Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CHABOLLA1
Thor
Level 26
God Stats
21W - 20L
1,699 SR
Queue Stats
184W - 170L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Kaylie3137
Cthulhu
Level 23
God Stats
13W - 8L
1,520 SR
Queue Stats
52W - 71L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
ShortyJoJo
Ah Puch
Level 132
God Stats
4W - 5L
1,639 SR
Queue Stats
182W - 194L
1,460 Elo+
Party 2
Neith
Neith
Zigfrid PK
Neith
Level 124
God Stats
11W - 10L
1,585 SR
Queue Stats
620W - 551L
1,517 Elo+
Party 1
Team Averages
Level 86
1,589 SR
1,461 Elo+

VS

Team Averages
Level 81
1,488 SR
1,383 Elo+
Kukulkan
Kukulkan
DaGibbly
Kukulkan
Level 8
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 3
Loki
Loki
Natsu_98_PR
Loki
Level 124
God Stats
21W - 16L
1,207 SR
Queue Stats
755W - 720L
1,530 Elo+
Solo
Danzaburou
Danzaburou
OzemSJ
Danzaburou
Level 78
God Stats
60W - 61L
1,498 SR
Queue Stats
142W - 141L
1,398 Elo+
Party 3
Bellona
Bellona
Sevrion42
Bellona
Level 105
God Stats
1W - 6L
1,156 SR
Queue Stats
64W - 77L
1,347 Elo+
Party 3
Khepri
Khepri
legionofguilt
Khepri
Level 90
God Stats
12W - 7L
1,809 SR
Queue Stats
172W - 171L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 1 / 0
5,401
772
3,324
4,768
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
7
0 / 0 / 1
4,297
614
121
3,233
756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Kaylie3137
Cthulhu
4
0 / 2 / 0
3,836
548
0
4,482
1,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ShortyJoJo
Ah Puch
10
3 / 0 / 0
5,529
790
1,894
1,975
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 0 / 0
4,657
665
1,091
2,063
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaGibbly
Kukulkan
6
0 / 4 / 0
3,735
534
224
3,211
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,232
605
1,105
3,784
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
OzemSJ
Danzaburou
9
0 / 0 / 0
4,608
658
340
2,596
559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Sevrion42
Bellona
6
1 / 3 / 0
4,151
593
2,987
5,214
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

1
0 / 0 / 0
1,422
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
6
Kills
1
3
Deaths
7
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
0
3
W
Thor
0
0
1
0.5
L
Kukulkan
DaGibbly
Kukulkan
0
4
0
0
W
Cthulhu
Kaylie3137
Cthulhu
0
2
0
0
L
0
0
0
0
L
Danzaburou
OzemSJ
Danzaburou
0
0
0
0
L
Bellona
Sevrion42
Bellona
1
3
0
0.33
W
Ah Puch
ShortyJoJo
Ah Puch
3
0
0
3
W
Neith
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,430
Damage
4,656
16,521
Taken
14,805
7,002
Mitigated
6,303
4,420
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,324
1,583
0
1,431
4,768
3,275
0
0
4,768
21,508
0
W
Thor
121
0
0
437
3,233
756
0
0
3,233
0
19,483
L
Kukulkan
DaGibbly
Kukulkan
224
0
0
0
3,211
912
0
1,514
1,697
14,481
0
W
Cthulhu
Kaylie3137
Cthulhu
0
0
0
1,080
4,482
1,624
72
0
4,482
8,727
0
L
1,105
194
0
1,738
3,784
921
0
571
3,213
0
18,520
L
Danzaburou
OzemSJ
Danzaburou
340
190
0
1,195
2,596
559
0
0
2,596
0
24,681
L
Bellona
Sevrion42
Bellona
2,987
1,225
0
1,200
5,214
3,911
0
3,133
2,081
0
15,490
W
Ah Puch
ShortyJoJo
Ah Puch
1,894
69
0
449
1,975
637
450
224
1,751
27,447
0
W
Neith
1,091
0
0
1,023
2,063
710
546
0
2,063
0
24,198
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
18,148
222
Minions Killed
160
0
Camps Cleared
0
650,011
Distance Traveled
543,071
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,401
772
53
8
0
135,690
2
W
Thor
4,297
614
43
6
0
150,650
0
L
Kukulkan
3,735
534
29
4
0
125,909
0
W
Cthulhu
3,836
548
15
2
0
95,996
2
L
Loki
4,232
605
52
7
0
144,425
0
L
Danzaburou
4,608
658
47
7
0
143,878
0
L
Bellona
4,151
593
32
5
0
128,859
0
W
Ah Puch
5,529
790
58
8
0
142,250
5
W
Neith
4,657
665
53
8
0
125,425
0
L
Khepri
1,422
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role