Player Matchup

Danzaburou
Danzaburou
Silver I
Lobo__OG
Danzaburou
Silver I
Level 49
God Stats
1W - 2L
1,485 SR
Queue Stats
12W - 18L
1,391 MMR
Party 1
Sobek
Sobek
Bronze IV
Scooby_746
Sobek
Bronze IV
Level 36
God Stats
0W - 2L
1,747 SR
Queue Stats
62W - 96L
1,239 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
limit88
Morgan Le Fay
Silver II
Level 35
God Stats
0W - 1L
1,643 SR
Queue Stats
64W - 68L
1,318 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 40
1,625 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,473 SR
1,332 MMR
Hercules
Hercules
Silver I
Broken_Hollows
Hercules
Silver I
Level 59
God Stats
4W - 3L
1,542 SR
Queue Stats
38W - 39L
1,355 MMR
Solo
Medusa
Medusa
Gold IV
DARK_YAGAMI_
Medusa
Gold IV
Level 140
God Stats
3W - 1L
1,200 SR
Queue Stats
333W - 379L
1,340 MMR
Solo
Zeus
Zeus
Gold V
TheBestAngel11
Zeus
Gold V
Level 122
God Stats
3W - 2L
1,677 SR
Queue Stats
191W - 208L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lobo__OG
Danzaburou
15
6 / 9 / 5
12,278
722
7,790
17,837
7,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
4 / 5 / 8
11,208
659
7,710
26,344
38,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
limit88
Morgan Le Fay
15
3 / 9 / 10
11,549
679
17,788
17,618
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChaacAthenaCthulhuAphrodite

VS

Bans
GilgameshHelCabrakanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
7 / 5 / 13
12,945
761
10,357
23,089
30,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
15
9 / 7 / 9
12,485
734
13,833
15,939
5,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 2 / 15
12,739
749
24,627
10,406
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
23
23
Deaths
14
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
5
13
2.7
W
Medusa
9
7
9
1.93
L
Danzaburou
Lobo__OG
Danzaburou
6
9
5
0.94
L
Sobek
4
5
8
1.6
W
7
2
15
7.25
L
Morgan Le Fay
limit88
Morgan Le Fay
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
48,817
61,799
Taken
49,434
53,964
Mitigated
40,886
8,980
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,357
2,133
409
7,561
23,089
30,871
357
10,072
13,017
7,195
27,293
W
Medusa
13,833
6,394
1,000
2,558
15,939
5,981
1,936
9,292
6,647
0
45,156
L
Danzaburou
Lobo__OG
Danzaburou
7,790
2,219
0
3,343
17,837
7,521
1,817
7,499
10,338
0
31,761
L
Sobek
7,710
849
57
3,396
26,344
38,947
81
10,186
16,158
26,588
0
W
24,627
1,122
255
2,240
10,406
4,034
1,118
6,134
4,272
60,594
0
L
Morgan Le Fay
limit88
Morgan Le Fay
17,788
1,639
0
2,184
17,618
7,496
432
8,470
9,148
57,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
38,169
156
Minions Killed
170
0
Camps Cleared
0
879,027
Distance Traveled
906,092
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,945
761
40
2
0
316,620
0
W
Medusa
12,485
734
52
3
0
288,818
1
L
Danzaburou
12,278
722
49
3
0
286,640
3
L
Sobek
11,208
659
22
1
0
323,015
2
W
Zeus
12,739
749
78
5
0
300,654
0
L
Morgan Le Fay
11,549
679
85
5
0
269,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role