Player Matchup

Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BKTheDon4
Hercules
Level 158
God Stats
4W - 6L
1,415 SR
Queue Stats
496W - 437L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
CHEEZ19
Sylvanus
Level 141
God Stats
7W - 6L
1,639 SR
Queue Stats
129W - 104L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
LechronnJamess
Ao Kuang
Level 120
God Stats
24W - 25L
1,591 SR
Queue Stats
756W - 663L
1,603 Elo+
Party 1
Artemis
Artemis
xDrunkshot
Artemis
Level 160
God Stats
28W - 14L
1,674 SR
Queue Stats
267W - 262L
1,641 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,593 Elo+

VS

Team Averages
Level 122
1,612 SR
1,657 Elo+
Janus
Janus
MacDaddyMyles
Janus
Level 106
God Stats
4W - 3L
1,785 SR
Queue Stats
92W - 62L
1,659 Elo+
Party 3
King Arthur
King Arthur
QuickJesss
King Arthur
Level 146
God Stats
1W - 3L
1,548 SR
Queue Stats
48W - 22L
1,780 Elo+
Solo
Fenrir
Fenrir
Torrukz
Fenrir
Level 107
God Stats
7W - 7L
1,712 SR
Queue Stats
87W - 71L
1,579 Elo+
Party 3
Cupid
Cupid
haundy
Cupid
Level 146
God Stats
17W - 17L
1,600 SR
Queue Stats
68W - 68L
1,542 Elo+
Party 2
Tyr
Tyr
0WingMan0
Tyr
Level 104
God Stats
1W - 2L
1,417 SR
Queue Stats
20W - 11L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 3 / 4
10,932
607
13,145
11,835
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BKTheDon4
Hercules
15
2 / 5 / 3
9,762
542
3,753
12,110
9,822
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
CHEEZ19
Sylvanus
13
1 / 3 / 10
8,994
500
6,763
15,040
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
16
11 / 5 / 4
11,489
638
15,001
15,290
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
xDrunkshot
Artemis
16
2 / 3 / 9
10,032
557
8,438
11,096
4,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
9,483
527
7,545
14,111
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
QuickJesss
King Arthur
17
8 / 5 / 8
10,872
604
15,867
18,296
13,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Torrukz
Fenrir
15
6 / 1 / 4
9,709
539
9,236
12,994
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
haundy
Cupid
15
1 / 4 / 3
8,971
498
5,139
10,648
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 5
7,939
441
5,641
16,854
8,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
25
Kills
18
19
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
3
4
3.67
W
Hercules
BKTheDon4
Hercules
2
5
3
0.7
W
Sylvanus
CHEEZ19
Sylvanus
1
3
10
2
W
Ao Kuang
11
5
4
2.6
L
3
8
4
0.63
L
King Arthur
QuickJesss
King Arthur
8
5
8
2.4
L
Fenrir
Torrukz
Fenrir
6
1
4
8
L
Cupid
haundy
Cupid
1
4
3
0.63
W
Artemis
xDrunkshot
Artemis
2
3
9
2.17
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
43,428
65,371
Taken
72,903
43,561
Mitigated
33,891
18,284
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,145
831
0
1,531
11,835
5,169
1,032
1,604
9,947
64,132
0
W
Hercules
BKTheDon4
Hercules
3,753
413
0
3,209
12,110
9,822
506
359
11,725
0
49,706
W
Sylvanus
CHEEZ19
Sylvanus
6,763
1,162
2,054
4,268
15,040
17,515
326
2,960
11,777
26,740
0
W
Ao Kuang
15,001
3,029
0
3,469
15,290
6,684
0
1,225
13,952
64,029
0
L
7,545
382
0
2,071
14,111
4,086
1,474
8,204
5,603
60,364
0
L
King Arthur
QuickJesss
King Arthur
15,867
3,506
349
3,866
18,296
13,401
39
6,852
11,357
0
63,324
L
Fenrir
Torrukz
Fenrir
9,236
3,068
0
4,075
12,994
4,831
1,377
4,464
8,372
0
53,701
L
Cupid
haundy
Cupid
5,139
1,934
120
2,328
10,648
3,350
671
5,967
4,595
0
48,484
W
Artemis
xDrunkshot
Artemis
8,438
4,583
0
3,753
11,096
4,371
2,108
1,092
9,805
0
76,403
L
5,641
1,182
0
2,589
16,854
8,223
542
8,518
8,067
0
42,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
46,974
489
Minions Killed
477
0
Camps Cleared
0
1,615,573
Distance Traveled
1,751,444
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,932
607
123
7
0
298,846
5
W
Hercules
9,762
542
116
6
0
364,547
4
W
Sylvanus
8,994
500
55
3
0
297,812
9
W
Ao Kuang
11,489
638
85
5
0
345,028
1
L
Janus
9,483
527
111
6
0
322,435
2
L
King Arthur
10,872
604
112
6
0
353,415
5
L
Fenrir
9,709
539
81
5
0
400,951
4
L
Cupid
8,971
498
98
5
0
328,752
10
W
Artemis
10,032
557
110
6
0
309,340
5
L
Tyr
7,939
441
75
4
0
345,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role