Player Matchup

Susano
Susano
BambiWitDaHoodie
Susano
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
L34NDR06300
Olorun
Level 4
God Stats
2W - 3L
1,712 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 1
Nemesis
Nemesis
PONTIFFSULYVHAN
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bakasura
Bakasura
RenegadeRyan09
Bakasura
Level 5
God Stats
1W - 6L
1,358 SR
Queue Stats
3W - 16L
1,424 Elo+
Solo
Neith
Neith
Reyka19
Neith
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 1
Team Averages
Level 11
1,556 SR
1,551 Elo+

VS

Team Averages
Level 11
1,493 SR
1,550 Elo+
Apollo
Apollo
De ChiII
Apollo
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 20L
1,649 Elo+
Party 2
Janus
Janus
ElSucioDan7989
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,649 Elo+
Party 2
Serqet
Serqet
LaFIamaNegra
Serqet
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 2L
1,649 Elo+
Party 2
Erlang Shen
Erlang Shen
Splash_Life215_
Erlang Shen
Level 16
God Stats
7W - 2L
1,552 SR
Queue Stats
87W - 73L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Trashmage
Danzaburou
Level 31
God Stats
5W - 9L
1,414 SR
Queue Stats
46W - 60L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,054
378
2,273
7,968
2,414
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
9
2 / 10 / 1
6,139
384
2,783
10,586
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 10 / 1
5,639
352
5,035
12,873
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
10
0 / 13 / 1
6,572
411
4,061
13,902
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Reyka19
Neith
12
2 / 9 / 2
7,624
477
3,871
10,359
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
De ChiII
Apollo
17
9 / 0 / 11
10,559
660
10,316
9,017
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 13
10,265
642
14,203
8,736
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
16
11 / 0 / 9
11,341
709
6,016
7,864
4,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Splash_Life215_
Erlang Shen
15
8 / 4 / 10
9,365
585
7,093
11,096
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Trashmage
Danzaburou
16
7 / 0 / 6
10,157
635
5,500
10,252
4,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
92
4
Kills
43
44
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Apollo
De ChiII
Apollo
9
0
11
14.5
W
8
1
13
14.5
L
Olorun
2
10
1
0.25
W
Serqet
11
0
9
15.5
L
0
10
1
0.05
L
Bakasura
0
13
1
0.04
L
Neith
Reyka19
Neith
2
9
2
0.33
W
Erlang Shen
Splash_Life215_
Erlang Shen
8
4
10
3.25
W
Danzaburou
Trashmage
Danzaburou
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
43,128
55,688
Taken
46,965
20,053
Mitigated
20,804
4,906
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,273
642
0
980
7,968
2,414
0
2,097
5,871
0
13,151
W
Apollo
De ChiII
Apollo
10,316
4,314
0
2,159
9,017
4,392
29
522
8,357
0
84,878
W
14,203
795
0
1,040
8,736
2,844
1,470
179
8,126
64,385
0
L
Olorun
2,783
1,099
337
779
10,586
4,229
761
2,564
8,022
17,418
2,594
W
Serqet
6,016
1,888
0
618
7,864
4,482
1,854
0
7,864
0
57,160
L
5,035
1,536
0
905
12,873
3,714
0
4,234
8,136
0
14,994
L
Bakasura
4,061
2,911
0
1,241
13,902
5,185
0
3,476
10,350
0
23,081
L
Neith
Reyka19
Neith
3,871
1,054
0
664
10,359
4,511
539
1,832
8,387
0
23,280
W
Erlang Shen
Splash_Life215_
Erlang Shen
7,093
3,047
203
4,594
11,096
4,975
910
1,352
9,388
0
51,893
W
Danzaburou
Trashmage
Danzaburou
5,500
2,451
0
3,966
10,252
4,111
6,734
491
9,669
0
50,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
51,687
187
Minions Killed
546
0
Camps Cleared
0
1,275,904
Distance Traveled
1,621,502
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,054
378
24
2
0
281,883
0
W
Apollo
10,559
660
136
9
0
337,656
0
W
Janus
10,265
642
121
8
0
331,572
1
L
Olorun
6,139
384
33
2
0
219,642
0
W
Serqet
11,341
709
102
6
0
352,028
3
L
Nemesis
5,639
352
28
2
0
271,513
6
L
Bakasura
6,572
411
62
4
0
277,770
1
L
Neith
7,624
477
40
3
0
225,096
2
W
Erlang Shen
9,365
585
84
5
0
318,332
2
W
Danzaburou
10,157
635
103
6
0
281,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role