Player Matchup

Neith
Neith
MsKittyClaymore
Neith
Level 147
God Stats
8W - 5L
1,278 SR
Queue Stats
140W - 111L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
VehicularZebra
Baron Samedi
Level 147
God Stats
13W - 5L
1,725 SR
Queue Stats
362W - 378L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
jc3fowler
Sylvanus
Level 129
God Stats
12W - 12L
1,594 SR
Queue Stats
156W - 154L
1,560 Elo+
Party 2
Team Averages
Level 141
1,532 SR
1,533 Elo+

VS

Team Averages
Level 102
1,660 SR
1,657 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CaptainVideo730
Cupid
Level 144
God Stats
9W - 2L
1,671 SR
Queue Stats
117W - 45L
1,742 Elo+
Solo
Ah Puch
Ah Puch
KingOfLostOnes
Ah Puch
Level 32
God Stats
2W - 0L
1,810 SR
Queue Stats
35W - 14L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,274
627
5,747
8,301
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
VehicularZebra
Baron Samedi
11
2 / 3 / 3
6,942
694
7,107
10,292
7,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
jc3fowler
Sylvanus
11
3 / 3 / 2
7,753
775
6,861
15,277
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 2 / 7
7,454
745
5,789
14,033
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 3
8,400
840
12,693
6,834
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 8
7,385
739
11,151
8,315
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
10
10
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
7
3.25
W
6
0
3
7.5
W
1
3
8
1.67
L
0
4
4
0.5
L
Baron Samedi
VehicularZebra
Baron Samedi
2
3
3
1.17
L
Sylvanus
jc3fowler
Sylvanus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
29,633
33,870
Taken
29,182
26,534
Mitigated
20,681
14,905
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,789
263
2,133
4,917
14,033
15,142
162
5,321
8,712
8,099
0
W
12,693
7,650
445
2,329
6,834
2,613
391
3,911
2,923
0
41,900
W
11,151
353
160
2,976
8,315
2,926
386
4,736
3,579
32,045
0
L
5,747
2,558
0
1,764
8,301
3,161
0
3,077
4,976
0
20,943
L
Baron Samedi
VehicularZebra
Baron Samedi
7,107
319
1,344
4,307
10,292
7,532
0
6,548
3,296
23,351
0
L
Sylvanus
jc3fowler
Sylvanus
6,861
1,181
2,081
5,409
15,277
15,841
0
6,188
8,658
10,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,969
Gold Earned
23,239
84
Minions Killed
132
0
Camps Cleared
0
494,670
Distance Traveled
550,881
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,454
745
4
0
0
189,067
0
W
Cupid
8,400
840
74
7
0
196,587
2
W
Ah Puch
7,385
739
54
5
0
165,227
1
L
Neith
6,274
627
41
4
0
160,362
0
L
Baron Samedi
6,942
694
35
4
0
176,111
0
L
Sylvanus
7,753
775
8
1
0
158,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role