Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
RUSTYSLIMCHIM
Thoth
Level 127
God Stats
0W - 3L
1,193 SR
Queue Stats
390W - 383L
1,552 Elo+
Solo
Apollo
Apollo
lIV HITMAN VIl
Apollo
Level 127
God Stats
0W - 1L
1,427 SR
Queue Stats
48W - 55L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
lv Xeno vl
Baron Samedi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,599 Elo+
Party 2
Loki
Loki
zippopyro
Loki
Level 160
God Stats
1W - 4L
1,564 SR
Queue Stats
178W - 187L
1,517 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,541 Elo+

VS

Team Averages
Level 129
1,496 SR
1,523 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KSIMrExclusive
Vulcan
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,518 Elo+
Solo
Chiron
Chiron
Mythstrom
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,528 Elo+
Party 1
Thor
Thor
lvl21Glaceon
Thor
Level 156
God Stats
4W - 3L
1,285 SR
Queue Stats
247W - 268L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
paco7533
Sylvanus
Level 153
God Stats
6W - 1L
1,695 SR
Queue Stats
251W - 263L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 5 / 7
9,001
643
10,099
9,916
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 3 / 9
9,912
708
13,602
12,726
4,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 5 / 11
10,564
755
16,365
15,491
7,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
lv Xeno vl
Baron Samedi
17
2 / 3 / 12
9,290
664
13,004
14,785
8,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
5 / 4 / 13
10,340
739
10,298
12,378
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 5 / 11
10,712
765
13,139
21,986
25,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 4
10,028
716
7,418
10,658
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Mythstrom
Chiron
20
3 / 2 / 7
11,145
796
14,200
16,904
8,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 3 / 6
11,881
849
15,303
13,639
7,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
paco7533
Sylvanus
17
3 / 3 / 10
10,203
729
8,566
15,263
11,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
19
Kills
20
20
Deaths
19
52
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
7
1.5
W
Bellona
 
Bellona
1
5
11
1.3
W
3
6
4
0.83
W
Chiron
Mythstrom
Chiron
3
2
7
3.25
L
3
3
9
2.5
L
5
5
11
2.1
L
Baron Samedi
lv Xeno vl
Baron Samedi
2
3
12
2.67
W
10
3
6
4.33
W
Sylvanus
paco7533
Sylvanus
3
3
10
2.67
L
Loki
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,368
Damage
58,626
65,296
Taken
78,450
29,365
Mitigated
57,035
25,425
Healing
40,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,099
289
2,462
1,935
9,916
3,618
476
3,433
6,357
21,890
0
W
Bellona
 
Bellona
13,139
2,711
1,897
3,718
21,986
25,237
605
9,676
12,310
0
31,319
W
7,418
2,821
353
1,160
10,658
4,575
717
5,488
5,170
16,079
0
W
Chiron
Mythstrom
Chiron
14,200
2,697
3,267
4,588
16,904
8,347
1,465
7,110
9,794
0
37,919
L
13,602
545
1,293
1,739
12,726
4,528
870
2,961
9,591
30,755
0
L
16,365
7,539
2,437
3,243
15,491
7,271
222
2,427
12,685
0
35,646
L
Baron Samedi
lv Xeno vl
Baron Samedi
13,004
1,223
4,031
4,396
14,785
8,896
72
4,230
10,122
23,918
0
W
15,303
916
1,075
635
13,639
7,277
1,348
5,169
8,470
0
30,888
W
Sylvanus
paco7533
Sylvanus
8,566
823
17,118
6,619
15,263
11,599
891
9,262
6,001
12,540
0
L
Loki
10,298
1,436
1,905
1,984
12,378
5,052
0
2,751
9,352
0
18,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,107
Gold Earned
53,969
157
Minions Killed
147
0
Camps Cleared
0
1,272,911
Distance Traveled
1,257,847
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,001
643
30
2
0
245,100
3
W
Bellona
10,712
765
27
2
0
273,010
1
W
Vulcan
10,028
716
21
2
0
210,403
0
W
Chiron
11,145
796
61
4
0
260,904
0
L
Thoth
9,912
708
35
3
0
266,908
3
L
Apollo
10,564
755
54
4
0
246,146
4
L
Baron Samedi
9,290
664
22
2
0
251,375
0
W
Thor
11,881
849
31
2
0
241,641
2
W
Sylvanus
10,203
729
7
1
0
271,889
1
L
Loki
10,340
739
16
1
0
263,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role