Player Matchup

Sobek
Sobek
Lucasrq07
Sobek
Level 158
God Stats
3W - 5L
1,549 SR
Queue Stats
172W - 201L
1,600 Elo+
Solo
Sol
Sol
Maksi2009
Sol
Level 160
God Stats
2W - 2L
1,686 SR
Queue Stats
116W - 128L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
WalrusBasado
Gilgamesh
Level 134
God Stats
3W - 2L
1,056 SR
Queue Stats
102W - 93L
1,353 Elo+
Solo
Medusa
Medusa
aplauso-barroco
Medusa
Level 119
God Stats
44W - 41L
1,512 SR
Queue Stats
860W - 799L
1,599 Elo+
Solo
Thanatos
Thanatos
emotionalli
Thanatos
Level 97
God Stats
3W - 2L
1,782 SR
Queue Stats
147W - 168L
1,405 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,509 Elo+

VS

Team Averages
Level 118
1,572 SR
1,524 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BoloRaivoso
Ra
Level 89
God Stats
6W - 1L
1,681 SR
Queue Stats
428W - 410L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
MohamedSaläh
Tsukuyomi
Level 149
God Stats
7W - 3L
1,656 SR
Queue Stats
95W - 91L
1,611 Elo+
Party 2
Rama
Rama
Pheph0
Rama
Level 69
God Stats
27W - 22L
1,521 SR
Queue Stats
328W - 308L
1,529 Elo+
Party 1
Horus
Horus
RIC4RD1T0
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 117L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lucasrq07
Sobek
13
2 / 2 / 4
8,859
422
4,321
13,167
10,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 1
10,205
486
9,261
6,810
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
WalrusBasado
Gilgamesh
18
0 / 2 / 3
10,706
510
5,309
21,271
11,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 7 / 4
9,691
461
9,578
13,931
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
emotionalli
Thanatos
15
4 / 5 / 5
9,985
475
8,292
12,397
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
4 / 1 / 4
14,997
714
14,872
10,804
10,049
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 4 / 5
13,135
625
5,849
11,579
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MohamedSaläh
Tsukuyomi
19
5 / 3 / 4
12,752
607
9,077
15,961
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Pheph0
Rama
18
1 / 2 / 6
11,881
566
7,991
10,419
3,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
RIC4RD1T0
Horus
16
3 / 3 / 5
10,469
499
3,098
18,365
18,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
13
Kills
16
16
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
4
6
W
3
4
5
1.38
L
Sobek
Lucasrq07
Sobek
2
2
4
2
L
5
0
1
5.5
W
Tsukuyomi
MohamedSaläh
Tsukuyomi
5
3
4
2.33
W
Rama
Pheph0
Rama
1
2
6
2
W
Horus
RIC4RD1T0
Horus
3
3
5
1.83
L
Gilgamesh
WalrusBasado
Gilgamesh
0
2
3
0.75
L
2
7
4
0.57
L
Thanatos
emotionalli
Thanatos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
40,887
67,576
Taken
67,128
33,762
Mitigated
44,528
25,939
Healing
28,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,872
5,081
0
3,554
10,804
10,049
3,503
687
10,117
88,446
3,276
W
5,849
636
3,938
4,403
11,579
5,396
3,701
5,149
6,430
96,458
0
L
Sobek
Lucasrq07
Sobek
4,321
773
81
3,469
13,167
10,494
0
1,307
11,860
25,914
0
L
9,261
3,773
0
5,135
6,810
1,913
1,513
1,729
5,081
67,240
0
W
Tsukuyomi
MohamedSaläh
Tsukuyomi
9,077
2,359
0
3,848
15,961
6,266
2,554
4,507
11,454
0
94,594
W
Rama
Pheph0
Rama
7,991
6,563
0
5,558
10,419
3,824
3,612
1,425
8,994
0
90,547
W
Horus
RIC4RD1T0
Horus
3,098
1,477
1,712
5,540
18,365
18,993
1,046
5,166
13,199
2,666
23,711
L
Gilgamesh
WalrusBasado
Gilgamesh
5,309
855
0
5,717
21,271
11,113
0
9,939
11,287
0
74,623
L
9,578
3,607
0
1,721
13,931
4,988
960
2,458
11,391
0
77,278
L
Thanatos
emotionalli
Thanatos
8,292
2,228
0
9,816
12,397
5,254
0
2,884
9,481
0
63,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
63,234
535
Minions Killed
687
0
Camps Cleared
0
1,771,633
Distance Traveled
2,090,485
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,997
714
176
8
0
408,164
6
W
Ra
13,135
625
188
9
0
416,576
6
L
Sobek
8,859
422
40
2
0
346,996
5
L
Sol
10,205
486
134
6
0
257,219
2
W
Tsukuyomi
12,752
607
133
6
0
472,333
10
W
Rama
11,881
566
156
7
0
388,364
3
W
Horus
10,469
499
34
2
0
405,048
7
L
Gilgamesh
10,706
510
149
7
0
417,068
1
L
Medusa
9,691
461
121
6
0
367,769
7
L
Thanatos
9,985
475
91
4
0
382,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role