Player Matchup

Jormungandr
Jormungandr
LeiteJrr
Jormungandr
Level 22
God Stats
6W - 3L
1,569 SR
Queue Stats
62W - 49L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapaRobin
Morgan Le Fay
Level 19
God Stats
3W - 2L
1,597 SR
Queue Stats
16W - 7L
1,650 Elo+
Party 2
Hades
Hades
almightyso61
Hades
Level 18
God Stats
41W - 29L
1,558 SR
Queue Stats
46W - 36L
1,497 Elo+
Party 2
Skadi
Skadi
iJMors
Skadi
Level 57
God Stats
82W - 56L
1,596 SR
Queue Stats
90W - 76L
1,533 Elo+
Party 2
Pele
Pele
seixta
Pele
Level 24
God Stats
17W - 15L
1,498 SR
Queue Stats
60W - 56L
1,463 Elo+
Party 2
Team Averages
Level 28
1,564 SR
1,524 Elo+

VS

Team Averages
Level 24
1,530 SR
1,510 Elo+
Fenrir
Fenrir
OG_MUdBOnE_1018
Fenrir
Level 28
God Stats
42W - 40L
1,457 SR
Queue Stats
240W - 262L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oziri
Ah Muzen Cab
Level 39
God Stats
3W - 3L
1,526 SR
Queue Stats
84W - 71L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
XxminicheifxX
Cthulhu
Level 11
God Stats
16W - 18L
1,463 SR
Queue Stats
20W - 25L
1,424 Elo+
Solo
Chang'e
Chang'e
calpicothug
Chang'e
Level 18
God Stats
26W - 17L
1,617 SR
Queue Stats
88W - 82L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
sailorharu
Nu Wa
Level 24
God Stats
97W - 82L
1,587 SR
Queue Stats
100W - 87L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeiteJrr
Jormungandr
20
7 / 5 / 35
14,003
1,167
17,433
25,046
12,576
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
PapaRobin
Morgan Le Fay
20
20 / 5 / 21
16,137
1,345
34,420
23,293
9,272
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 25
14,391
1,199
24,565
17,018
9,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
iJMors
Skadi
20
12 / 6 / 24
14,393
1,199
32,784
17,913
6,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
seixta
Pele
18
2 / 2 / 13
10,813
901
8,429
8,908
3,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 14 / 9
11,328
944
14,101
25,973
17,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Oziri
Ah Muzen Cab
19
9 / 10 / 9
13,958
1,163
22,791
18,687
6,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
18
5 / 11 / 12
12,758
1,063
19,192
36,471
27,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
calpicothug
Chang'e
18
1 / 10 / 10
11,561
963
10,265
25,993
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
19
3 / 7 / 15
12,683
1,057
21,120
19,984
5,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
76
52
Kills
21
21
Deaths
52
118
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
LeiteJrr
Jormungandr
7
5
35
4.9
L
3
14
9
0.54
L
Ah Muzen Cab
Oziri
Ah Muzen Cab
9
10
9
1.35
W
Morgan Le Fay
PapaRobin
Morgan Le Fay
20
5
21
6.1
L
Cthulhu
5
11
12
1
W
11
3
25
7.83
L
Chang'e
calpicothug
Chang'e
1
10
10
0.6
W
Skadi
iJMors
Skadi
12
6
24
4
L
Nu Wa
3
7
15
1.5
W
Pele
seixta
Pele
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,631
Damage
87,469
92,178
Taken
127,108
41,095
Mitigated
64,518
17,952
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
LeiteJrr
Jormungandr
17,433
4,152
605
914
25,046
12,576
0
14,771
10,275
31,369
0
L
14,101
2,409
177
1,225
25,973
17,029
0
14,098
11,875
0
20,234
L
Ah Muzen Cab
Oziri
Ah Muzen Cab
22,791
8,720
0
2,018
18,687
6,686
0
12,503
6,184
0
45,284
W
Morgan Le Fay
PapaRobin
Morgan Le Fay
34,420
2,966
344
6,578
23,293
9,272
0
11,655
11,638
63,084
0
L
Cthulhu
19,192
443
774
5,883
36,471
27,573
0
20,104
16,367
31,017
0
W
24,565
1,567
578
2,983
17,018
9,668
0
7,912
9,106
46,180
0
L
Chang'e
calpicothug
Chang'e
10,265
250
3,057
3,836
25,993
7,932
0
15,881
10,112
42,376
0
W
Skadi
iJMors
Skadi
32,784
20,343
944
3,089
17,913
6,467
0
10,367
7,546
0
60,188
L
Nu Wa
21,120
5,271
478
866
19,984
5,298
0
13,832
6,152
39,541
0
W
Pele
seixta
Pele
8,429
2,997
217
1,700
8,908
3,112
0
5,872
3,036
0
17,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,737
Gold Earned
62,288
221
Minions Killed
167
8
Camps Cleared
6
1,037,375
Distance Traveled
1,130,784
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,003
1,167
27
2
0
237,656
0
L
Fenrir
11,328
944
24
2
1
213,865
0
L
Ah Muzen Cab
13,958
1,163
33
3
2
220,297
1
W
Morgan Le Fay
16,137
1,345
60
5
0
205,515
1
L
Cthulhu
12,758
1,063
14
1
0
238,276
3
W
Hades
14,391
1,199
48
4
4
240,908
0
L
Chang'e
11,561
963
62
5
3
224,059
0
W
Skadi
14,393
1,199
61
5
2
192,966
0
L
Nu Wa
12,683
1,057
34
3
0
234,287
1
W
Pele
10,813
901
25
2
2
160,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role