Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Laburlax
Danzaburou
Level 8
God Stats
4W - 3L
1,528 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 1
Bacchus
Bacchus
Pistolers
Bacchus
Level 9
God Stats
2W - 0L
1,787 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 1
Sol
Sol
RektByNewb
Sol
Level 24
God Stats
11W - 7L
1,638 SR
Queue Stats
73W - 43L
1,598 Elo+
Solo
Chaac
Chaac
Rocket_G_IGPX
Chaac
Level 136
God Stats
53W - 31L
1,625 SR
Queue Stats
266W - 257L
1,491 Elo+
Party 1
Team Averages
Level 60
1,616 SR
1,514 Elo+

VS

Team Averages
Level 28
1,526 SR
1,598 Elo+
Zhong Kui
Zhong Kui
Br0d0 Fragns
Zhong Kui
Level 8
God Stats
15W - 11L
1,709 SR
Queue Stats
74W - 39L
1,727 Elo+
Party 2
Erlang Shen
Erlang Shen
Jte bop
Erlang Shen
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 39L
1,612 Elo+
Solo
Poseidon
Poseidon
Kattc4
Poseidon
Level 88
God Stats
3W - 8L
1,231 SR
Queue Stats
174W - 177L
1,660 Elo+
Party 2
Thor
Thor
Luiz20211623
Thor
Level 10
God Stats
2W - 4L
1,476 SR
Queue Stats
9W - 19L
1,479 Elo+
Solo
Apollo
Apollo
foxrok
Apollo
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 31L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
5 / 1 / 4
5,630
704
4,264
4,448
1,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Laburlax
Danzaburou
6
0 / 2 / 2
4,164
521
774
4,444
1,061
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Pistolers
Bacchus
8
1 / 0 / 1
4,528
566
933
1,982
862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 1
5,789
724
2,848
3,726
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 4
5,981
748
3,638
4,471
2,557
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Br0d0 Fragns
Zhong Kui
8
0 / 6 / 0
4,361
545
3,743
7,843
4,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Jte bop
Erlang Shen
7
2 / 2 / 0
4,504
563
2,434
4,817
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Kattc4
Poseidon
7
0 / 4 / 0
4,013
502
2,026
4,773
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,997
375
0
0
0
Apollo
foxrok
Apollo
7
1 / 1 / 1
4,219
527
926
2,853
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
4
7
L
Zhong Kui
Br0d0 Fragns
Zhong Kui
0
6
0
0
L
Erlang Shen
Jte bop
Erlang Shen
2
2
0
1
L
Poseidon
Kattc4
Poseidon
0
4
0
0
W
Danzaburou
Laburlax
Danzaburou
0
2
2
0.5
L
0
0
0
0
W
Bacchus
Pistolers
Bacchus
1
0
1
1.5
W
2
0
1
2.5
W
5
0
4
7
L
Apollo
foxrok
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
9,129
19,071
Taken
20,286
7,379
Mitigated
7,913
8,249
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,264
2,755
0
1,596
4,448
1,645
0
1,852
2,552
0
15,685
L
Zhong Kui
Br0d0 Fragns
Zhong Kui
3,743
512
0
2,199
7,843
4,243
0
80
7,763
20,640
0
L
Erlang Shen
Jte bop
Erlang Shen
2,434
954
0
1,800
4,817
1,906
0
944
3,873
0
19,219
L
Poseidon
Kattc4
Poseidon
2,026
179
0
974
4,773
1,033
0
2,274
2,499
19,180
0
W
Danzaburou
Laburlax
Danzaburou
774
629
0
1,467
4,444
1,061
441
998
3,366
0
13,156
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Pistolers
Bacchus
933
0
0
250
1,982
862
182
205
1,716
11,059
0
W
2,848
231
0
2,182
3,726
1,254
993
727
2,897
32,257
3,778
W
3,638
1,233
0
2,754
4,471
2,557
254
1,700
2,771
0
26,457
L
Apollo
foxrok
Apollo
926
332
0
751
2,853
731
0
449
2,404
0
11,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
20,094
207
Minions Killed
155
0
Camps Cleared
0
822,250
Distance Traveled
583,823
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,630
704
23
3
0
191,123
1
L
Zhong Kui
4,361
545
47
6
0
111,820
4
L
Erlang Shen
4,504
563
39
5
0
198,091
1
L
Poseidon
4,013
502
39
5
0
139,433
3
W
Danzaburou
4,164
521
23
3
0
156,844
0
L
Thor
2,997
375
0
0
0
0
0
W
Bacchus
4,528
566
31
4
0
168,629
0
W
Sol
5,789
724
67
8
0
151,881
2
W
Chaac
5,981
748
63
8
0
153,773
0
L
Apollo
4,219
527
30
4
0
134,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role