,513
2
W
Cupid
7,331
916
43
5
0
173,908
1
L
Hercules
5,685
711
2
0
0
151,405
0
W
Hades
6,631
829
31
4
0
146,452
0
L
Baron Samedi
5,704
713
20
3
0
164,057
2
W
Zeus
7,421
928
44
6
0
151,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role