Player Matchup

Zhong Kui
Zhong Kui
Silver III
Lord_Brocktree69
Zhong Kui
Silver III
Level 122
God Stats
1W - 1L
1,254 SR
Queue Stats
76W - 99L
893 MMR
Solo
Neith
Neith
Silver II
Magik x Stik
Neith
Silver II
Level 103
God Stats
129W - 147L
1,491 SR
Queue Stats
483W - 601L
1,179 MMR
Party 2
Sobek
Sobek
Gold II
MiNDPuZZLa
Sobek
Gold II
Level 160
God Stats
49W - 47L
1,647 SR
Queue Stats
463W - 491L
1,424 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,464 SR
1,165 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,446 SR
879 MMR
Amaterasu
Amaterasu
Silver III
CurseThrower
Amaterasu
Silver III
Level 106
God Stats
256W - 252L
1,421 SR
Queue Stats
774W - 894L
979 MMR
Party 1
Merlin
Merlin
Silver III
LyricLaPerla
Merlin
Silver III
Level 158
God Stats
4W - 8L
1,460 SR
Queue Stats
304W - 351L
787 MMR
Party 1
Cupid
Cupid
Silver III
thepooploop
Cupid
Silver III
Level 68
God Stats
14W - 21L
1,458 SR
Queue Stats
40W - 60L
872 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
4 / 2 / 6
9,826
702
7,828
10,358
6,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 8
10,049
718
12,969
7,737
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
14
5 / 0 / 7
9,928
709
8,676
13,657
18,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayKumbhakarnaSolCerberusAphrodite

VS

Bans
AthenaDiscordiaAnubisPoseidonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CurseThrower
Amaterasu
12
0 / 4 / 1
8,016
573
4,093
15,144
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
13
2 / 4 / 0
8,601
614
11,679
9,394
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
8,153
582
6,006
11,124
3,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CurseThrower
Amaterasu
0
4
1
0.13
W
Zhong Kui
4
2
6
3.5
L
Merlin
2
4
0
0.5
W
3
0
8
7
W
Sobek
5
0
7
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
21,778
31,752
Taken
35,662
27,794
Mitigated
18,793
10,242
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CurseThrower
Amaterasu
4,093
1,805
476
5,792
15,144
11,668
0
7,467
7,677
0
19,093
W
Zhong Kui
7,828
741
739
3,807
10,358
6,414
1,234
3,307
6,680
23,312
0
L
Merlin
11,679
121
682
2,310
9,394
3,362
0
4,374
5,020
42,286
0
W
12,969
2,741
0
3,287
7,737
2,884
1,342
2,875
4,521
0
62,450
W
Sobek
8,676
770
0
2,409
13,657
18,496
96
4,207
8,872
21,683
0
L
6,006
2,927
974
2,425
11,124
3,763
0
4,663
6,461
0
27,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
24,770
167
Minions Killed
152
0
Camps Cleared
0
835,293
Distance Traveled
808,774
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,016
573
34
2
0
296,936
2
W
Zhong Kui
9,826
702
37
3
0
257,301
0
L
Merlin
8,601
614
66
5
0
256,716
0
W
Neith
10,049
718
102
7
0
274,738
1
W
Sobek
9,928
709
28
2
0
303,254
2
L
Cupid
8,153
582
52
4
0
255,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role