Player Matchup

Guan Yu
Guan Yu
SabreTewth
Guan Yu
Level 23
God Stats
7W - 2L
1,847 SR
Queue Stats
30W - 25L
1,685 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saskiiaa
Ah Muzen Cab
Level 24
God Stats
3W - 2L
1,940 SR
Queue Stats
262W - 115L
1,614 Elo+
Solo
Cthulhu
Cthulhu
ShrekLord69
Cthulhu
Level 17
God Stats
9W - 10L
1,483 SR
Queue Stats
27W - 22L
1,609 Elo+
Party 1
Nemesis
Nemesis
kc_royals22
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
sharktodanado
Aphrodite
Level 16
God Stats
15W - 10L
1,599 SR
Queue Stats
22W - 16L
1,660 Elo+
Party 1
Team Averages
Level 38
1,674 SR
1,624 Elo+

VS

Team Averages
Level 17
1,632 SR
1,609 Elo+
Odin
Odin
Kaelros
Odin
Level 18
God Stats
3W - 2L
1,865 SR
Queue Stats
25W - 22L
1,589 Elo+
Party 2
Chernobog
Chernobog
Larmeon
Chernobog
Level 21
God Stats
1W - 2L
1,686 SR
Queue Stats
27W - 18L
1,636 Elo+
Party 2
Cerberus
Cerberus
Vasire
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,514 Elo+
Party 2
Bakasura
Bakasura
bdubskiii
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 113L
1,645 Elo+
Solo
Zeus
Zeus
zmgaodi1
Zeus
Level 16
God Stats
27W - 17L
1,611 SR
Queue Stats
78W - 61L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SabreTewth
Guan Yu
16
4 / 2 / 11
11,668
556
10,631
16,515
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Saskiiaa
Ah Muzen Cab
20
12 / 1 / 6
14,989
714
20,131
11,042
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ShrekLord69
Cthulhu
15
6 / 4 / 7
10,369
494
11,080
20,504
11,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
kc_royals22
Nemesis
19
7 / 0 / 10
12,314
586
10,169
16,020
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
sharktodanado
Aphrodite
14
3 / 3 / 7
11,460
546
4,314
12,913
7,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kaelros
Odin
13
0 / 6 / 5
8,688
414
5,194
14,370
8,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Larmeon
Chernobog
12
1 / 9 / 2
8,415
401
5,977
13,557
4,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Vasire
Cerberus
12
0 / 7 / 5
8,079
385
4,095
14,195
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
bdubskiii
Bakasura
19
2 / 6 / 0
12,020
572
8,806
18,328
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
5 / 4 / 1
10,638
507
21,836
13,514
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
32
Kills
8
10
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
Kaelros
Odin
0
6
5
0.42
L
Chernobog
Larmeon
Chernobog
1
9
2
0.22
W
Guan Yu
SabreTewth
Guan Yu
4
2
11
4.75
W
Ah Muzen Cab
Saskiiaa
Ah Muzen Cab
12
1
6
15
W
Cthulhu
ShrekLord69
Cthulhu
6
4
7
2.38
L
Cerberus
Vasire
Cerberus
0
7
5
0.36
L
Bakasura
bdubskiii
Bakasura
2
6
0
0.33
W
Nemesis
kc_royals22
Nemesis
7
0
10
12
W
Aphrodite
sharktodanado
Aphrodite
3
3
7
2.17
L
Zeus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,325
Damage
45,908
76,994
Taken
73,964
43,255
Mitigated
37,924
34,739
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Kaelros
Odin
5,194
975
0
115
14,370
8,991
0
2,756
10,888
9,769
26,032
L
Chernobog
Larmeon
Chernobog
5,977
3,944
0
1,750
13,557
4,171
995
4,366
9,142
0
44,365
W
Guan Yu
SabreTewth
Guan Yu
10,631
770
844
6,650
16,515
12,534
990
6,030
10,104
0
46,093
W
Ah Muzen Cab
Saskiiaa
Ah Muzen Cab
20,131
6,994
0
4,130
11,042
4,891
4,840
2,909
8,098
0
137,410
W
Cthulhu
ShrekLord69
Cthulhu
11,080
1,580
392
566
20,504
11,951
1,519
6,770
13,694
51,469
0
L
Cerberus
Vasire
Cerberus
4,095
264
0
2,615
14,195
11,387
0
3,981
10,166
12,748
0
L
Bakasura
bdubskiii
Bakasura
8,806
6,107
0
4,868
18,328
7,724
3,348
973
17,038
0
94,946
W
Nemesis
kc_royals22
Nemesis
10,169
4,839
0
8,553
16,020
6,428
0
5,254
10,691
0
94,412
W
Aphrodite
sharktodanado
Aphrodite
4,314
886
8,140
5,464
12,913
7,451
1,701
7,756
5,115
35,363
0
L
Zeus
21,836
713
0
1,932
13,514
5,651
0
3,318
10,108
90,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,800
Gold Earned
47,840
574
Minions Killed
523
0
Camps Cleared
0
2,041,104
Distance Traveled
1,840,909
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,688
414
72
3
0
376,659
5
L
Chernobog
8,415
401
82
4
0
340,521
3
W
Guan Yu
11,668
556
87
4
0
424,183
1
W
Ah Muzen Cab
14,989
714
234
11
0
428,716
5
W
Cthulhu
10,369
494
67
3
0
380,876
3
L
Cerberus
8,079
385
22
1
0
363,612
6
L
Bakasura
12,020
572
193
9
0
425,610
1
W
Nemesis
12,314
586
124
6
0
448,542
4
W
Aphrodite
11,460
546
62
3
0
358,787
2
L
Zeus
10,638
507
154
7
0
334,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role