Player Matchup

Athena
Athena
GamerGuy722
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
TrapGodPollo
Thanatos
Level 83
God Stats
18W - 11L
1,627 SR
Queue Stats
266W - 280L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
VA_Sinner
Baron Samedi
Level 78
God Stats
15W - 9L
1,740 SR
Queue Stats
100W - 109L
1,393 Elo+
Party 1
Neith
Neith
VA_jr067047
Neith
Level 23
God Stats
5W - 9L
1,143 SR
Queue Stats
26W - 46L
1,286 Elo+
Party 1
Artemis
Artemis
xAR2K
Artemis
Level 22
God Stats
23W - 29L
1,412 SR
Queue Stats
32W - 46L
1,304 Elo+
Party 1
Team Averages
Level 47
1,484 SR
1,365 Elo+

VS

Team Averages
Level 106
1,563 SR
1,402 Elo+
Danzaburou
Danzaburou
I am b0red n0w
Danzaburou
Level 156
God Stats
4W - 4L
1,374 SR
Queue Stats
163W - 168L
1,419 Elo+
Party 2
Bakasura
Bakasura
Jukeg0d
Bakasura
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 117L
1,403 Elo+
Party 2
Horus
Horus
Nitejar
Horus
Level 43
God Stats
38W - 18L
1,696 SR
Queue Stats
204W - 201L
1,385 Elo+
Solo
Scylla
Scylla
Senpai SeanyBoi
Scylla
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 130L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
Zest-Shadow-Onyx
Jormungandr
Level 40
God Stats
8W - 2L
1,744 SR
Queue Stats
77W - 54L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 7 / 2
10,358
414
6,085
20,219
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TrapGodPollo
Thanatos
16
6 / 11 / 2
11,806
472
17,670
23,272
9,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
VA_Sinner
Baron Samedi
18
2 / 11 / 3
11,719
469
9,965
20,091
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 10 / 2
9,513
381
6,277
17,029
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Artemis
xAR2K
Artemis
17
0 / 8 / 1
10,515
421
7,205
16,661
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I am b0red n0w
Danzaburou
19
6 / 2 / 10
13,599
544
10,710
13,620
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Jukeg0d
Bakasura
20
18 / 4 / 11
15,916
637
28,035
24,520
13,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Nitejar
Horus
17
2 / 3 / 20
12,777
511
3,969
20,967
28,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 2 / 13
14,039
562
19,493
13,696
5,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Zest-Shadow-Onyx
Jormungandr
20
9 / 0 / 9
14,723
589
14,146
16,535
28,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
11
Kills
46
47
Deaths
11
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Athena
2
7
2
0.43
W
Danzaburou
I am b0red n0w
Danzaburou
6
2
10
5.5
W
Bakasura
Jukeg0d
Bakasura
18
4
11
5.88
W
Horus
Nitejar
Horus
2
3
20
4
W
11
2
13
8.75
L
Thanatos
TrapGodPollo
Thanatos
6
11
2
0.64
L
Baron Samedi
VA_Sinner
Baron Samedi
2
11
3
0.32
L
1
10
2
0.2
W
Jormungandr
Zest-Shadow-Onyx
Jormungandr
9
0
9
13.5
L
Artemis
xAR2K
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,202
Damage
76,353
97,272
Taken
89,338
48,813
Mitigated
80,282
20,332
Healing
31,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,085
1,315
0
2,863
20,219
17,412
203
4,380
14,345
22,733
0
W
Danzaburou
I am b0red n0w
Danzaburou
10,710
2,991
0
5,534
13,620
4,894
4,160
2,000
11,620
0
93,771
W
Bakasura
Jukeg0d
Bakasura
28,035
19,549
0
9,600
24,520
13,879
1,241
4,466
20,054
0
121,948
W
Horus
Nitejar
Horus
3,969
1,668
2,710
4,776
20,967
28,008
1,700
4,279
16,688
0
24,167
W
19,493
2,741
550
6,168
13,696
5,499
3,447
3,883
9,813
101,239
0
L
Thanatos
TrapGodPollo
Thanatos
17,670
6,217
0
10,263
23,272
9,726
0
7,903
14,222
0
78,338
L
Baron Samedi
VA_Sinner
Baron Samedi
9,965
166
876
2,982
20,091
9,488
60
8,206
10,682
76,717
0
L
6,277
1,767
151
3,197
17,029
5,795
831
3,714
12,887
0
60,441
W
Jormungandr
Zest-Shadow-Onyx
Jormungandr
14,146
3,623
439
1,665
16,535
28,002
4,079
1,422
15,113
106,156
0
L
Artemis
xAR2K
Artemis
7,205
3,498
0
0
16,661
6,392
1,048
8,003
7,003
0
60,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,911
Gold Earned
71,054
475
Minions Killed
720
0
Camps Cleared
0
2,064,304
Distance Traveled
2,403,505
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,358
414
19
1
0
418,703
1
W
Danzaburou
13,599
544
152
6
0
430,139
1
W
Bakasura
15,916
637
202
8
0
584,235
5
W
Horus
12,777
511
32
1
0
492,609
6
W
Scylla
14,039
562
151
6
0
487,223
0
L
Thanatos
11,806
472
93
4
0
454,965
1
L
Baron Samedi
11,719
469
155
6
0
408,342
2
L
Neith
9,513
381
113
5
0
395,979
1
W
Jormungandr
14,723
589
183
7
0
409,299
0
L
Artemis
10,515
421
95
4
0
386,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role