Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BE_77
Fenrir
Level 157
God Stats
6W - 7L
1,391 SR
Queue Stats
581W - 590L
1,486 Elo+
Solo
He Bo
He Bo
Läuw
He Bo
Level 136
God Stats
6W - 12L
1,408 SR
Queue Stats
1,533W - 1,473L
1,563 Elo+
Solo
Geb
Geb
Shadow666
Geb
Level 124
God Stats
0W - 3L
1,316 SR
Queue Stats
276W - 258L
1,556 Elo+
Solo
Team Averages
Level 140
1,423 SR
1,521 Elo+

VS

Team Averages
Level 124
1,351 SR
1,527 Elo+
Hades
Hades
AdanLoveIsrael
Hades
Level 157
God Stats
1W - 2L
1,060 SR
Queue Stats
23W - 20L
1,466 Elo+
Party 2
Zeus
Zeus
IsraelLoveAdan
Zeus
Level 109
God Stats
3W - 0L
1,712 SR
Queue Stats
78W - 57L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
RAELILBLVCK
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 20L
1,686 Elo+
Solo
Cupid
Cupid
Sully_Il
Cupid
Level 105
God Stats
2W - 4L
1,205 SR
Queue Stats
527W - 522L
1,538 Elo+
Solo
Chiron
Chiron
此时一位靓仔偶然路过
Chiron
Level 126
God Stats
10W - 11L
1,277 SR
Queue Stats
431W - 448L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 2 / 3
5,495
1,099
3,533
4,188
1,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
 
Set
7
1 / 2 / 3
4,899
980
4,623
4,185
2,081
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
BE_77
Fenrir
9
3 / 4 / 2
5,963
1,193
2,635
5,050
2,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Läuw
He Bo
10
1 / 4 / 3
5,283
1,057
3,835
5,419
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
5,046
1,009
2,379
5,664
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
5,977
1,195
3,032
4,471
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 5
6,799
1,360
5,272
3,628
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RAELILBLVCK
Erlang Shen
10
3 / 2 / 3
6,007
1,201
3,587
6,150
5,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Sully_Il
Cupid
11
3 / 0 / 8
6,455
1,291
4,308
3,532
1,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 8
6,353
1,271
5,154
3,583
1,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
14
14
Deaths
7
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
3
1.75
L
Set
 
Set
1
2
3
1.25
W
1
2
8
2.5
L
Fenrir
BE_77
Fenrir
3
4
2
1
W
5
3
5
2.5
L
He Bo
Läuw
He Bo
1
4
3
0.63
W
Erlang Shen
RAELILBLVCK
Erlang Shen
3
2
3
2.25
L
0
2
3
0.75
W
Cupid
Sully_Il
Cupid
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
21,353
24,506
Taken
21,364
10,615
Mitigated
11,219
6,115
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,533
312
0
1,639
4,188
1,377
0
935
3,171
9,079
0
L
Set
 
Set
4,623
1,867
0
1,951
4,185
2,081
0
1,177
2,885
0
5,320
W
3,032
245
331
1,285
4,471
2,277
499
2,423
2,008
9,928
0
L
Fenrir
BE_77
Fenrir
2,635
344
233
392
5,050
2,260
0
2,082
2,843
0
3,970
W
5,272
190
134
250
3,628
1,345
308
2,150
1,397
9,074
0
L
He Bo
Läuw
He Bo
3,835
132
287
1,080
5,419
1,460
0
1,368
3,968
9,371
0
W
Erlang Shen
RAELILBLVCK
Erlang Shen
3,587
1,068
158
1,698
6,150
5,030
494
1,919
4,159
0
5,854
L
2,379
144
0
533
5,664
3,437
0
2,742
2,797
4,075
0
W
Cupid
Sully_Il
Cupid
4,308
1,987
1,456
1,119
3,532
1,314
1,208
1,838
1,613
0
9,036
W
5,154
1,338
1,640
2,258
3,583
1,253
931
1,417
2,084
0
10,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
31,591
33
Minions Killed
53
0
Camps Cleared
0
419,009
Distance Traveled
550,262
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,495
1,099
23
5
0
69,547
0
L
Set
4,899
980
0
0
0
63,627
0
W
Hades
5,977
1,195
14
3
0
106,075
3
L
Fenrir
5,963
1,193
0
0
0
86,311
2
W
Zeus
6,799
1,360
10
2
0
98,424
0
L
He Bo
5,283
1,057
6
1
0
103,784
1
W
Erlang Shen
6,007
1,201
3
1
0
105,319
0
L
Geb
5,046
1,009
4
1
0
95,740
1
W
Cupid
6,455
1,291
16
3
0
114,608
0
W
Chiron
6,353
1,271
10
2
0
125,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role