Player Matchup

Fenrir
Fenrir
TheAmazingCorn
Fenrir
Level 18
God Stats
32W - 30L
1,639 SR
Queue Stats
154W - 160L
1,407 Elo+
Party 1
Chaac
Chaac
YogurtRopes
Chaac
Level 28
God Stats
45W - 40L
1,502 SR
Queue Stats
66W - 71L
1,417 Elo+
Party 1
Persephone
Persephone
chrollo00
Persephone
Level 25
God Stats
4W - 2L
1,672 SR
Queue Stats
44W - 44L
1,418 Elo+
Party 1
Ymir
Ymir
korian13
Ymir
Level 18
God Stats
29W - 16L
1,613 SR
Queue Stats
51W - 52L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
radfurby
Ah Muzen Cab
Level 24
God Stats
21W - 21L
1,524 SR
Queue Stats
63W - 67L
1,415 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,418 Elo+

VS

Team Averages
Level 25
1,584 SR
1,479 Elo+
Baron Samedi
Baron Samedi
KGLoki47
Baron Samedi
Level 29
God Stats
12W - 9L
1,626 SR
Queue Stats
32W - 34L
1,465 Elo+
Solo
Ymir
Ymir
SnoogansEMP
Ymir
Level 27
God Stats
21W - 23L
1,540 SR
Queue Stats
101W - 101L
1,486 Elo+
Solo
Izanami
Izanami
assistantmoth
Izanami
Level 27
God Stats
16W - 18L
1,644 SR
Queue Stats
125W - 144L
1,433 Elo+
Party 2
Pele
Pele
ingrowndoor
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,539 Elo+
Party 2
Apollo
Apollo
sk8joe04
Apollo
Level 26
God Stats
9W - 10L
1,612 SR
Queue Stats
59W - 56L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,296
443
10,427
17,633
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 2 / 3
11,265
536
22,847
20,794
19,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
chrollo00
Persephone
13
1 / 6 / 1
8,427
401
6,972
13,093
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
0 / 5 / 12
10,117
482
7,488
18,289
19,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
radfurby
Ah Muzen Cab
13
9 / 7 / 5
9,281
442
18,158
17,211
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KGLoki47
Baron Samedi
18
12 / 3 / 6
11,777
561
27,117
12,803
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 6 / 11
10,573
503
6,453
26,511
27,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
16
2 / 6 / 11
9,891
471
12,307
15,837
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 3 / 6
11,613
553
10,671
20,966
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
sk8joe04
Apollo
15
6 / 3 / 4
10,877
518
10,746
18,035
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
21
Kills
26
26
Deaths
21
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KGLoki47
Baron Samedi
12
3
6
5
W
1
6
11
1.08
L
2
6
2
0.5
L
9
2
3
5.25
W
Izanami
2
6
11
1.25
L
Persephone
chrollo00
Persephone
1
6
1
0.25
W
5
3
6
2.67
L
Ymir
0
5
12
1.2
L
Ah Muzen Cab
radfurby
Ah Muzen Cab
9
7
5
1.64
W
Apollo
sk8joe04
Apollo
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,892
Damage
67,294
87,020
Taken
94,152
56,880
Mitigated
55,002
16,837
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KGLoki47
Baron Samedi
27,117
914
4,848
5,410
12,803
6,565
715
2,554
10,249
76,415
0
W
6,453
841
171
4,134
26,511
27,025
278
6,872
19,639
26,876
0
L
10,427
3,547
0
3,067
17,633
7,333
0
4,283
13,350
0
74,742
L
22,847
3,931
0
7,851
20,794
19,068
929
6,126
14,668
1,120
69,013
W
Izanami
12,307
9,121
0
4,314
15,837
5,756
2,760
2,650
13,187
0
50,329
L
Persephone
chrollo00
Persephone
6,972
627
0
1,598
13,093
4,753
476
6,514
6,573
42,319
0
W
10,671
2,087
190
12,185
20,966
9,228
892
1,108
19,858
0
90,241
L
Ymir
7,488
1,727
0
500
18,289
19,258
24
8,132
10,157
24,785
0
L
Ah Muzen Cab
radfurby
Ah Muzen Cab
18,158
11,889
0
3,821
17,211
6,468
534
8,513
8,698
0
55,615
W
Apollo
sk8joe04
Apollo
10,746
5,095
0
6,021
18,035
6,428
2,811
3,061
14,974
0
55,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
54,731
416
Minions Killed
465
0
Camps Cleared
0
1,847,972
Distance Traveled
1,954,489
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,777
561
126
6
0
385,332
3
W
Ymir
10,573
503
39
2
0
391,486
3
L
Fenrir
9,296
443
110
5
0
413,437
1
L
Chaac
11,265
536
130
6
0
412,973
4
W
Izanami
9,891
471
76
4
0
353,539
1
L
Persephone
8,427
401
59
3
0
329,663
0
W
Pele
11,613
553
132
6
0
400,743
0
L
Ymir
10,117
482
39
2
0
366,990
0
L
Ah Muzen Cab
9,281
442
78
4
0
324,909
0
W
Apollo
10,877
518
92
4
0
423,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role