Player Matchup

Cabrakan
Cabrakan
Aeleya
Cabrakan
Level 147
God Stats
9W - 3L
1,801 SR
Queue Stats
124W - 49L
1,750 Elo+
Party 1
Ao Kuang
Ao Kuang
XUnderworldKingX
Ao Kuang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,681 Elo+
Party 1
Chaac
Chaac
partpeak
Chaac
Level 99
God Stats
6W - 4L
1,522 SR
Queue Stats
50W - 29L
1,643 Elo+
Party 1
Da Ji
Da Ji
underworldqueen
Da Ji
Level 154
God Stats
1W - 3L
1,653 SR
Queue Stats
66W - 42L
1,688 Elo+
Party 1
Team Averages
Level 140
1,619 SR
1,691 Elo+

VS

Team Averages
Level 60
1,551 SR
1,534 Elo+
Poseidon
Poseidon
FlamingHetero69
Poseidon
Level 15
God Stats
0W - 2L
1,587 SR
Queue Stats
0W - 3L
1,329 Elo+
Party 2
Achilles
Achilles
SwampShark123
Achilles
Level 87
God Stats
0W - 1L
1,753 SR
Queue Stats
172W - 136L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
SwampShark9000
Jing Wei
Level 24
God Stats
0W - 1L
1,178 SR
Queue Stats
37W - 27L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
knwn
Danzaburou
Level 114
God Stats
13W - 20L
1,684 SR
Queue Stats
112W - 85L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aeleya
Cabrakan
15
3 / 2 / 12
11,192
933
6,932
13,072
14,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 0 / 8
11,482
957
16,615
9,516
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
partpeak
Chaac
18
6 / 0 / 11
11,419
952
10,124
10,932
11,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 3 / 11
10,439
870
8,095
9,428
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
0 / 8 / 2
8,153
679
3,692
10,281
2,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SwampShark123
Achilles
13
1 / 6 / 1
8,152
679
5,191
12,507
13,104
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
14
0 / 6 / 4
8,294
691
4,599
10,683
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
knwn
Danzaburou
15
4 / 5 / 0
9,189
766
5,088
13,225
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
25
Kills
5
5
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aeleya
Cabrakan
3
2
12
4.5
L
Poseidon
0
8
2
0.13
L
Achilles
SwampShark123
Achilles
1
6
1
0.25
L
Jing Wei
0
6
4
0.33
W
12
0
8
16
L
Danzaburou
knwn
Danzaburou
4
5
0
0.8
W
Chaac
partpeak
Chaac
6
0
11
11.5
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
18,570
42,948
Taken
46,696
36,269
Mitigated
24,257
13,526
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aeleya
Cabrakan
6,932
988
0
497
13,072
14,136
826
790
12,191
21,116
0
L
Poseidon
3,692
540
0
981
10,281
2,991
100
4,729
5,333
20,309
0
L
Achilles
SwampShark123
Achilles
5,191
978
0
1,014
12,507
13,104
90
8,404
3,848
0
18,086
L
Jing Wei
4,599
4,084
0
411
10,683
3,626
0
4,278
6,405
0
15,228
W
16,615
4,581
0
5,250
9,516
5,392
2,949
1,039
8,280
39,924
4,197
L
Danzaburou
knwn
Danzaburou
5,088
1,615
0
2,293
13,225
4,536
0
5,794
7,197
0
36,690
W
Chaac
partpeak
Chaac
10,124
1,486
0
5,629
10,932
11,270
2,348
1,054
9,792
0
48,155
W
8,095
1,564
0
2,150
9,428
5,471
1,127
970
8,330
0
28,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
33,788
188
Minions Killed
170
14
Camps Cleared
6
1,050,124
Distance Traveled
795,454
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,192
933
24
2
2
252,114
1
L
Poseidon
8,153
679
39
3
1
169,916
0
L
Achilles
8,152
679
30
3
3
210,369
2
L
Jing Wei
8,294
691
27
2
2
208,961
0
W
Ao Kuang
11,482
957
51
4
5
301,240
2
L
Danzaburou
9,189
766
74
6
0
206,208
1
W
Chaac
11,419
952
71
6
4
281,672
1
W
Da Ji
10,439
870
42
4
3
215,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role