Player Matchup

Loki
Loki
Oh AfterLife
Loki
Level 98
God Stats
1W - 2L
1,730 SR
Queue Stats
73W - 69L
1,443 Elo+
Party 2
Apollo
Apollo
Royytastic
Apollo
Level 53
God Stats
39W - 35L
1,549 SR
Queue Stats
121W - 139L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
Tealmumbai
Zhong Kui
Level 111
God Stats
5W - 1L
1,339 SR
Queue Stats
125W - 142L
1,388 Elo+
Party 2
Chang'e
Chang'e
irishman1n
Chang'e
Level 110
God Stats
3W - 4L
1,343 SR
Queue Stats
243W - 255L
1,331 Elo+
Solo
Bellona
Bellona
xSDeity
Bellona
Level 11
God Stats
2W - 3L
1,272 SR
Queue Stats
6W - 10L
1,301 Elo+
Party 2
Team Averages
Level 77
1,447 SR
1,367 Elo+

VS

Team Averages
Level 78
1,482 SR
1,404 Elo+
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arct1c Reaper
Anubis
Level 69
God Stats
0W - 1L
1,418 SR
Queue Stats
64W - 55L
1,355 Elo+
Party 1
Ymir
Ymir
FakerKing01
Ymir
Level 64
God Stats
2W - 2L
1,581 SR
Queue Stats
57W - 56L
1,436 Elo+
Party 1
Loki
Loki
IlIl911llIl
Loki
Level 78
God Stats
43W - 37L
1,410 SR
Queue Stats
266W - 247L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
TRkiller9867
Heimdallr
Level 25
God Stats
4W - 6L
1,499 SR
Queue Stats
124W - 134L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,025
551
11,478
10,908
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Royytastic
Apollo
15
6 / 4 / 11
9,462
473
9,919
12,424
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Tealmumbai
Zhong Kui
17
6 / 1 / 9
10,710
536
19,907
14,979
11,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
irishman1n
Chang'e
15
5 / 2 / 7
9,231
462
7,528
15,978
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
xSDeity
Bellona
16
5 / 4 / 10
9,969
498
10,482
13,411
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 3 / 7
8,853
443
6,818
19,388
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 8 / 3
9,376
469
11,885
18,449
9,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 6 / 2
8,299
415
4,036
11,695
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 5 / 2
9,770
489
11,795
13,586
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
TRkiller9867
Heimdallr
12
0 / 5 / 3
8,100
405
6,072
11,497
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
27
Kills
13
13
Deaths
27
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
7
1.17
L
3
8
3
0.56
L
2
6
2
0.5
L
8
5
2
1.8
W
5
2
5
3.75
W
Apollo
Royytastic
Apollo
6
4
11
2.88
L
Heimdallr
TRkiller9867
Heimdallr
0
5
3
0.3
W
Zhong Kui
Tealmumbai
Zhong Kui
6
1
9
10.5
W
Chang'e
irishman1n
Chang'e
5
2
7
4.25
W
Bellona
xSDeity
Bellona
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,314
Damage
40,606
67,700
Taken
74,615
33,644
Mitigated
43,565
32,160
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,818
629
335
3,580
19,388
20,955
73
7,474
11,914
30,338
0
L
11,885
186
0
7,418
18,449
9,582
510
9,238
9,211
54,947
0
L
4,036
721
0
1,840
11,695
5,061
396
238
11,457
33,771
0
L
11,795
2,929
0
4,128
13,586
4,215
0
4,636
8,950
0
52,002
W
11,478
3,206
0
3,665
10,908
3,299
0
2,078
8,830
0
78,186
W
Apollo
Royytastic
Apollo
9,919
6,441
0
2,319
12,424
3,960
2,935
4,186
8,238
0
42,947
L
Heimdallr
TRkiller9867
Heimdallr
6,072
2,631
0
1,086
11,497
3,752
1,847
6,001
5,496
0
39,032
W
Zhong Kui
Tealmumbai
Zhong Kui
19,907
3,505
298
9,376
14,979
11,637
1,482
6,497
8,482
74,071
0
W
Chang'e
irishman1n
Chang'e
7,528
1,414
3,254
8,308
15,978
5,443
922
4,576
11,402
47,864
0
W
Bellona
xSDeity
Bellona
10,482
3,634
0
4,940
13,411
9,305
860
5,678
7,733
156
46,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
44,398
461
Minions Killed
372
0
Camps Cleared
0
1,829,880
Distance Traveled
1,617,672
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,853
443
44
2
0
346,587
12
L
Anubis
9,376
469
116
6
0
329,625
2
L
Ymir
8,299
415
76
4
0
231,136
4
L
Loki
9,770
489
71
4
0
365,317
0
W
Loki
11,025
551
121
6
0
347,661
2
W
Apollo
9,462
473
71
4
0
367,320
3
L
Heimdallr
8,100
405
65
3
0
345,007
3
W
Zhong Kui
10,710
536
122
6
0
349,949
3
W
Chang'e
9,231
462
70
4
0
378,350
0
W
Bellona
9,969
498
77
4
0
386,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role