Player Matchup

Scylla
Scylla
BigBulbusBrenda
Scylla
Level 88
God Stats
10W - 3L
1,707 SR
Queue Stats
106W - 75L
1,693 Elo+
Party 2
Neith
Neith
GriffenFang
Neith
Level 6
God Stats
4W - 0L
1,899 SR
Queue Stats
25W - 16L
1,578 Elo+
Party 2
Mulan
Mulan
MRNUGGET27
Mulan
Level 67
God Stats
28W - 22L
1,632 SR
Queue Stats
177W - 151L
1,594 Elo+
Party 2
Team Averages
Level 54
1,746 SR
1,622 Elo+

VS

Team Averages
Level 67
1,742 SR
1,528 Elo+
Athena
Athena
Greysenwolf9027
Athena
Level 28
God Stats
19W - 12L
1,695 SR
Queue Stats
84W - 67L
1,544 Elo+
Party 1
Nike
Nike
GtSKidFrost2
Nike
Level 32
God Stats
25W - 25L
1,562 SR
Queue Stats
275W - 215L
1,521 Elo+
Party 1
Anubis
Anubis
xii Sparxx iix
Anubis
Level 142
God Stats
27W - 12L
1,970 SR
Queue Stats
458W - 368L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 5
10,057
914
11,325
4,227
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 13
8,823
802
12,481
7,248
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
12
2 / 0 / 15
8,317
756
9,016
9,818
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,799
618
2,486
13,488
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 0
6,290
572
3,286
14,756
8,411
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 7 / 0
6,311
574
3,652
9,866
5,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
20
Kills
0
0
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
0
6
0
0
W
5
0
13
11.5
L
0
7
0
0
W
Mulan
2
0
15
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,822
Damage
9,424
21,293
Taken
38,110
13,420
Mitigated
24,520
3,878
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,325
1,487
0
495
4,227
1,702
412
649
3,578
42,098
1,821
L
2,486
564
0
756
13,488
10,373
0
2,938
10,164
5,432
0
W
12,481
5,529
0
1,737
7,248
2,913
1,681
2,322
4,926
0
36,846
L
3,286
289
688
1,662
14,756
8,411
0
4,743
9,720
0
15,879
W
Mulan
9,016
1,972
0
1,646
9,818
8,805
244
3,167
6,651
0
22,675
L
3,652
0
0
2,244
9,866
5,736
0
3,358
6,376
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
19,400
147
Minions Killed
82
0
Camps Cleared
0
624,255
Distance Traveled
541,702
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,057
914
56
5
0
204,085
3
L
Athena
6,799
618
10
1
0
187,446
0
W
Neith
8,823
802
59
5
0
200,807
3
L
Nike
6,290
572
24
2
0
180,626
2
W
Mulan
8,317
756
32
3
0
219,363
2
L
Anubis
6,311
574
48
4
0
173,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role