Player Matchup

Fenrir
Fenrir
MrProvidence
Fenrir
Level 45
God Stats
4W - 2L
1,423 SR
Queue Stats
154W - 142L
1,416 Elo+
Party 3
Osiris
Osiris
OscarPTS
Osiris
Level 146
God Stats
6W - 2L
1,680 SR
Queue Stats
102W - 95L
1,614 Elo+
Party 2
Terra
Terra
Prostick11
Terra
Level 28
God Stats
49W - 37L
1,614 SR
Queue Stats
67W - 59L
1,472 Elo+
Party 3
Neith
Neith
S1MCPf3iFeRs
Neith
Level 27
God Stats
8W - 5L
1,346 SR
Queue Stats
19W - 17L
1,249 Elo+
Party 2
Merlin
Merlin
TurdFurgusson
Merlin
Level 81
God Stats
6W - 4L
1,664 SR
Queue Stats
86W - 55L
1,718 Elo+
Party 3
Team Averages
Level 65
1,546 SR
1,494 Elo+

VS

Team Averages
Level 62
1,533 SR
1,490 Elo+
Chang'e
Chang'e
Dr_Sushimi38
Chang'e
Level 88
God Stats
18W - 13L
1,671 SR
Queue Stats
297W - 308L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Grizzly-Gamer00
Ratatoskr
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
392W - 429L
1,422 Elo+
Party 1
Izanami
Izanami
Hironics
Izanami
Level 34
God Stats
11W - 11L
1,528 SR
Queue Stats
24W - 24L
1,545 Elo+
Solo
Chaac
Chaac
iGuccer2
Chaac
Level 96
God Stats
90W - 77L
1,551 SR
Queue Stats
358W - 358L
1,484 Elo+
Party 1
He Bo
He Bo
yunjep_4O8
He Bo
Level 29
God Stats
2W - 5L
1,414 SR
Queue Stats
229W - 226L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 3
9,629
507
5,172
13,127
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
OscarPTS
Osiris
17
2 / 0 / 2
10,398
547
11,236
20,110
15,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
14
2 / 2 / 3
9,784
515
3,498
12,964
14,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 2
9,457
498
11,218
13,080
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 1 / 2
11,981
631
10,515
10,387
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dr_Sushimi38
Chang'e
14
0 / 4 / 0
8,324
438
7,390
13,261
11,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Grizzly-Gamer00
Ratatoskr
15
5 / 5 / 1
9,570
504
10,386
15,642
5,448
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Hironics
Izanami
14
0 / 3 / 2
8,087
426
6,118
9,367
2,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
iGuccer2
Chaac
14
3 / 3 / 2
8,698
458
8,477
11,820
9,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
15
0 / 5 / 1
9,023
475
5,597
11,272
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
20
Kills
8
8
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dr_Sushimi38
Chang'e
0
4
0
0
L
Ratatoskr
Grizzly-Gamer00
Ratatoskr
5
5
1
1.1
L
Izanami
Hironics
Izanami
0
3
2
0.33
W
Fenrir
3
3
3
1.5
W
Osiris
OscarPTS
Osiris
2
0
2
3
W
Terra
2
2
3
1.75
W
5
2
2
3
W
8
1
2
9
L
Chaac
iGuccer2
Chaac
3
3
2
1.33
L
He Bo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
37,968
69,668
Taken
61,362
43,905
Mitigated
33,141
27,638
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dr_Sushimi38
Chang'e
7,390
310
145
4,994
13,261
11,855
261
257
13,004
47,636
0
L
Ratatoskr
Grizzly-Gamer00
Ratatoskr
10,386
3,451
0
2,411
15,642
5,448
0
4,833
10,809
0
66,326
L
Izanami
Hironics
Izanami
6,118
3,686
0
3,479
9,367
2,882
632
1,781
7,586
0
61,319
W
Fenrir
5,172
1,620
0
6,191
13,127
4,865
385
3,766
9,243
0
54,183
W
Osiris
OscarPTS
Osiris
11,236
3,740
0
10,634
20,110
15,974
180
7,048
13,062
416
72,065
W
Terra
3,498
392
2,062
2,857
12,964
14,391
201
995
11,885
25,654
0
W
11,218
7,136
0
4,183
13,080
4,792
138
646
12,213
0
73,293
W
10,515
694
0
1,711
10,387
3,883
0
3,283
6,815
84,237
0
L
Chaac
iGuccer2
Chaac
8,477
1,370
0
3,829
11,820
9,628
0
1,813
10,007
0
44,157
L
He Bo
5,597
90
0
1,774
11,272
3,328
29
5,992
5,280
56,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
43,702
502
Minions Killed
497
0
Camps Cleared
0
1,813,172
Distance Traveled
1,762,178
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,324
438
102
5
0
351,681
4
L
Ratatoskr
9,570
504
94
5
0
383,327
1
L
Izanami
8,087
426
124
7
0
325,661
1
W
Fenrir
9,629
507
83
4
0
386,842
2
W
Osiris
10,398
547
117
6
0
404,557
5
W
Terra
9,784
515
42
2
0
348,077
4
W
Neith
9,457
498
100
5
0
300,070
5
W
Merlin
11,981
631
160
8
0
373,626
3
L
Chaac
8,698
458
59
3
0
359,854
0
L
He Bo
9,023
475
118
6
0
341,655
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role