Player Matchup

Raijin
Raijin
Buufpaqq420
Raijin
Level 27
God Stats
3W - 7L
1,699 SR
Queue Stats
188W - 198L
1,293 Elo+
Solo
Cerberus
Cerberus
King2Slayer2
Cerberus
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Arachne
Arachne
Lava Lamp32
Arachne
Level 16
God Stats
3W - 4L
1,499 SR
Queue Stats
43W - 51L
1,400 Elo+
Solo
Nemesis
Nemesis
Mario-eliut1
Nemesis
Level 25
God Stats
49W - 56L
1,330 SR
Queue Stats
227W - 256L
1,300 Elo+
Solo
Artemis
Artemis
chino10112842
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,399 Elo+

VS

Team Averages
Level 20
1,551 SR
1,363 Elo+
Serqet
Serqet
Boshido3658
Serqet
Level 29
God Stats
0W - 1L
1,443 SR
Queue Stats
109W - 146L
1,276 Elo+
Solo
Kukulkan
Kukulkan
DarkNex75
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
David Oswald
Artemis
Level 28
God Stats
5W - 5L
1,673 SR
Queue Stats
129W - 195L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
ExposedPluto939
Gilgamesh
Level 15
God Stats
3W - 3L
1,563 SR
Queue Stats
385W - 440L
1,295 Elo+
Solo
Fenrir
Fenrir
LeusBaboon
Fenrir
Level 23
God Stats
25W - 27L
1,577 SR
Queue Stats
75W - 116L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
8 / 6 / 2
10,431
549
7,322
9,095
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
King2Slayer2
Cerberus
15
3 / 2 / 1
9,605
506
8,017
14,823
10,726
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Lava Lamp32
Arachne
19
8 / 1 / 3
12,016
632
10,605
15,126
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mario-eliut1
Nemesis
16
5 / 2 / 3
10,445
550
6,469
10,394
4,469
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
13
3 / 9 / 7
9,210
485
5,908
12,176
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 9 / 5
8,560
451
7,750
13,977
7,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
DarkNex75
Kukulkan
3
1 / 2 / 0
5,564
293
698
985
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
David Oswald
Artemis
15
3 / 5 / 0
9,094
479
12,210
11,882
3,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ExposedPluto939
Gilgamesh
15
5 / 6 / 2
9,543
502
8,901
14,303
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
LeusBaboon
Fenrir
14
6 / 6 / 2
9,583
504
10,148
16,604
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
27
Kills
18
20
Deaths
28
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
9
5
0.61
W
Raijin
8
6
2
1.5
L
Kukulkan
DarkNex75
Kukulkan
1
2
0
0.5
L
Artemis
David Oswald
Artemis
3
5
0
0.6
L
Gilgamesh
ExposedPluto939
Gilgamesh
5
6
2
1
W
Cerberus
King2Slayer2
Cerberus
3
2
1
1.75
W
Arachne
Lava Lamp32
Arachne
8
1
3
9.5
L
Fenrir
LeusBaboon
Fenrir
6
6
2
1.17
W
Nemesis
Mario-eliut1
Nemesis
5
2
3
3.25
W
Artemis
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
39,707
61,614
Taken
57,751
30,178
Mitigated
24,676
12,792
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,750
3,188
0
37
13,977
7,334
258
5,016
8,898
0
30,074
W
Raijin
7,322
1,216
0
615
9,095
2,745
2,423
111
8,984
51,304
0
L
Kukulkan
DarkNex75
Kukulkan
698
572
0
0
985
194
0
270
715
821
0
L
Artemis
David Oswald
Artemis
12,210
6,847
0
28
11,882
3,593
2,350
4,341
7,304
123
54,893
L
Gilgamesh
ExposedPluto939
Gilgamesh
8,901
3,459
0
908
14,303
6,359
0
756
13,547
0
42,569
W
Cerberus
King2Slayer2
Cerberus
8,017
861
0
1,440
14,823
10,726
25
123
14,105
34,831
0
W
Arachne
Lava Lamp32
Arachne
10,605
7,606
0
7,354
15,126
8,432
1,654
0
14,880
0
105,218
L
Fenrir
LeusBaboon
Fenrir
10,148
2,586
0
3,260
16,604
7,196
0
4,656
11,948
0
56,346
W
Nemesis
Mario-eliut1
Nemesis
6,469
3,179
0
2,515
10,394
4,469
4,031
0
10,149
0
47,173
W
Artemis
5,908
4,561
0
868
12,176
3,806
3,192
587
11,589
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
42,344
477
Minions Killed
285
0
Camps Cleared
0
1,533,703
Distance Traveled
1,347,605
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,560
451
40
2
0
295,666
3
W
Raijin
10,431
549
93
5
0
292,124
0
L
Kukulkan
5,564
293
1
0
0
30,942
1
L
Artemis
9,094
479
81
4
0
296,193
4
L
Gilgamesh
9,543
502
79
4
0
371,291
0
W
Cerberus
9,605
506
80
4
0
263,478
2
W
Arachne
12,016
632
168
9
0
365,810
0
L
Fenrir
9,583
504
84
4
0
353,513
0
W
Nemesis
10,445
550
97
5
0
353,186
0
W
Artemis
9,210
485
39
2
0
259,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role