Player Matchup

Medusa
Medusa
Benz Eagles
Medusa
Level 27
God Stats
1W - 1L
1,762 SR
Queue Stats
153W - 71L
1,565 Elo+
Party 2
Ares
Ares
DragmaSack
Ares
Level 128
God Stats
3W - 1L
1,764 SR
Queue Stats
331W - 253L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
GR1MREAPER27
Sun Wukong
Level 105
God Stats
60W - 30L
1,654 SR
Queue Stats
184W - 129L
1,541 Elo+
Party 2
Eset
Eset
Tex118
Eset
Level 159
God Stats
13W - 6L
1,663 SR
Queue Stats
202W - 143L
1,579 Elo+
Party 2
Ah Puch
Ah Puch
thundergod017
Ah Puch
Level 157
God Stats
9W - 4L
1,656 SR
Queue Stats
110W - 96L
1,519 Elo+
Party 2
Team Averages
Level 115
1,700 SR
1,553 Elo+

VS

Team Averages
Level 54
1,555 SR
1,477 Elo+
Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DatBilly
Mercury
Level 43
God Stats
5W - 4L
1,910 SR
Queue Stats
173W - 113L
1,635 Elo+
Solo
Hercules
Hercules
LegendaryTrees
Hercules
Level 26
God Stats
9W - 7L
1,566 SR
Queue Stats
549W - 491L
1,518 Elo+
Solo
Agni
Agni
Nicari613
Agni
Level 85
God Stats
0W - 1L
1,516 SR
Queue Stats
11W - 9L
1,439 Elo+
Solo
Artemis
Artemis
YCKcustoms
Artemis
Level 15
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 11 / 10
11,846
697
14,905
17,923
9,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 7
12,880
758
14,695
22,588
34,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
GR1MREAPER27
Sun Wukong
17
2 / 5 / 7
11,495
676
15,597
23,657
21,565
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Tex118
Eset
20
9 / 4 / 7
14,689
864
20,702
19,262
10,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
19
6 / 6 / 8
13,233
778
21,559
21,815
12,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 3 / 18
13,076
769
9,575
20,910
31,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
DatBilly
Mercury
20
10 / 2 / 11
15,317
901
15,041
11,207
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
20
11 / 2 / 16
15,901
935
23,921
35,320
40,898
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
19
5 / 7 / 15
13,267
780
26,853
18,228
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
YCKcustoms
Artemis
16
2 / 10 / 12
11,565
680
11,075
18,425
8,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
24
Kills
31
31
Deaths
24
39
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
18
4
W
Medusa
2
11
10
0.64
L
Mercury
DatBilly
Mercury
10
2
11
7.75
W
5
5
7
1.7
W
Sun Wukong
GR1MREAPER27
Sun Wukong
2
5
7
1.1
L
Hercules
11
2
16
9.5
L
Agni
5
7
15
1.79
W
Eset
Tex118
Eset
9
4
7
3.13
L
Artemis
YCKcustoms
Artemis
2
10
12
0.8
W
Ah Puch
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,458
Damage
86,465
105,245
Taken
104,090
88,382
Mitigated
95,600
24,513
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,575
688
0
1,325
20,910
31,309
711
9,797
10,791
31,098
0
W
Medusa
14,905
9,267
0
0
17,923
9,447
422
4,948
12,821
0
35,905
L
Mercury
DatBilly
Mercury
15,041
5,927
0
653
11,207
5,944
1,999
6,415
4,664
0
40,059
W
14,695
666
0
3,910
22,588
34,471
521
8,851
13,190
31,859
0
W
Sun Wukong
GR1MREAPER27
Sun Wukong
15,597
3,131
0
4,336
23,657
21,565
0
10,092
13,257
0
38,425
L
Hercules
23,921
7,864
0
9,640
35,320
40,898
299
15,528
19,503
0
54,706
L
Agni
26,853
1,851
76
2,011
18,228
8,683
1,576
11,092
7,026
66,064
0
W
Eset
Tex118
Eset
20,702
2,054
1,515
7,069
19,262
10,632
2,867
5,626
13,442
75,107
0
L
Artemis
YCKcustoms
Artemis
11,075
4,812
0
140
18,425
8,766
1,805
13,099
5,150
0
17,659
W
Ah Puch
21,559
748
166
7,517
21,815
12,267
919
6,340
15,175
56,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,143
Gold Earned
69,126
383
Minions Killed
292
13
Camps Cleared
2
1,461,698
Distance Traveled
1,543,060
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,076
769
38
2
0
333,754
0
W
Medusa
11,846
697
61
4
2
258,186
1
L
Mercury
15,317
901
61
4
0
352,233
0
W
Ares
12,880
758
45
3
2
300,023
3
W
Sun Wukong
11,495
676
52
3
4
310,194
0
L
Hercules
15,901
935
63
4
1
335,134
3
L
Agni
13,267
780
104
6
1
301,891
4
W
Eset
14,689
864
135
8
3
315,766
4
L
Artemis
11,565
680
26
2
0
220,048
0
W
Ah Puch
13,233
778
90
5
2
277,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role